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번역 관련 문제 보고
As for other 2D games, I can run stuff like Cave Story+, Dungeons of Dredmor, Dustforce, Lone Survivor, Super Meat Boy, and plenty others without experiencing any slowdown whatsoever with CPU usage rarely exceeding 70% (and in the event that it is in the 90-100 range there's still no slowdown to speak of). The online version of this game on the [as] website doesn't give me any problems either.
I've observed that this slowdown is at its absolute worst when the title cards introducing bosses and new areas are onscreen. This is just conjecture but I also seriously think the scrolling blue/violet cloudy background present for the main tower contributes heavily to the slowdown, as whenever it switches to the red and black background for boss fights the game returns to full speed. I may have suggested this before, but an option for disabling backgrounds or at least making them static would be helpful.
edit: I also have interlacing, slowdown, and blood all turned off. An option to turn off particle effects (such as when an enemy is "vaporized") would be nifty because I've noticed this seems to contribute to the slowdown a fair bit as well.
that sounds good, I don't get slowdown the whole time playing just little spurts here and there and big ones for Steam Overlay and fighting the boss you fight after killing the one armed ninja.
Yeah, it doesn't make much sense to me either, but I can't seem to narrow it down to anything beyond what I already mentioned. I tried disabling Steam in-game thinking that might have something to do with it, but it didn't help. Hell, I even tried running the .exe from steamapps\common with absolutely no other applications running and I was still having the same issues.
Hopefully the update coming soon will alleviate some of it too, but thanks either way!
i've also noticed that tile set transitions[i.imgur.com] are pretty egregious offenders