AirBuccaneers > Algemene discussies > Details van topic
tuco  [ontwikkelaar] 10 dec 2012 om 9:01
1.01 Update Released
- keybinding fix (delete, enter, tab, empty)
- character animation system optimized for better performance
- buccaneer glider catapult optimized for better performance
- esc press when level loading complete fix
- main menu skill XP fields on some situations showing captain XP for defender and cannoneer
- minor nullcheck fixes
Laatst bewerkt door tuco; 10 dec 2012 om 9:08
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Thanks for the changelog
Thanks for Update! Keep it going. You're doing a great job! :D
Needs moar server support.
Needs a lobby and grappling hook
Origineel geplaatst door Omzdog:
Needs a lobby and grappling hook

"No" is all I can say to that. I don't see, why it would need a lobby (what would be the purpose of the lobby?). And I definitely don't want to see grappling hooks. Right now it takes at least some skill or luck to board an enemy ship. Its still relatively easy. If there were grappling hooks which one could aim at enemy ships, AirBuccaneers would turn from an air-combat game into a boarding game.
Thanks for the patch and the great game.

Please fix the bug that causes you can't board other ships.
I have tried so many times to jump on other ships, but the rope always grabs onto the ship I was on, no matter the distance from it. (Although I think there is no need for grappling hook, I really think boarding is buggy.)

Is there a way to get more guerilla XP? If you manage to climb on an enemy ship, and you throw grenades, the hits are added to the defender points.

(I hope my English is understandable.)

Laatst bewerkt door Zelf; 10 dec 2012 om 11:11
tuco  [ontwikkelaar] 10 dec 2012 om 11:56 
Guerrilla xp can be also received by dropping enemy ships while flying alone on a ship.But dropping enemy ships alone is hard, you have been warned!
Laatst bewerkt door tuco; 10 dec 2012 om 12:00
Any hope of getting rid of the horribly flawed mechanic where a player can steal the helm from another? Yes in some situations it may be necessary, but there are better ways to implement a mechanic to relieve a captain but the current system is prone to abuse.
tuco  [ontwikkelaar] 13 dec 2012 om 0:53 
We are changing the pullrank to the next version so that:
- you can do it once per round
- cannot do it in kamikaze ship
Laatst bewerkt door tuco; 13 dec 2012 om 0:53
sry for offtopic but how far are the linux/mac ports atm?
would like to buy the game also.
tuco  [ontwikkelaar] 13 dec 2012 om 7:34 
We have a beta version for Mac, but it's visible for LudoCraft developers only at the moment.
Laatst bewerkt door tuco; 13 dec 2012 om 7:35
When is there a fix for the server memory leaks? It is impossible to play because it starts lagging like crazy.
tuco  [ontwikkelaar] 14 dec 2012 om 0:52 
You mean it isn't lagging when you start but lags after you have played a while?

The ping to server is the most critical factor that affects the : playing on the Sydney server from Finland with a ping of 500ms can be a bit challenging but is playable for me.
Any schedule for the Mac release yet? Would love to buy it as a christmas present. For myself.
Thanks for the patch, my biggest gripe with the game, low framerate in certain maps, has been fixed almost completely now:)

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AirBuccaneers > Algemene discussies > Details van topic