War for the Overworld

War for the Overworld

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LoTeK_ Nov 6, 2016 @ 9:23am
Mutiplayer issues here
Hello,
having issues here with multiplayer.
We are able to finish some games without problems but sometimes a player have bugs like creatures standing still at lvl1 doing nothing (have to recycle them and get luck they dont come out bugged, sometimes works sometimes not), clear rally flag buttons disappearing, potions get stuck on the hand of evil cursor and can't get rid of it anymore (this prevents slaps from working for the rest of the game), rubberbanding, invulnerable AI units and imps stuck around the map (I can zap them forever mana wont go down, other creatures ignore them).
Last edited by LoTeK_; Nov 6, 2016 @ 9:24am
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Biervampir [AUT] Nov 6, 2016 @ 9:39am 
Hi

If you find such Bugs, please go to UserEcho ( https://brightrockgames.userecho.com/forums/1-war-for-the-overworld/ ) and report them.

Originally posted by LoTeK_:
Hello,
We are able to finish some games without problems but sometimes a player have bugs like creatures standing still at lvl1 doing nothing (have to recycle them and get luck they dont come out bugged, sometimes it work sometimes it not)
I think it's the Ghost minion bug, but not sure. Please give us as many information about that as possible (Output_log from Client and Host would be perfect)

Originally posted by LoTeK_:
clear rally flag buttons disappearing
I'm awear of this bug, but due to it doesn't happen all the time to me, I do hard replicating.
Output_logs can help there, or if you have more informations, please do not hesitate to write them down, I would appreachiate that.

Originally posted by LoTeK_:
potions get stuck on the hand of evil cursor and can't get rid of it anymore (this prevents slaps from working for the rest of the game)
Haven't seen that before, and I use a ton of Potions. So please go to User Echo and upload your Output_log as well as your Partner.

Originally posted by LoTeK_:
rubberbanding,
Lag issue

Originally posted by LoTeK_:
invulnerable AI units and imps stuck around the map (I can zap them forever mana wont go down, other creatures ignore them).
Those are Ghost minions bug, it's caused by lag. Feel free to create a Ticket on User Echo and upload output_logs, as often you encounter it. Perhaps they find something there?
But I don't know if the Coders are able to do something about it?

If you report a Bug, we would need your Specs and Output_log (the output log refreshes itselfe after every match/level you start) from as many people and who were ingame.
This link showes you where you can look up those things.
https://brightrockgames.userecho.com/topics/118-how-to-submit-a-bug-ticket/

Thank you for your support and appoligice for the inconvenience.
Last edited by Biervampir [AUT]; Nov 6, 2016 @ 9:42am
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Date Posted: Nov 6, 2016 @ 9:23am
Posts: 1