The Age of Decadence

The Age of Decadence

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The Age of Decadence > Bug Reports > Topic Details
List of my bugs
1. Screen says we got 2x100 gold, but we get only 100
http://steamcommunity.com/sharedfiles/filedetails/?id=1252463974

2. Feng house, text says we got 10 points, but we get 20
http://steamcommunity.com/sharedfiles/filedetails/?id=1252464100

3. Not really a bug, but once I left all my clothes in Inn, and went to boatman place, guards stop me, and told me to get dress. So I tried to get to Inn, but each time guards stop me and reset my position. Can't get to Inn, can't get dressed.
http://steamcommunity.com/sharedfiles/filedetails/?id=1253330754

4. In second city, when we go swim in well, we can search rocks next to safe. Text says that we get 2 inglots of sky iron, but I don't think that is correct. (not sure!)
http://steamcommunity.com/sharedfiles/filedetails/?id=1253679266

5. Fighting with Mehrab. These guys get to place they shouldn't and I can't attack them
http://steamcommunity.com/sharedfiles/filedetails/?id=1253679370
http://steamcommunity.com/sharedfiles/filedetails/?id=1253679424
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Showing 31-45 of 57 comments
36. Not sure if bug, but in first conversation with Feng we can use Trading or Streetwise.
Streetwise gives +2 CP, but Trading gives nothin.

EDIT: using Lore also grants +2 Civic Skills
Last edited by DJ Raptor; Jan 10 @ 9:30am
37. Merchant quest, forging Carrinas documents requires [Perception] [Lore] check
But after success it's says [success][intelligence success].

http://steamcommunity.com/sharedfiles/filedetails/?id=1263956341

http://steamcommunity.com/sharedfiles/filedetails/?id=1263956380
Last edited by DJ Raptor; Jan 10 @ 8:52am
38. Maadoran Palace, weird fence here:

http://steamcommunity.com/sharedfiles/filedetails/?id=1264595257

http://steamcommunity.com/sharedfiles/filedetails/?id=1264595289

39. During merchant quest I went talk to Mercato and killed whole thieves guild (very, very hard fight) but when I came back during siege of Ganezzar, Cado and Bouncer are alive. All others are missing.

http://steamcommunity.com/sharedfiles/filedetails/?id=1264696837
DJ Raptor Jan 10 @ 11:55am 
40. Another BIG bug.
I'm playing as praetor, did Teron, went to Maadoran, talked with the map guy, Galeus get killed, and I instantly destroyed Maadoran. But when I went back to Teron I got this message:

http://steamcommunity.com/sharedfiles/filedetails/?id=1264877134

Edit: I went back to Teron just before abyss, and everything is fine.
Last edited by DJ Raptor; Jan 13 @ 2:23pm
Sunfire Jan 11 @ 6:20am 
36. Using Streetwise or Lore let you see through Feng's ruse, while using Trading let you only lower the price.

37. There are 3 different outcomes there:
1) aod.per + aod.lore < 10 result:
[failure]You study Carrinas' handwriting, then write a letter to Caer-Tor, outlining Carrinas' plan to take over and requesting more troops. Linos examines the letter, carefully comparing it to the original, then tears it up. "It's not good enough."

2) (aod.per + aod.lore >= 10) && aod.int < 9 result:
[success]You study Carrinas' handwriting, then write a letter to Caer-Tor, outlining Carrinas' plan to take over and requesting more troops. Linos examines the letter, carefully comparing it to the original, then gives it back to you, nodding his head in approval. "I've never seen a better job. You're a true artist, <charname>! Take it to Antidas."

3) (aod.per + aod.lore >= 10) && aod.int >= 9 result:
[success][intelligence success]You study Carrinas' handwriting, then write a letter to Caer-Tor. You don't want to make it too obvious, so your letter isn't a plain "confession", but a response to imaginary objections raised by the Caer-Tor. The nature of the objections makes it very clear what Carrinas' plan is. Linos examines the letter, carefully comparing it to the original, then gives it back to you, nodding his head in approval. "I've never seen a better job. You're a true artist, <charname>! Take it to Antidas."


38, 39. I'm surely can fix it.

