Miasmata

Miasmata

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Miasmata > General Discussions > Topic Details
Pilchardo Dec 19, 2012 @ 3:12am
Game Of The Year?
For me, absolutely. And that's after plugging 78 hours into Dark Souls. I just think that the setting, the story, the visuals and the gameplay all come together perfectly to make an absolute masterpiece. The sense of mystery as you plunge into the unknown, the elation when you find that elusive ingredient, the terror when your heart begins to beat loudly, the panic as you sprint towards safety only to tumble down a hillside and lose the precious bounty that you were carrying...I could go on.

I haven't been so immersed in a game in quite some time and I think Miasmata deserves to be recognised for its brilliance. Who's with me?
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Showing 1-15 of 19 comments
cognaclegion Dec 19, 2012 @ 4:39am 
Absolutely one of the best I played this year, and the one I most connected to (botany-wise...not plague power slide-wise). The other day I went riding and kept seeing flowers that stood out from the forest and thinking 'if I were in Miasmata, I would collect that and use it to make medicine'. I really enjoyed the mapping and exploration - the creature was an annoying side thing that needed avoiding, but the paranoia it induced really made the game. Discovering each new forest environment was astounding. I loved every second of it :D (even when I was getting my butt handed to me by the creature).
zaphat Dec 19, 2012 @ 6:34am 
Absolutely!

And I already "hate" it. I can't ever play another game: the controls of anything else is so boring and disappointing after Miasmata. :)
It truly is an achievement. For me, it'd need a fair bit of polishing and some fixing up in a few core things before I could say it was my game of the year (overall).

However, it is currently the most innovative and realistic representation of a forest ecosystem.
jfhopkin Dec 19, 2012 @ 8:08am 
I'm not one to name favourites of anything - how can I compare Miasmata to Skyrim or Far Cry 3 or anything and say which is "best"?

It's like when my kids used to ask me what my favourite colour was, and I'd bore them by replying "it depends - I like the sky to be blue but I prefer the grass to be green".

But certainly, Miasmata has won me over in a way that the others have not - and if in a year's time I had a choice between playing a new TES single-player or Far Cry 4 or Miasmata II, I'd definitely be playing Miasmata II first.
jefequeso Dec 19, 2012 @ 8:17am 
For me, it's between Miasmata and Dishonored. And it's a very close contest. But I also haven't played many new games this year (basically just Miasmata, Dishonored, FTL, and Serious Sam 3).
I think this is my favorite game this year. Needs patching of course but so far so good.
jfhopkin Dec 19, 2012 @ 11:27am 
Just to add, that I was so casually comparing a game created by two people against Skyrim and FC3 without even thinking about it ... what a credit to the Johnson brothers!
IonFx  [developer] Dec 19, 2012 @ 11:57am 
I'm not sure I can properly describe to you just how much this means to both Joe and me. It's everything. We're honored and incredibly proud. Thank you so much!
Last edited by IonFx; Dec 19, 2012 @ 12:05pm
Dimethyltrip Dec 19, 2012 @ 1:02pm 
Forget game of the year... this is the most immersive, organic gaming experience I have ever had in my entire life! As a person just starting off doing ♥♥♥♥♥♥ little platformers in pygame, to know that two brothers created all this gives me hope to stick with my dream. Games like Miasmata inspire me to learn, create and innovate.

Also, I wanted to ask the devs... is that cat in your profile picture your housecat? I read somewhere that you guys based the creature AI on your cat and I was wondering if it might be the same one. :P
Last edited by Dimethyltrip; Dec 19, 2012 @ 1:02pm
Pilchardo Dec 19, 2012 @ 1:02pm 
Originally posted by IonFx:
I'm not sure I can properly describe to you just how much this means to both Joe and me. It's everything. We're honored and incredibly proud. Thank you so much!

Thank you both for a great game! You've gained a real fan here. I'll be keenly following whatever you do next. You can probably relax and celebrate a job well done for a little while though. ;-)
Last edited by Pilchardo; Dec 19, 2012 @ 1:03pm
jefequeso Dec 19, 2012 @ 8:01pm 
Originally posted by IonFx:
I'm not sure I can properly describe to you just how much this means to both Joe and me. It's everything. We're honored and incredibly proud. Thank you so much!

Just KEEP DOING WHAT YOU'RE DOING. We need games that are as personal, fresh, and subtle as Miasmata. We need games with vision beyond the AAA arms war or the indie hipster battles.

Also, don't listen to anything Thomas Grip from Frictional Games says about gameplay :)
jambon-beurre Dec 19, 2012 @ 11:46pm 
Definitely one the 3 best games I've played this year. If it wasn't for the creature's AI it could have been my GOTY too.
IonFx  [developer] Dec 21, 2012 @ 12:13am 
Originally posted by Dimethyltrip:
Forget game of the year... this is the most immersive, organic gaming experience I have ever had in my entire life! As a person just starting off doing ♥♥♥♥♥♥ little platformers in pygame, to know that two brothers created all this gives me hope to stick with my dream. Games like Miasmata inspire me to learn, create and innovate.

Also, I wanted to ask the devs... is that cat in your profile picture your housecat? I read somewhere that you guys based the creature AI on your cat and I was wondering if it might be the same one. :P
Thank you so much! Yes, that is my cat Milo. He's a very good cat. :)
Last edited by IonFx; Dec 21, 2012 @ 12:13am
IonFx  [developer] Dec 21, 2012 @ 12:24am 
Originally posted by GMS jefequeso:
Originally posted by IonFx:
I'm not sure I can properly describe to you just how much this means to both Joe and me. It's everything. We're honored and incredibly proud. Thank you so much!

Just KEEP DOING WHAT YOU'RE DOING. We need games that are as personal, fresh, and subtle as Miasmata. We need games with vision beyond the AAA arms war or the indie hipster battles.

Also, don't listen to anything Thomas Grip from Frictional Games says about gameplay :)
Thank you! We will! This is hopefully just the beginning for us. I can't wait to bring more of our dreams and ideas to life. I don't think we're ever going to strike it rich by making games like Miasmata. It's probably just too esoteric and niche. But I think if we can find an audience who understand and appreciate what our games are about, and what we stand for as developers, that'll be all the reward we'll ever need.

What may I ask did Thomas from Frictional Games say? I read a couple of interviews, but I couldn't find what you were talking about. I assume there's a controversial quote somewhere? :)
Last edited by IonFx; Dec 21, 2012 @ 12:34am
2sallads Dec 21, 2012 @ 2:28am 
I'm so glad this game is being loved. Because i just found out about it and started playing. I love how there is no music and the sound of the forest is the music itself. being in swamps and forests feels so real and it makes me forget i'm in my room playing a game. I hope these guys keep updating patching and adding new things to the game because this is really something. I have to thank steam greenlight for allowing games like this to be on here because these are the type of games big developers are AFRAID to make. It reminds me of a simpler time when people trusted developers to do what they wanted and not base everything on what sells. Dishonored was my GOTY but after playing this I'm going to have to reconsider.

Also i'm not far in the game so im not sure it's in here or not. But i feel that killing animals should be added to the game for food or stuff like that. like setting up traps of some sorts or knifing small animals.
Last edited by 2sallads; Dec 21, 2012 @ 2:32am
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Miasmata > General Discussions > Topic Details
Date Posted: Dec 19, 2012 @ 3:12am
Posts: 19