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Munga Feb 22, 2013 @ 2:12pm
40 FPS?
Is this game locked at 40 fps for some reason? If so, why?
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Showing 1-15 of 19 comments
rhatch  [developer] Feb 22, 2013 @ 3:33pm 
If you have vsync enabled it'll try and stabilize your framerate. Try disabling vsync to get more fps, though you'll get some 'tearing'

Rex Hatch
Community Manager
Cadenza Interactive
Munga Feb 22, 2013 @ 4:28pm 
With or without it on it wants to cap it at a smooth 40. It's very odd. I know my machine has enough power to run this game at a much higher framerate, so it's clearly capping at 40. That's just a weird number. Any way I can change the cap to 60 please?
SevenUp / TCA7 Feb 24, 2013 @ 1:12pm 
40 FPS is very nice... but anything more than that doesn't help all that much... your eyes can comfortably see 24 FPS in games very very well.

Check out this article:

Munga Feb 24, 2013 @ 1:40pm 
I know that. It's just that every other game aims for 60.
SevenUp / TCA7 Feb 24, 2013 @ 1:44pm 
It is a great goal to aim for for sure.

You made me think about it so I looked for the eyes versus Frames Per Second value on the Internet.

rhatch  [developer] Feb 25, 2013 @ 9:06pm 
Are you sure your graphics drivers aren't forcing vsync or anything like that. There definitely isn't a hard limit and I know my machine can rest higher in certain areas.

Rex Hatch
Community Manager
Cadenza Interactive
Belgarath May 1, 2013 @ 12:27pm 
Originally posted by SevenUp:
40 FPS is very nice... but anything more than that doesn't help all that much... your eyes can comfortably see 24 FPS in games very very well.

Check out this article:


You may be able to see at 24-40 frames but it is much choppier gameplay than playing with 60 upwards.

To prove my point. Pick any Multiplayer FPS you are reasonably good at. Then try using extremely high graphics so you get somewhere near 24-40 fps.

Then lower your settings so you are getting 100+ FPS and notice the difference on the scoreboard.

There is no way an FPS can be smooth at 24-40 FPS.

I have used top end machines as well as low end machines for years now.

Basically the higher the frames the better, that is a fact.
Flash May 5, 2013 @ 9:16pm 
While some people are perfectly fine with 30fps, that looks like a slideshow to me. In fact, 60fps looks fairly smooth, but I still see objects 'jump' from one position to the next, rather than a perfectly smooth transition as in real life.

I have a 144hz monitor - anything over 100fps starts to become extremely smooth and the 'jumps' become hard to notice. At 120fps graphics become silky smooth. At 144fps you feel like you're in the game.
Uncle Rusty May 5, 2013 @ 9:23pm 
24FPS and 30FPS are fine for movies, where there's natural frame blurring in between each frame thanks to the effect of the camera's film. Modern PC games and GPUs do not have the same luxury, as each frame is rendered individually. Because of this, there's a big different that I would argue is noticeable to anyone if it's demoed in front of them, from 30FPS to 60FPS and even up to 120FPS. I game on a 120Hz monitor, and let me tell you, 120FPS vs 60FPS is simply night and day. In terms of PC games, a safe bet to say where they eye can't tell the difference is certainly in the 100+ FPS range, and possibly even much more.
Slartiblarghfast May 6, 2013 @ 2:54am 
that "the human eye can't see anything past 24/30 frames per second" thing is such ♥♥♥♥♥♥♥t
Cryoned May 6, 2013 @ 3:59am 
I just bought the game and I was shocked at the same, it looks like the game is locked at 40 42 fps, I don't use vsync, have the latest nvidia drivers and enough power to handle this game at much more fps. Come on, I can handle bf3 at maximum with more fps xD
Last edited by Cryoned; May 6, 2013 @ 4:04am
Migz - DH May 6, 2013 @ 1:56pm 
I am definitely *not* locked at 40-ish FPS.

Through the first three zones, I've been getting 60-85 FPS at 1920x1080. GPU1 has been running at 99-100% usage, GPU2 has been running at 36-43% usage, and my CPU is running at ~50% utilization on 4 cores.

OS - Windows 7 Home Premium (x64), SP1
Processor - Intel i7-2600K OC @ 4.6GHz
RAM - 4GB G-Skill @2133MHz (F3-17000CL7-2GBXHD)
Motherboard - ASUS P8P67 WS REVOLUTION Rev 1.xx
BIOS - 08.00.10, Feb 2010
GPU - 2x SLI NVIDIA Geforce GTX 570 (EVGA) OC @ 797 MHz Core Clock, 1950 MHz Memory Clock, 1.025V
Video Driver - 314.22 - WHQL
System Drive - Samsung 830 SSD, 256GB, F/W CXM03B1Q
Sound Card - Creative Sound Blaster X-Fi Titanium
Sound Driver - 2.17.0008, July 2010
Monitor - Samsung S27B550V @ 1920x1080

Updated with current info after first 3 zones.
Last edited by Migz - DH; May 7, 2013 @ 5:39pm
Migz - DH May 6, 2013 @ 2:15pm 
As to the issue of 24FPS....

24FPS is near (but is not exactly) the *minimum* rate a person needs to be able to interpret a series of single images as actual movement. Film movies running at 24FPS was just a compromise between visual quality and film expense... not a hard and fast biological rule.

The brain can enjoy, and incorporate, higher framerates than just 24FPS. In fact, the maximum the eye/brain combo can distinguish is well over 60 FPS.
Last edited by Migz - DH; May 6, 2013 @ 2:23pm
Flash May 6, 2013 @ 10:17pm 

Was there a recent patch that fixed the OP's problem? What version of the game are you running?
Migz - DH May 6, 2013 @ 10:27pm 
Version 1.0.5576.0

I don't know if something has changed since February regarding this issue.

However, the version that Cryoned is using (presumably the same as me) does not limit to 40-ish FPS.

For instance, if I turn the Sampling down to 5%, I'm at well over 180 FPS.
Last edited by Migz - DH; May 6, 2013 @ 10:50pm
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