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Een vertaalprobleem melden
This has fixed the control issues, I believe. :D If it has not, feel free to go to the main forums or I will tell them if you tell me anything else.
They also fixed the controls a bit for the joypads, which I am happy about. :D
A few more notes for you to pass along if you don't mind...(second impressions)
- all buttons are turbo, including jump. This is cool for skills but not so cool for jumping. If I hold the button down a bit too long I don't want my character to automatically jump when they land.
- some enemies shoot a bit too often, and some shoot a bit too rarely, making them more annoying than ( I think ) they should be. Those damn snails can only be hit when getting ready to shoot, but the delay between shots is too long to be bothered with it (just an opinion).
- has been mentioned before but the font is hard to read. It actually gave me a headache last night.
- upon entering some areas an enemy would be extremely close to me and I would get hit. This made me feel a bit cheated by the game.
- I ran into a henchman in a normal area with no warning. I was previously under the impression that they were only in level-up towers. Probably just a false assumption on my part, but possibly a bug.
- some of the enemy shots (especially the light blue ones) are really hard to see against the sky.
loving the game, and thanks for your responses.
So tell me some areas and I will relay them back to him. :)
Not a huge issue, but you better believe I remapped that sucker.