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翻訳の問題を報告
Before server where shut down now, I had been in que way above 2 hours while estimated time was 2 minutes.
It speaks for itself I assume.
Yes I have queued for them manually, but no one joins after approximately 10 mins. I haven't played a skirmish battle since after lvl 3, I miss the map size and density of opponents, it was just right. Assault maps are too large for the small teams, only seeing an enemy every once in a while between capturing points is no fun in my opinion.
Another thing that annoys me is the fact I need to unprone myself before moving. If I wanted to start to sprint or crouch it seems stupid that I have to unprone myself when it should be more player friendly in accepting when someone wants to sprint or crouch from a prone position it should automatically unprone. Its like learing to walk you think left foot move, right foot move but when you know how to walk you dont have to think about where you feet are they do the work. To tell my body to unprone is not really human friendly although after my vast hours of playing the game I notice it less but as a new player to this game it was very frustrating.
The change to deploy system helps balance out the amount of ATs fielded by each side and therefore should add a lot to improve balancing. Reinforce costs are 99% the same for both sides so no disadvantage there. And calling the devs douchebags is neither a very mature nor a very nice way to treat people.