Fallout: New Vegas

Fallout: New Vegas

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...really
played it for 5 minutes... took 5 hrs to download even tho charter said my download speed was 15 mbps. missing tetures, game said it was loading after I left the doctors house took me 15 minutes of that ball spinning around in that circle to say ♥♥♥ this.
Dernière modification de Forge; 21 juil. 2014 à 21h08
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R5CYA 21 juil. 2014 à 20h42 
what?
I've had Charter before. The worst experience with an ISP since I had dial-up in the 90s.

Anyway, that ball in the circle is a roulette wheel. If you sat there for 15 minutes I would encourage you to do something sooner in future gaming experiences to save yourself the frustration.
noodle 21 juil. 2014 à 22h29 
I'm guessing you got stuck on the loading screen? Why the hell did you wait there for that long though?

That is a common glitch which is pretty soul-destroying with New Vegas. From memory it's caused by the game trying to load a new area and simultaneously creating an auto-save, pretty common in the vanilla Strip area.

How I fixed it - there's a mod around on the Nexus that helps reduce the rate at which this happens (google it), I manual-saved a lot more often and (I think) disabled auto-saves, installed the expanded Freeside and Strip mods to reduce the amount of doors I had to go through when in those areas (the mods basically makes the entire Freeside area and Strip open space without the doors/walls everywhere).
15mbps DL speed? Lucky bugger. I get 80kb/s if the internet gods are feeling particularly generous. Thanks BT Openreach for skipping my village for your 'rural fibre-optic roll-out'!
Dernière modification de baddude1337; 22 juil. 2014 à 11h37
well you can turn your autosave off and see if the loading screen take less time and 15mb (i get 120kb/s if i am so lucky it helped me
Dernière modification de RingFinger; 22 juil. 2014 à 11h50
new.chaos a écrit :
I've had Charter before. The worst experience with an ISP since I had dial-up in the 90s.

Anyway, that ball in the circle is a roulette wheel. If you sat there for 15 minutes I would encourage you to do something sooner in future gaming experiences to save yourself the frustration.

When I was younger had had a computer a cave-man would laugh at, Half Life 2 took over 40 minutes to load a section. It is however amazing how productive you can be when you have a crap computer with long load times.

Anyway, as this is my second post on this topic and I haven't done anything useful, I will resort to my default and recommend New Vegas Anti Crash. For when those little loading problems just won't go away!

http://steamcommunity.com/app/22380/discussions/0/522730700736948013/
R5CYA 22 juil. 2014 à 12h27 
it can't be too bad. he's playing it now.
Forge 22 juil. 2014 à 14h58 
R5CYA a écrit :
it can't be too bad. he's playing it now.
ya I redownloaded it and the thing I hate is running around doing favors for everyone. And the fact you cant sprint in this game
TheForgeGaming a écrit :
R5CYA a écrit :
it can't be too bad. he's playing it now.
ya I redownloaded it and the thing I hate is running around doing favors for everyone. And the fact you cant sprint in this game

Fetch quests are unfortunately a staple of the RPG genre, as they give the player a reason to go to different areas and whatnot.

As for sprinting:

http://www.nexusmods.com/newvegas/mods/34943
Why is the lack of sprint such a huge problem for so many people? Until Mass Effect 2-3 I never even heard about the concept of putting it into an RPG, and those aren't really RPGs at all.
talgaby a écrit :
Why is the lack of sprint such a huge problem for so many people? Until Mass Effect 2-3 I never even heard about the concept of putting it into an RPG, and those aren't really RPGs at all.

I can think of a few reasons:

A lot of newcomers have probably played Skyrim which had it.

A lot of people also think of this game as a shooter first and RPG second, and sprinting has become standard in FPS games.

People simply like to get around quicker, and feel like they can with a sprint button, even if it isn't necessarily much faster.
So sprint is a thing in FPS games now? I can understand it in cover-based shooters, but…
Oh, wait, nowadays *every* AAA grade FPS is a cover-based shooter. Never mind.
talgaby a écrit :
So sprint is a thing in FPS games now? I can understand it in cover-based shooters, but…
Oh, wait, nowadays *every* AAA grade FPS is a cover-based shooter. Never mind.

You nailed it on the head. I actually can't think of a shooter I've played that's been released in the past few years that didn't have a sprint. Even the Shadow Warrior reboot had a sprint.
Honestly, the last pure FPS I played was Serious Sam. And Unreal Tournament III SP mode. I find the genre so boring (especially since they introduced Wolverine self-healing so you can't even lose if you tried) I really try to pay as little attention as I can. Sadly the CoD kiddies can hardly be avoided though.
Dernière modification de talgaby; 23 juil. 2014 à 0h08
talgaby a écrit :
Honestly, the last pure FPS I played was Serious Sam. And Unreal Tournament III SP mode. I fing the genre so boring I really try to pay as little attention as I can. Sadly the CoD kiddies can hardly be avoided though.

It has become hyper over-saturated by CoD imitators and I'm disappointed by the focus on multiplayer for shooters now. You don't really get SP experiences like Doom any more where you're plonked on a map and have to find the exit by actually exploring. It's all hyper-scripted corridor shooting. Which I don't mind sometimes, but ultimately Doom is the game I still replay, not Call of Duty.
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Posté le 21 juil. 2014 à 20h34
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