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I know that fact. But instead of doing repeatable maze of tunnels they could do something more interesting, or at least less annoying.
With current character movement speed, well thank you but I prefer to fast travel. :D
I'm currently 200h in game and already explored entire D.C. with whole metro underground, but thank you for answers. If some one wonders, there wasn't anything interesting except some random enemies and you can easily skip metro tunnels and don't enter after discovery station on map.
Fallout 3 is a video game with a ♥♥♥♥♥♥♥♥ of content, if you explore only that which is currently interesting to your roleplayed character, then you are going to have fun.
If you are just doing a completionist run, then you are going to expectadly get burned out and either start rushing the game at the end or give up mid-way through it.
To be honest I'm type of player who is masochist-explorer and force myself to complete every game to 100%. Fallout 3 is first game where exploring area gives me headache because I was lost in these Metro stations (Metro Central was realy pain because it leads into 5 different area's... I have to write everything in note and slowly explore all of it. The worst part is fact that every entered area were lead into another one, that's imho worst level design ever.). For example I got 900+ hours in Fallout 4 and never got headache while exploring even largest area's, I was never note anything to not forget to explore. Problem of Fallout 3 is maze-type level design even in simple factories/offices. I sometimes feel like it was made for Fallout 1-2 type game with camera above and no roofs, not for 1st person shooter like it is.
That one was huge, but that is probably the biggest of all metro tunnels.
Just remember to use the local area map you have on your pip boy. It updates with what you had already explored, thus allowing you to understand where you already had been and where you had not been.
Of course, it takes some experience to read it properly, cause sometimes it's hard to tell whether you had not visited some part of an area, or is that area just not accessible.
Also, the metro tunnels and the DC Area is exceptional.
That entire place feels like a deathtrap and is supposed to make you feel like stuck in a warzone, a tomb, maze or some other creepy thing.
The enemy design is also super annoying over there.
In the average wasteland you find ♥♥♥♥♥♥ bandits, some angry molerats and other stupid things in the early game, but if you go to DC, every third enemy is a giant healthbar with an angery green mug shooting at you with a hunting rifle that are so freaking ridiculously common across the wasteland that I'm getting confused.
Not only that, but you always encounter these bastards in packs, close quarters, medium quarters but with poor cover...
Like, DC dude...
DC in this game is...
Freaking dumb.
But then, you get to Point Lookout, and you wish you were back at DC.
Not really.