Instalează Steam
conectare
|
limbă
简体中文 (chineză simplificată)
繁體中文 (chineză tradițională)
日本語 (japoneză)
한국어 (coreeană)
ไทย (thailandeză)
български (bulgară)
Čeština (cehă)
Dansk (daneză)
Deutsch (germană)
English (engleză)
Español - España (spaniolă - Spania)
Español - Latinoamérica (spaniolă - America Latină)
Ελληνικά (greacă)
Français (franceză)
Italiano (italiană)
Bahasa Indonesia (indoneziană)
Magyar (maghiară)
Nederlands (neerlandeză)
Norsk (norvegiană)
Polski (poloneză)
Português (portugheză - Portugalia)
Português - Brasil (portugheză - Brazilia)
Русский (rusă)
Suomi (finlandeză)
Svenska (suedeză)
Türkçe (turcă)
Tiếng Việt (vietnameză)
Українська (ucraineană)
Raportează o problemă de traducere
What distribution and release are you running? Can you tell how it breaks sound?
Thanks!
Are you using a DE other than Gnome? Because in this case you're using ALSA by default and not pulseaudio what most games and the client expect.
export SDL_AUDIODRIVER=alsa
Should fix it.
However when I run "STEAM_RUNTIME=0 steam" and therefore run Steam without the bundled runtime the sound is fine in BPM. Until I see something more helpful, I can only assume the ALSA libs in the runtime aren't playing too nice on Arch. There were also messages in console about not being able to connect to Pulseaudio before I disabled the Steam Runtime.
I enabled the tray icon through installing lib32-libappindicator on one of my Arch machines and it worked fine. With the new update the icon is only a read x one a white piece of paper on both PCs. It works as intended but reacts a bit slow that was also the case with the lib32-libappindicator fix on my laptop tough.
EDIT: In some cases the tray icon reacts very fast (entry gets highlighted instantly on mouse-over) sometimes I takes about a second. Will see if I can find a way to reproduce.
@Rain Ninja
I got that too. When not disableing STEAM_RUNTIME.
Running Steam on opensuse 12.2
STEAM_RUNTIME is enabled automatically on opensuse
I run 64 bit Gentoo linux with JACK and an experimental openal to JACK pipeline, the steam-runtime packaged libopenal.so.1 is incapable of parsing my ~/.alsoftrc config and it also fails to open a stream to an alsa loopback device. This gives me only one remaining path of integration: openal -> pulseaudio -> JACK -> alsa ... or I can force steam to find system install of openal.
Now that I have had a night to sleep on it, perhaps the best course of action is to add a config option to disable steam runtime with a warning that no support will be given, so fringe cases like mine have a way to correct the behavior.
This worked for me in Wheezy.
Profile: Off for all devices except my USB headset.
As helpful as this might be to you, it is not relevent to my setup. On my system, pulseaudio can only see JACK as it has been bolted onto the side and is run only for compatibilty testing. One audio middleware is bad enough for latency, two is excessive. While pulseaudio has no requirements to get the sound to the speakers in a timely manner, JACK is designed to do the job in a hurry.
EDIT: I did not look hard enough.