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Αναφορά προβλήματος μετάφρασης
All in all...of course the miniamlistic graphics and lack of color you guys did had their place and was a statement at the time you did it previously...because it was a lot less common of a thing...but the greatness of all that is...a lot of mainstream gaming has followed what you did back then in a sense...and now you're rebelling against that...with color! :D It's actually an underrated thing for me in N++. In a weird...''deep'' hippie dippy sense haha.
I guess another thing I wanted to mention...hopefully without upsetting anybody...I was always kind of sad that Super Meat Boy kind of took the crown that should have been yours. You don't have to elaborate on any of that of course. I'm not trying to start drama. I'm just trying to say something that I feel personally. But I feel like restoring faith in the platformer was a lot of because of what you guys did and were doing. And it kind of happened without N gaining as much praise as it probably could have. I'm a pretty nostalgic guy. I think that's pretty apparent by my profile picture on here haha. (Yes. That's crazy me in that picture... The only American THESE days to be wearing a Nehru Jacket most likely... :P ) However, I feel like Super Meat Boy was kind of like the Family Guy of video games...that is to say...not much of an indentity of it's own...but more like a lot of referencial stuff. So that obviously tapped into a lot of people's hearts I suppose. The gameplay is pretty similar otherwise though and you guys did a whole lot to make the genre viable again not super quietly...but...toooooo quitely if you know what I mean. I'm really glad that in the end, that the guy from Sony (I forget his name. My apologies,) reached out to you guys and wanted you guys to do something new with N again. That's really cool. There's the pat on the back I suppose. :) As soon as I saw that...I had my doubts...but I was HOPING SO HARD that it'd come to PC. And here we are! :)
I'm also glad we have some comradery. That's really cool. It's cool that you guys asked us to tell you guys our experience. I feel it's important to get feedback like this. I wish more people did it. Not just asking for helping finding bugs....but really wanting to know the people who love your creations. All art forms could learn from that. Sorry for blowing the forum up by the way. I'm kind of wordy at times.
We think it's great to check in with fans and players -- you all have such interesting stories and insights. And maybe it will help us explain the game better to new players, too, so the community grows and continues to be rich and vibrant! Everybody wins ;)
I consider N one of main sources of inspiration for my current project, with which I want to give back to platforming genre for years of fun I had with platformer games, games that can loosely be described as platformer games, ROM-Hacks for platformer games, level editors for said games and people from platforming community. Thank you for creating these great games!
(http://www.instructables.com/id/Understanding-Italian-Gestures/step19/Kissing-hand/)
@aarona493: NerdCubed is the best! He actually did a video about N++ on PS4 that was just awesome. He really gets what makes the game great, and he did a fantastic job explaining it, too. I hope he does another for the Steam launch -- we'll try to reach out to him.
https://www.google.ca/search?q=nerdcubed+N%2B%2B&ie=utf-8&oe=utf-8&gws_rd=cr&ei=k_KEV5r-OIb3-AGXyIG4AQ
@shinra: Thanks! we'll do the best we can to get it finished asap :)
@Spark: We're almost there -- still aiming at launch by the end of the summer, but we won't announce anything official until we're more sure we can make that date. We plan on doing a beta, and a blog post update with more detail soon, so keep an eye out for that!
Agreed with you friend,that is truly gorgeous.
I know. I just don't want them to waste time releasing it. But anything that helps them I guess.
@Spark: the beta will help us figure out the minimum specs (which are hopefully broad) and find and fix bugs, plus test the server with various loads. It'll take time, yes, but we think it'll help us put out a better product overall, so it's worth it. We appreciate the sentiment though, thanks! We're so glad you're hyped :)