Steam for Linux

Steam for Linux

Steam crashing unceremoniously when loading a page with embedded video
At least, that seems to be the pattern. I installed the 32 bit version of Flash and the 32 bit version of libxt6 is already installed (along with the 64 bit version). I'm running openSUSE 12.2 with the proprietary nVidia drivers.

Upon clicking on a link, for instance, the game "Kairo" (I just tested), it begins to load the page for about a second, then drops. Watching the console after starting steam there, this is the output after clicking on the link:

[0524/] Messed up entry found. [0524/] Destroying invalid entry. [0524/] Destroying invalid entry. [0524/] Not implemented reached in virtual void media::ReferenceAudioRenderer::OnCreated(media::AudioOutputController*) [0524/] Not implemented reached in virtual void media::ReferenceAudioRenderer::OnPlaying(media::AudioOutputController*) Uploading dump (out-of-process) [proxy ''] /tmp/dumps/crash_{string removed}.dmp /home/silas/.local/share/Steam/ line 704: 11388 Illegal instruction $STEAM_DEBUGGER "$STEAMROOT/$PLATFORM/$STEAMEXE" "$@"

The first three lines (about the "messed up"/invalid entry) happen after it starts to load the new page but before steam drops off of the screen, the rest happen after that. It then puts up the BASH prompt, then after a few moments:

Finished uploading minidump (out-of-process): success = yes response: CrashID={string removed}

I can, of course, view the same pages in my web browser without any problem. Considering that I can't find any discussion regarding the same issue, it must be unique to me. This makes me wonder if I'm missing some 32 bit package or something to that effect, but I can't quite tell from the above output what that might be.

One thing that is a bit unique about my setup is that I do not use PulseAudio. Considering the lines about, it occurs to me that this might be related (also why I can't find a thread discussing the same problem). I hope not, however, because I avoid using PulseAudio for very strong reasons (both technical and philosophical, but especially technical) and because it shouldn't matter to an application whether it uses Pulse or plain ALSA. If this is the case, I'll just deal with it, but in the event that it's happening for another reason, I'd like to find out and see if there's something I can do about it.

Thank you and thanks to the developers of Steam, regardless.
< >
Visar 1-5 av 5 kommentarer
Unyieldingly 24 maj, 2013 @ 12:06 
PulseAudio was developed by redhat and far as i know Advanced Linux Sound Architecture redhat helped develop too it was Canonical who made PulseAudio look bad
SilasMortimer 24 maj, 2013 @ 12:24 
I don't use Canonical products. I once installed Kubuntu on a laptop, but I had no need for running JACK or doing anything with audio that the PulseAudio developers don't think I need to be doing on that laptop. Regardless of who made it, I can't use it without needing to shut it down regularly (when that even works) so I can have full access to my audio equipment. My main soundcard has a hardware mixer in any case.

So it's not a matter of Canonical leaving me with a bad taste in my mouth and the solution, if the problem is in fact that I do not have Pulse installed, the solution is not to install it. So again, I'm hoping the trouble lies elsewhere.
Unyieldingly 24 maj, 2013 @ 16:38 
did you try uninstalling the 64bit flash player it seems be buggy
SilasMortimer 24 maj, 2013 @ 22:39 
No, I did not. I'll give that a try - but will 64 bit applications (like browsers) call the 32 bit version of Flash?
arc| Gps 25 maj, 2013 @ 10:16 
Just using pulse audio and no problems here.openSUSE 12.3 amd vidcard.
< >
Visar 1-5 av 5 kommentarer
Per sida: 15 30 50

Datum skrivet: 24 maj, 2013 @ 11:45
Inlägg: 5