The Book of Unwritten Tales: The Critter Chronicles

The Book of Unwritten Tales: The Critter Chronicles

View Stats:
Game crashes near the end
Near the end of the game, when the screen fades to black, it will crash on me. I'm running on Mac. Have tried turning the graphics to low quality. Help..?
Last edited by isthisanuniquelogin; Dec 7, 2012 @ 3:00am
< >
Showing 1-6 of 6 comments
It's after Munkus has been turned into a baby, and Nate and Critter are chasing each other on the snow. Did I miss anything after?
MegalomaniacNG  [developer] Dec 7, 2012 @ 3:10am 
Can you send us somehow your "/Library/Application Support/Unwritten Tales – Viehchroniken" and "Library\Application Support\Steam\userdata\<YOUR ID>\221830\remote" folder?
Okay, I've also included the crash report just in case:

Could you let me know when you've downloaded it, so I could remove the link? :D
Rompetroll[TUX] Dec 9, 2012 @ 1:51pm 
Got same problem on linux.

Heres my terminal outpot from the crash :)

An exception has occured: OGRE EXCEPTION(3:RenderingAPIException): Zero sized texture surface on texture credits_text.tga face 0 mipmap 0. Probably, the GL driver refused to create the texture. in GLTexture::_createSurfaceList at /home/bkuhr/Develop/ogre_src_v1-7-4/RenderSystems/GL/src/OgreGLTexture.cpp (line 406)
/home/hallvar/.local/share/Steam/SteamApps/common/The Critter Chronicles/ line 22: 7318 Segmentation fault LD_LIBRARY_PATH=$BASE_LIB_PATH/$BITS/:$LD_LIBRARY_PATH $BASE_BIN_PATH/$BITS/$EXE_NAME
CCrossProcessPipe::BWrite wrote too few bytes: 32 (Broken pipe). Continuing.
Game removed: AppID 221830 "The Book of Unwritten Tales: The Critter Chronicles", ProcID 7318

Hope it helps :)
Bestia Dec 31, 2012 @ 5:50am 
I have the same problem but I'm on Ubuntu 12.10 64-bit not OSX.

I've uploded my remote folder with saves here[] and also the contents of .boutvc []folder.
orb Apr 6, 2013 @ 6:05pm 
The crash is caused by "kagedata/lang/data/locations/endcredits/credits_text.tga" image size being too large for some graphics cards. It's 9000 pixels tall, while for example DX10 cards support max. 8192x8192 px textures, and DX9 cards 4096x4096 px textures. The simplest workaround for the bug is to resize the image (for example crop the empty space at top and bottom, what makes all the credits text fit in 8192 pixels height).

Example (workaround) solution steps for Linux are presented in this post.
< >
Showing 1-6 of 6 comments
Per page: 15 30 50