Warframe

Warframe

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TheVagrant Aug 7, 2024 @ 5:32am
Why are disruptors so bad
Just found out that they're the reason I randomly lose energy when they or an enemy around them even sneezes on me. I hear that on steel path they can take away all your energy in one or two hits. Even worse is their stupid grapple that acts like a homing rocket. Does anyone actually find these guys fun?
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Showing 1-12 of 12 comments
Illusive Soul Aug 7, 2024 @ 5:55am 
Arcane Nullifier if you you have issue with Energy Eximus, sometime this arcane doesn't work on Thrax laser beam.
VeraelHasta Aug 7, 2024 @ 5:57am 
Craft energy pizzas and bind them to a Gear Quickslot. Greates defense against something suddenly deleting your energy.
SadPlatty© Aug 7, 2024 @ 5:57am 
They can certainly be frustrating most of the time; like ranking a new frame in Gaabi and your 25 minutes in, so every disruptor and it's hiveminded progeny are out in full force.

They do make me appreciate frames with "protective skills" more though, as :
- Rhino's skill for armor shields will prevent you from being impacted by the drain until they run out
- Revenant's Mesmer stacks work the same way, preventing an impact while up
- Hydroid's old puddle worked like this also, so you could "quickly" escape with some energy hopefully
- I forget if Frost is safe while within his globe, but I think so
- Limbo can just leave reality

Don't believe the same is true however for something like Inaros' sand armor, as that is pure defense up. Beyond that - it's just about taking them out fast if your not Garuda who can make energy, or have a build to somehow make a bunch out of 1 drop.
pirate135246 Aug 7, 2024 @ 6:15am 
the eximus changes they made where they gave them over-guard and increases the spawn rate really are starting to kill the game for me tbh. The fact that they are all immune to your warframe cc abilities is so counter to fun. They want to make the game harder by taking away options from the player
chaosbringer42 Aug 7, 2024 @ 6:38am 
They make a noise before they use their ability. Then a colored puddle appears where the ability will hit, and you have about one and a half seconds to move before it goes off (the puddle then stays for about 3 seconds). You can roll or bullet jump to nullify grapples.

I generally find Arson/Electric/Venom the biggest threat, because they all have attacks that go through walls and floors (at higher levels the base attack takes out your shield, then you get a DoT that can kill you on non-tanky frames).
Last edited by chaosbringer42; Aug 7, 2024 @ 6:40am
Illusive Soul Aug 7, 2024 @ 6:44am 
Originally posted by pirate135246:
the eximus changes they made where they gave them over-guard and increases the spawn rate really are starting to kill the game for me tbh. The fact that they are all immune to your warframe cc abilities is so counter to fun. They want to make the game harder by taking away options from the player

Arcane Secondary Fortifier, we already had a game mode that randomize player gear, but it gave decent reward, btw , many people want the game harder, blame them i guess ?
DeAlph Aug 7, 2024 @ 8:42am 
Originally posted by Illusive Soul:
Originally posted by pirate135246:
the eximus changes they made where they gave them over-guard and increases the spawn rate really are starting to kill the game for me tbh. The fact that they are all immune to your warframe cc abilities is so counter to fun. They want to make the game harder by taking away options from the player

Arcane Secondary Fortifier, we already had a game mode that randomize player gear, but it gave decent reward, btw , many people want the game harder, blame them i guess ?

I felt the current game is too easy, DE is less difficult a lot even EDA become easy nowadays or the new armor makes enemies weaker.
Last edited by DeAlph; Aug 7, 2024 @ 8:43am
chaosbringer42 Aug 7, 2024 @ 8:56am 
Originally posted by DeAlph:
Originally posted by Illusive Soul:

Arcane Secondary Fortifier, we already had a game mode that randomize player gear, but it gave decent reward, btw , many people want the game harder, blame them i guess ?

I felt the current game is too easy, DE is less difficult a lot even EDA become easy nowadays or the new armor makes enemies weaker.

*Looks at my current Dante build*

*whistles nervously*

Nope the game isnt too easy. Pressing 3-2-4 to give enemies -96% to armor and all resistances, then pressing 3-3-4 to insta kill entire rooms of level 50K+ enemies (when enemies lose 96% of defenses then get hit by a 9.8x damage multiplier, stuff dies) is super duper hard. Especially when I have enough energy regen to never run out and a large overshield.
Unknownwishes Aug 7, 2024 @ 9:32am 
Originally posted by chaosbringer42:
Originally posted by DeAlph:

I felt the current game is too easy, DE is less difficult a lot even EDA become easy nowadays or the new armor makes enemies weaker.

*Looks at my current Dante build*

*whistles nervously*

Nope the game isnt too easy. Pressing 3-2-4 to give enemies -96% to armor and all resistances, then pressing 3-3-4 to insta kill entire rooms of level 50K+ enemies (when enemies lose 96% of defenses then get hit by a 9.8x damage multiplier, stuff dies) is super duper hard. Especially when I have enough energy regen to never run out and a large overshield.


Send that build my way, been wanting something for Dante :D.
Illusive Soul Aug 7, 2024 @ 9:32am 
Originally posted by DeAlph:

I felt the current game is too easy, DE is less difficult a lot even EDA become easy nowadays or the new armor makes enemies weaker.

if DE pump up the difficulty, someone prob gonna said DE made game harder so people feel the need to pay money and buy decent weapon, maybe this is the reason why we rarely get some challenge content.
Illusive Soul Aug 7, 2024 @ 9:33am 
Originally posted by Unknownwishes:

Send that build my way, been wanting something for Dante :D.

there is an Dante build on youtube that let you delete level cap enemy, but the build cost isnt cheap .
Last edited by Illusive Soul; Aug 7, 2024 @ 9:33am
chaosbringer42 Aug 7, 2024 @ 10:41am 
Originally posted by Unknownwishes:

Send that build my way, been wanting something for Dante :D.

Gold Potato, 3 umbra forma, 2 forma, 1 exilus adapter (with that all but 2 mod slots have a polarity).

Maxed Mods : Corrosive Projection, Power Drift, Umbral Intensify/Vitality/Fiber, Primed Flow/Continuity, Energy Nexus, Amar's Hatred, Stretch. 5/74 points left

Arcanes : Rank 5 Molt Augmented/Efficiency

It can easily be tweaked better, but it can delete everything I have come across, including multi hour steel path survivals and rank 0-10 solo circuit.

Edit : Primed Flow/Continuity and Molt Efficiency are totally unneeded, but I like having the extra reserves and extra time on the birds.
Last edited by chaosbringer42; Aug 7, 2024 @ 10:50am
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Date Posted: Aug 7, 2024 @ 5:32am
Posts: 12