Fallout 3 - Game of the Year Edition

Fallout 3 - Game of the Year Edition

sauron2012 Feb 5, 2022 @ 3:12pm
About these Metro stations...
I have question, is there anything interesting worth to explore in entire metro? I'm all tired after exploring last 20 hours of same looking metro lines in city with plenty of doors that are leading to different metro stations where are plenty of more doors... I feel like exploring this part of game is misery, not fun. It was okay to explore 5-6 metro stations but after double of this I'm completely wasted... Except ghouls, lurks and riders I haven't seen anything there...

So here is my question about interesting places/quests here. If not, I will screw this metro lines and will skip them by running forward and shooting with no exploring. This is by far most annoying part of this great game ever.
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Showing 1-11 of 11 comments
WalrusMacTusk Feb 6, 2022 @ 6:15am 
no
Igris Feb 6, 2022 @ 12:40pm 
the metro underground parts where added because of console limitations back when the game got released. so new area's could load when you entered them instead of the game having to load the intire map.
sauron2012 Feb 6, 2022 @ 1:27pm 
Originally posted by Igris:
the metro underground parts where added because of console limitations back when the game got released. so new area's could load when you entered them instead of the game having to load the intire map.

I know that fact. But instead of doing repeatable maze of tunnels they could do something more interesting, or at least less annoying.
FeelsChad Feb 8, 2022 @ 12:12am 
I only use them if it's necesary. Other than that, no, 0, nada.
I figure if you do go down there you cuold probably get away with frisking the feral Gouls down there
Mr.Dynamite Feb 8, 2022 @ 8:44pm 
some fancy meat in jury, quest in one and drugs in another one, but other than that no
=CrimsoN= Feb 10, 2022 @ 2:56pm 
If you play with mods that disable fast travel (I do) then the metro tunnels become much more important as your only means of traveling DC. Honestly, playing Fallout 3 without fast travel is like playing an entirely different game.
sauron2012 Feb 10, 2022 @ 3:05pm 
Originally posted by =CrimsoN=:
If you play with mods that disable fast travel (I do) then the metro tunnels become much more important as your only means of traveling DC. Honestly, playing Fallout 3 without fast travel is like playing an entirely different game.

With current character movement speed, well thank you but I prefer to fast travel. :D
I'm currently 200h in game and already explored entire D.C. with whole metro underground, but thank you for answers. If some one wonders, there wasn't anything interesting except some random enemies and you can easily skip metro tunnels and don't enter after discovery station on map.
either turn up the difficulty to very hard and start playing on a controller to understand what metro tunnels were supposed to be or just run past everything and get to places where you wanna get.
Fallout 3 is a video game with a ♥♥♥♥♥♥♥♥ of content, if you explore only that which is currently interesting to your roleplayed character, then you are going to have fun.
If you are just doing a completionist run, then you are going to expectadly get burned out and either start rushing the game at the end or give up mid-way through it.
sauron2012 Feb 10, 2022 @ 3:20pm 
Originally posted by Randomized Randomizer:
either turn up the difficulty to very hard and start playing on a controller to understand what metro tunnels were supposed to be or just run past everything and get to places where you wanna get.
Fallout 3 is a video game with a ♥♥♥♥♥♥♥♥ of content, if you explore only that which is currently interesting to your roleplayed character, then you are going to have fun.
If you are just doing a completionist run, then you are going to expectadly get burned out and either start rushing the game at the end or give up mid-way through it.

To be honest I'm type of player who is masochist-explorer and force myself to complete every game to 100%. Fallout 3 is first game where exploring area gives me headache because I was lost in these Metro stations (Metro Central was realy pain because it leads into 5 different area's... I have to write everything in note and slowly explore all of it. The worst part is fact that every entered area were lead into another one, that's imho worst level design ever.). For example I got 900+ hours in Fallout 4 and never got headache while exploring even largest area's, I was never note anything to not forget to explore. Problem of Fallout 3 is maze-type level design even in simple factories/offices. I sometimes feel like it was made for Fallout 1-2 type game with camera above and no roofs, not for 1st person shooter like it is.
Originally posted by sauron2012:
Originally posted by Randomized Randomizer:
either turn up the difficulty to very hard and start playing on a controller to understand what metro tunnels were supposed to be or just run past everything and get to places where you wanna get.
Fallout 3 is a video game with a ♥♥♥♥♥♥♥♥ of content, if you explore only that which is currently interesting to your roleplayed character, then you are going to have fun.
If you are just doing a completionist run, then you are going to expectadly get burned out and either start rushing the game at the end or give up mid-way through it.

To be honest I'm type of player who is masochist-explorer and force myself to complete every game to 100%. Fallout 3 is first game where exploring area gives me headache because I was lost in these Metro stations (Metro Central was realy pain because it leads into 5 different area's... I have to write everything in note and slowly explore all of it. The worst part is fact that every entered area were lead into another one, that's imho worst level design ever.). For example I got 900+ hours in Fallout 4 and never got headache while exploring even largest area's, I was never note anything to not forget to explore. Problem of Fallout 3 is maze-type level design even in simple factories/offices. I sometimes feel like it was made for Fallout 1-2 type game with camera above and no roofs, not for 1st person shooter like it is.
I don't feel like that, tbh. Metro tunnels are kinda straightforward. I just finished exploring like several of them two days ago. And the only highly confusing one was the one who had many levels and a ♥♥♥♥ load of ghouls.
That one was huge, but that is probably the biggest of all metro tunnels.
Just remember to use the local area map you have on your pip boy. It updates with what you had already explored, thus allowing you to understand where you already had been and where you had not been.
Of course, it takes some experience to read it properly, cause sometimes it's hard to tell whether you had not visited some part of an area, or is that area just not accessible.
Also, the metro tunnels and the DC Area is exceptional.
That entire place feels like a deathtrap and is supposed to make you feel like stuck in a warzone, a tomb, maze or some other creepy thing.
The enemy design is also super annoying over there.
In the average wasteland you find ♥♥♥♥♥♥ bandits, some angry molerats and other stupid things in the early game, but if you go to DC, every third enemy is a giant healthbar with an angery green mug shooting at you with a hunting rifle that are so freaking ridiculously common across the wasteland that I'm getting confused.
Not only that, but you always encounter these bastards in packs, close quarters, medium quarters but with poor cover...
Like, DC dude...
DC in this game is...
Freaking dumb.
But then, you get to Point Lookout, and you wish you were back at DC.
Not really.
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Date Posted: Feb 5, 2022 @ 3:12pm
Posts: 11