Monster Hunter Wilds

Monster Hunter Wilds

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Steam Deck?
Anyone try this on the Steam Deck yet, or are you also afraid it'll just turn it into a puddle of molten plastic in your hands as well?
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Showing 1-11 of 11 comments
I did, you have to tinker with settings a fair bit, but it works.
Granted, lowest possible res and 35-40 FPS, but it's somewhat playable, if you don't factor in random crashes.
Originally posted by CarterClay:
I did, you have to tinker with settings a fair bit, but it works.
Granted, lowest possible res and 35-40 FPS, but it's somewhat playable, if you don't factor in random crashes.

What settings are you using? I couldn't get it past 17fps on average with pretty much everything tuned at the lowest. 😮
it's not supported for steam decks.
Harold Mar 2 @ 2:14am 
you can play it with 1fps
Don't bother. Capcom can't bother to Optimized the RE Engine and its been a crappy engine since Dragons Dogma 2 and Resident Evil 3.
Originally posted by PFC Demigo 29th ID:
Don't bother. Capcom can't bother to Optimized the RE Engine and its been a crappy engine since Dragons Dogma 2 and Resident Evil 3.

They used it for MH-Rise and it works very well on Steam Deck, so I don't think it's only the engine's fault.
JonIn2D Mar 2 @ 2:57am 
I have it running on Steam Deck LCD, proton experimental, manual GPU 1600 mhz, 4GB VRAM, and half rate shaders.

Everything lowest or off, Frame Gen, FSR. Vsync and nvidia boost off.

Been playing for hours while streaming it to twitch. 20-40 fps with minor input delay. It's acceptable but should be better.
Nafta Mar 2 @ 3:01am 
Originally posted by CarterClay:
I did, you have to tinker with settings a fair bit, but it works.
Granted, lowest possible res and 35-40 FPS, but it's somewhat playable, if you don't factor in random crashes.
I confirm: all low but mid texture, fsr3 balanced max sharp 30 to 40 fps, frame gen on. some random crash.
Last edited by Nafta; Mar 2 @ 3:02am
Thanks for your answers. 🙌
Sweet, thanks for the info. I'll probably try it out and see if I can get it working.
Originally posted by JonIn2D:
I have it running on Steam Deck LCD, proton experimental, manual GPU 1600 mhz, 4GB VRAM, and half rate shaders.

Everything lowest or off, Frame Gen, FSR. Vsync and nvidia boost off.

Been playing for hours while streaming it to twitch. 20-40 fps with minor input delay. It's acceptable but should be better.


bro, frame gen is not meant for giving life into a dead game. If the Deck is running a game at 30 fps with frame gen and upscaling from lower res then it’s a disaster, this is why Starfield is unplayable on the Deck. Its ugly as hell, lagging, input delay but hey you have 30 fps… If its 30 fps without upscaling and frame gen, then they can help but otherwise just throw sand on it and bury. And sadly the Deck is so obsolete that it’s was already dead in 2023 when Alan Wake 2 came out and shown that its over.
Last edited by Johnny[HUN]; May 11 @ 7:11am
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