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himmatsj Feb 12, 2014 @ 4:48am
Purpose of luminaries
Is it just to light up bulbs?

What other purpose? I don't even think there's an achievement related to this.
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Compulsion  [developer] Feb 12, 2014 @ 8:33am 
Originally posted by himmatsj:
Is it just to light up bulbs?

What other purpose? I don't even think there's an achievement related to this.

That's basically it - they're gating mechanisms. Also, there are three achievements related to collecting them, one for each act.

- Sam
himmatsj Feb 12, 2014 @ 8:39am 
Originally posted by Compulsion Games:
Originally posted by himmatsj:
Is it just to light up bulbs?

What other purpose? I don't even think there's an achievement related to this.

That's basically it - they're gating mechanisms. Also, there are three achievements related to collecting them, one for each act.

- Sam

No I don't think so. The "collectibles" achievement doesn't include luminaries.
Compulsion  [developer] Feb 12, 2014 @ 8:48am 
Originally posted by himmatsj:
Originally posted by Compulsion Games:

That's basically it - they're gating mechanisms. Also, there are three achievements related to collecting them, one for each act.

- Sam

No I don't think so. The "collectibles" achievement doesn't include luminaries.

Oh, sorry, you're right! In that case, no, there's only the achievement relating to collecting the first two luminaries.

- Sam
Odemine Feb 12, 2014 @ 6:04pm 
Ha! I wish I knew they were only for lighting things up when I played through; I looked all over making sure I got them all.

Eh, I got to see more of the scenery I guess, and a lot of the little puzzles to get to them were fun. :)
Compulsion  [developer] Feb 13, 2014 @ 7:12am 
Originally posted by Odemine:
Ha! I wish I knew they were only for lighting things up when I played through; I looked all over making sure I got them all.

Eh, I got to see more of the scenery I guess, and a lot of the little puzzles to get to them were fun. :)

That was the main reason we used them, in the end - to encourage people to do the side puzzles :) If we did it again, we'd probably put collectibles at the top of each puzzle, or something similar, so that you're rewarded with actual story hints etc. But, hindsight is a wonderful thing.

- Sam
himmatsj Feb 13, 2014 @ 7:14am 
Originally posted by Compulsion Games:
Originally posted by Odemine:
Ha! I wish I knew they were only for lighting things up when I played through; I looked all over making sure I got them all.

Eh, I got to see more of the scenery I guess, and a lot of the little puzzles to get to them were fun. :)

That was the main reason we used them, in the end - to encourage people to do the side puzzles :) If we did it again, we'd probably put collectibles at the top of each puzzle, or something similar, so that you're rewarded with actual story hints etc. But, hindsight is a wonderful thing.

- Sam

I agree. You should've done that! I got all the Luminaries in Act 1. Especially like the ones where you trigger a cutscene to play on the wall and you need to climb atop the characters shadows. But when I realized there was no achievement for this, I stopped collecting out of my way in Acts 2 and 3.

Wrath Feb 16, 2014 @ 7:32pm 
I'm actually relieved there's no achievement for collecting them. I discovered I missed one at the end of the Balloon puzzle and couldn't for the life of me figure out how to get back up there again. Now that I know I can safely ignore it, my OCD can take a vacation.
Last edited by Wrath; Feb 16, 2014 @ 7:32pm
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Date Posted: Feb 12, 2014 @ 4:48am
Posts: 7