THE KING OF FIGHTERS '98 ULTIMATE MATCH FINAL EDITION

THE KING OF FIGHTERS '98 ULTIMATE MATCH FINAL EDITION

View Stats:
This topic has been locked
Loneo  [developer] Dec 12, 2014 @ 1:48am
"KOF '98 UM FE" New Release Schedule Announcement
We would like to inform our dear customers that the release date of “THE KING OF FIGHTERS ’98 ULTIMATE MATCH FINAL EDITION” has been pushed back to December 16th, 2014 in order to offer customers a higher-quality product.

Please accept our apologies for this change and thank you for your understanding.


“KOF ’98 ULTIMATE MATCH FINAL EDITION” Release Schedule:

Release date before change: December 12th, 2014 (10am, PST Time)

Release date after change: December 16th, 2014 (10 am, PST Time)
< >
Showing 1-15 of 212 comments
Rikigoya Dec 12, 2014 @ 2:06am 
Ok....i guess....
Bruno Dec 12, 2014 @ 2:09am 
Whelp... I hope this means the netcode is going to be good.
freefall Dec 12, 2014 @ 2:15am 
Sigh, I hope at least the arranged soundtrack and bonus videos from the PS2 version gets included back in, if not the 3D backgrounds.
MiKPL Dec 12, 2014 @ 2:15am 
please improve the network status for users...
Bruno Dec 12, 2014 @ 2:17am 
Originally posted by freefall:
Sigh, I hope at least the arranged soundtrack and bonus videos from the PS2 version gets included back in, if not the 3D backgrounds.

No one cares about that. Seriously. No one cares. I'd rather the devs make absolutely certain that the game works correctly without bugs, is accurate to the UMFE edition without any weird changes, and have darn good netcode.

No one cares about bonus video or 3D backgrounds.
SaviorGabriel Dec 12, 2014 @ 2:26am 
Originally posted by › Nicolas Rage:
Originally posted by freefall:
Sigh, I hope at least the arranged soundtrack and bonus videos from the PS2 version gets included back in, if not the 3D backgrounds.

No one cares about that. Seriously. No one cares. I'd rather the devs make absolutely certain that the game works correctly without bugs, is accurate to the UMFE edition without any weird changes, and have darn good netcode.

No one cares about bonus video or 3D backgrounds.

Speak for yourself. I care.
freefall Dec 12, 2014 @ 2:34am 
Originally posted by › Nicolas Rage:

No one cares about that. Seriously. No one cares. I'd rather the devs make absolutely certain that the game works correctly without bugs, is accurate to the UMFE edition without any weird changes, and have darn good netcode.

No one cares about bonus video or 3D backgrounds.

Sorry, but I expect the game to be working correctly regardless of what the ship date is. If the release delay is to improve the netcode or add back some stuff from the PS2 release, that's great. But it shouldn't need its release date postponed a day before actual release due to crippling bugs that ought to have been squashed way earlier.
Chomp Dec 12, 2014 @ 2:37am 
U can patch it after the release, did u know it ? Btw same release date that GG Xrd in US, dont think that is clever....
Last edited by Chomp; Dec 12, 2014 @ 2:41am
Chewie Dec 12, 2014 @ 2:58am 
Puff, not that I care waiting a few days. It is just that that is a very very bad sign. They are not going to fix the netcode in 6 days, but if a game is so delayed they have to have some pretty bad bugs going on. I mean, REFUND BUGS.
GoEcl Dec 12, 2014 @ 3:54am 
My weekend ruined.
hellshake dys Dec 12, 2014 @ 3:58am 
Sucks that it had to happen, but I know what development processes can be like. Commence a whole lot of whining in this thread from people who can't wait a few more days.
Bang Dec 12, 2014 @ 3:58am 
zzzzzzzzzzzzzzzzzzzzzzzzzzz
Fruitspunch Dec 12, 2014 @ 4:29am 
Originally posted by iTzChomp:
U can patch it after the release, did u know it ? Btw same release date that GG Xrd in US, dont think that is clever....

GG Xrd is a new PS4/3 game, this is a re-release on PC. those don't overlap.
MightyKombat Dec 12, 2014 @ 4:34am 
Oh for ♥♥♥♥♥ sake!
pablofsi Dec 12, 2014 @ 4:37am 
LV: thanks for the notice.

I hope you read this: the fact that casual people and others will still buy this game without rollback netcode doesn't mean that the fact that you guys are not taking the necessary efforts to implement FOREVER AND IN ALL FUTURE RELEASES rollback netcode isn't already draining blood from your playerbase and thus, your potential customers.

You know how important mouth-to-mouth publicity is for a product/company (I work for a game company as well so I know where I'm coming from). And SNKP's right now is: "no rollback netcode" in an era where input delay is already much more easily put aside by it than with other types of netcode. Having a cross-continent playable fighting game is the only way to form solid online communities, and the only way is by using rollback netcode.

I really hope to see you guys play it with GGPO or whatever other netcode starting from KOF XIV but ROLLBACK please. Otherwise you'll bleed off the fame from past ages from your classic fans, and new fans won't be enticed either...
< >
Showing 1-15 of 212 comments
Per page: 15 30 50

Date Posted: Dec 12, 2014 @ 1:48am
Posts: 212