Galactic Civilizations III

Galactic Civilizations III

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Yarlen  [producent] 31 marca 2014 o 12:01
Change Log for v0.0.2.0
First of all please let me offer a huge thanks to those participating in our Alpha program. We have been reading the forums diligently and we are grateful both for the great feedback as well as your reports of bugs and ideas for improvement.

The focus of this patch is to address as many bugs as possible so that people can be focusing on gameplay.

  • Added Multiplayer lobby version matching- Some of you may have noticed developers jumping in and out of lobbies as we tested and fixed multiplayer issues, this will keep you from seeing lobbies of people on different versions and keep us from bugging you with our test games, sorry for the confusion
  • Added support for loading games from other versions (not relevant yet, but it will be when you get this patch)
  • The game now detects if your video card can use compute shaders; if not it automatically disables those effects (fixing an issue causing some players to just see black screens)

  • Clicking a starbase now centers the camera on it
  • Improved income tooltip on the planet screen
  • Fixed the research tooltip
  • Fixed lots of typos
  • Added more typos
  • Chat now unhides automatically when you receive a message from another player
  • Added more verbose messages when players disconnect in multiplayer explaining what happened

  • Update GlobalDefs, increased base growth rate to .25
  • Reduced some overpowered adjacency bonuses
  • Increased “Base” value on tiny maps to increase numbers of planets and anomalies to be closer to Small map values
  • Removed Population Improvement Blocking from Arid Terrain
  • Rebalanced costs
  • Rebalanced growth rate

  • Fixed a minor issue with the anti-aliasing display on the options screen where you wouldn't see your anti-aliasing level set (it was actually at 2x, though the display didn't show it)
  • Fixed an issue that could cause ship strategic icons to be lost when you reloaded a save game
  • Fixed an issue where a planet could become uncolonizable if you sent a colony ship to it and that ship got destroyed
  • Fixed an issue where the music would start over when jumping into the multiplayer lobby
  • Fixed an issue reloading a multiplayer game if the host wasn't ready
  • Fixed an issue causing ships to form fleets twice
  • Fixed an issue where the mouse curser could be offset from its actual location on some resolutions
  • Fixed a multiplayer desync being caused by FoW calculations
  • Fixed an issue that could cause the command button to become disabled for fleets
  • Fixed an issue that causes a green flicker before any movies play
  • Fixed an issue that could leave buttons highlighted if you mouse dragged over them
  • Fixed an issue where you wouldn't be able to type in a save game name if you were in the chat window
  • Fixed a display issue with error code tooltips
  • Drengin toilets unclogged
  • Fixed an issue using the construct action from the fleet context window
  • Fixed strings in Starbase modules, where names and descriptions were inverted
  • Fix missing icons on several improvements
  • Fixed double growth bonus on Ghost World
  • Fixed bad icons in Ship Defs
  • Fixed an issue which caused all improvement to generate culture after a culture improvement was built
  • Fixed an issue where the turn button never stops promoting for research after all the games techs are learned
  • Fixed an issue causing a multiplayer game mismatch if one of the players had previously generated a game
  • Fixed an issue causing a hang if you pressed tab while the game was generating the map
  • Fixed an issue causing a crash starting a multiplayer game if one of the players had previously started a game
  • Fixed an error generating the map in multiplayer games
  • Fixed an issue where the game could run out of graphic nodes if there were a lot of ships present

For the latest version of this change log, please visit:
Ostatnio edytowany przez: Yarlen; 3 kwietnia 2014 o 9:58
Galactic Civilizations III > Announcements > Szczegóły tematu
Data napisania: 31 marca 2014 o 12:01
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