40. Already asked here:
http://steamcommunity.com/app/230070/discussions/1/1457328392116443497/
Some answers about Praetor questline:
https://steamcommunity.com/app/230070/discussions/0/496881136907613153/
http://www.irontowerstudio.com/forum/index.php?topic=3551
Basically, you are expelled from HD when you destroyed Maadoran, so Dellar treats you like a traitor. Vince explained this situation somewhere, but I can't find it now.
Last edited by Sunfire; Jan 25 @ 3:32pm
41. Al-Akia visual bugs with TAB on.
http://steamcommunity.com/sharedfiles/filedetails/?id=1266715629

http://steamcommunity.com/sharedfiles/filedetails/?id=1266715684

42. Praetor of house Dellar quest, destroying Al-Akia. Not a bug, but I my humble opinion, our daratan escort should have bronze not iron armours, just like the guards in Teron.

http://steamcommunity.com/sharedfiles/filedetails/?id=1266715556
Sunfire Jan 12 @ 9:43am 
42. Not all HD troops wears a bronze armor.
Originally posted by Sunfire:
42. Not all HD troops wears a bronze armor.
Yeah I know, like guards in Antidas palace. But if those guys would wear bronze, that would really show how desperate and weak house Daratan really is. It helps built atmosphere.

Just as I said, it's just a humble suggestion.
Last edited by DJ Raptor; Jan 12 @ 9:46am
Sunfire Jan 12 @ 11:50pm 
41. It's a visual glitch - seems like some interactive icons must be hidden when you change floors. I'll try to fix it.
Last edited by Sunfire; Jan 14 @ 3:49am
Sunfire Jan 12 @ 11:53pm 
Originally posted by DJ Raptor:
Originally posted by Sunfire:
42. Not all HD troops wears a bronze armor.
Yeah I know, like guards in Antidas palace. But if those guys would wear bronze, that would really show how desperate and weak house Daratan really is. It helps built atmosphere.

Just as I said, it's just a humble suggestion.
Well, blowing up Al-Akia is a later game event, so bronze-equipped allies would create additional difficulties in combat at this stage. While bronze-equipped NPCs in Teron at the start of the game - not.
Last edited by Sunfire; Jan 13 @ 12:30am
43. Funny bug. Thieves guild last quest in Teron, if you go talk to mercenaries you can talk them out of attacking you. They want crate of gold, but you can use [trading] to pay them off with 800 gold.
Funny part is that instead of taking 800, they give you 800!

I sold all my armour, weapons and stuff to get 800 gold, I'm literally naked here:

http://steamcommunity.com/sharedfiles/filedetails/?id=1268455671
:microraptor::microraptor::microraptor::microraptor::microraptor::microraptor::microraptor:
Last edited by DJ Raptor; Jan 13 @ 2:53pm
44. Again Teron Thief quest escaping city.

These guys have Daratan shields, but they have IG cloaks.

http://steamcommunity.com/sharedfiles/filedetails/?id=1269380141

http://steamcommunity.com/sharedfiles/filedetails/?id=1269380201

http://steamcommunity.com/sharedfiles/filedetails/?id=1269380241

And these guys are my heroes, even that it's middle of the night, and city is in chaos, they keep training!

http://steamcommunity.com/sharedfiles/filedetails/?id=1269380286


45. Healing salve, when in eqipment you can "use" it.

http://steamcommunity.com/sharedfiles/filedetails/?id=1269380400

But when in UI, you can drink it, kind of weird.

http://steamcommunity.com/sharedfiles/filedetails/?id=1269380336

46. Last fight in mercenaries camp, you and NPC are able to walk into cart:

http://steamcommunity.com/sharedfiles/filedetails/?id=1269380516

http://steamcommunity.com/sharedfiles/filedetails/?id=1269380571

47. Just like in Al-Akia (bug 41.) there is visual bug with TAB in Maadoraan Inn:

http://steamcommunity.com/sharedfiles/filedetails/?id=1269380632
Last edited by DJ Raptor; Jan 14 @ 7:52am
Sunfire Jan 14 @ 9:39am 
44. The only static HD guard model is art/shapes/man/filler/guard_hd_leg_gladiustowershield_v1.dts
I'll try to modify it, but it can take some time.

45. 'cause inventory commands are:
//inv context menu
$inv_usage_string_equip = "EQUIP";
$inv_usage_string_remove = "REMOVE";
$inv_usage_string_use = "USE";
$inv_usage_string_use_on = "USE ON";
$inv_usage_string_reload_left = "RELOAD LEFT";
$inv_usage_string_reload_right = "RELOAD RIGHT";
$inv_usage_string_reload = "RELOAD";
$inv_usage_string_unload = "UNLOAD";
$inv_usage_string_drop = "DROP";
$inv_usage_string_interact = "INTERACT";

while slot action types are:
$usage_string_reload = "RELOAD (R)";
$usage_string_drink = "DRINK";

Seems like there must be added something like this:
$usage_string_use = "USE";
with appropriate scripts.
I'm afraid only the devs can do that.

46. I'm surely can fix it.

47. Plz, check for the similar situation in Ganezzar Inn too.
Last edited by Sunfire; Jan 16 @ 7:12am
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The Age of Decadence > Bug Reports > Topic Details