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-Heavily Armor: can stack death protection up to lvl
-Fragile Soul: max health can only be 1
-Armor maintenance start with a CYDSTEPP glyph 1 lvl of death protection and gain 1 each lvl
-Conversion thresh hold 50+10u u= number of prior uses gain 1 stack of death protection
so when do you think any why to improve this one or got your own ideas?
[Edit: Maybe I haven't put enough thought into it. You are setting max hp to 1 to essentially allow casting of CYDSTEPP repeatedly without having to be concerned about health. It's possible to do some levelling up. However, you need to have enough blackspace for many casts of the glyph. And regen fighting is impossible and you will always need to be prepared to do N hits to kill whatever target you have in mind. Monsters with resists, monsters which blink, and especially the Meat Man and Super Meat Man or any monster for the matter that requires more than 10 hits to kill will be close to impossible to kill]