Dungeon Hearts
A fun little title that gets hectic as you progress!
This game just caught my eye on the Humble Store with it's sale price and so I looked into it and it seemed like a fun little game. For the low low asking price, my love of rpgs and the seemingly addictive nature of a match 3 made is a sure thing.

The game oozes charm and has a great soundtrack with some great polish all around. However, after progressing to a certain point, the game gets ridiculously difficult. Primarily the combination of unmovable tiles, useless grey ones and the enemy tiles that can only be destroyed by a specific color. It was slightly offputting, but I still heavily enjoy the game. I just don't see myself finishing it all the way through. I'm decent at match3 type of games but not with all of these mechanics lumped into one format. I think if the grey tiles were removed I'd be less sour.:tank:

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Thats why i stop play it i stop enjoy it as i progress the game :cgpout:
I've found this game to be tons of fun, and I've completed the Normal difficulty a dozen times, but I agree that it gets a bit ridiculous once you ramp up to Hard Mode. I think one problem is that the game is still obviously tailored for tablet style inputs, so playing with a mouse feels clunky and worthless at the harder speeds.

I'm not usually a guy that likes to see a game get toned down in difficulty, but I feel like if this game's challenge had been adjusted just a little bit from its tablet release, such as increasing the pause time when activating a Striker or something, then it might have helped some players stick with it easier. There's a great layer of strategy to the game that unfortunately gets overshadowed by the speed.

Regardless, normal mode is legit, so if any fellow mouse users are still having problems there, just keep at it!
I beat normal mode after just 4 hours of gameplay ^^
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Ημ/νία ανάρτησης: 10 Φεβ 2014, 4:30
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