Steam for Linux

Steam for Linux

Toquinha 21 May, 2015 @ 9:35am
[SOLVED] Steam doesn't start with AMD Free drivers
I just installed Arch with Plasma 5 and AMD's free drivers.

Terminal output:

[@ ~]$ steam
Running Steam on arch 64-bit
STEAM_RUNTIME is enabled automatically
Installing breakpad exception handler for appid(steam)/version(0_client)
libGL error: unable to load driver: radeonsi_dri.so
libGL error: driver pointer missing
libGL error: failed to load driver: radeonsi
libGL error: unable to load driver: swrast_dri.so
libGL error: failed to load driver: swrast

AMD stuff installed:

xf86-video-ati
mesa-libgl 10.5.5-1
lib32-mesa-libgl 10.5.5-1

I didn't mess with any xorg.conf because I don't remember if it's required. I will, however, mess it up in a moment.

I also didn't mess with any Kernel parameter yet because I never had to.
Last edited by Toquinha; 7 Aug, 2017 @ 5:55pm
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Showing 1-7 of 7 comments
Dusk of Oolacile 21 May, 2015 @ 10:14am 
Arch wiki -> Steam -> Steam runtime issues
Toquinha 21 May, 2015 @ 10:20am 
Gee, how didn't I see that? I guess I got lazy for using Debian for several months, and Windows =p

Thanks LOLCAT.
Last edited by Toquinha; 21 May, 2015 @ 10:23am
NasaX 7 Sep, 2015 @ 3:23pm 
His are some detail how to fix the problem:
https://wiki.archlinux.org/index.php/Steam#Steam_runtime_issues

I am running Debian Jessie and fixed the problem using the fix from Arch
And i am runing Open Sorce driver Mesa 10.3.2
Last edited by NasaX; 7 Sep, 2015 @ 3:24pm
Bob2 14 Aug, 2016 @ 11:52am 
This issue isn't solved. OP found a workaround, and there are a few, but having to reconfigure those on every new install of steam is a hassle even for those who know their way around linux very well.
Last edited by Bob2; 14 Aug, 2016 @ 11:52am
node357 14 Aug, 2016 @ 3:47pm 
i can really feel the love Valve puts into this version of Steam -_-
Dusk of Oolacile 15 Aug, 2016 @ 6:36am 
Originally posted by Bob2:
This issue isn't solved. OP found a workaround, and there are a few, but having to reconfigure those on every new install of steam is a hassle even for those who know their way around linux very well.
It isn't an easy thing to solve. The steam runtime is guaranteed to be stable, existing games are built on them. Removing these libraries may break games resulting in developers not trusting Valve anymore and not risking doing ports. The issue is actually "solved" by not officially supporting these distros/configurations. While this sucks for users of them, it makes it possible to support at least 1 fixed configuration, which game developers can rely on. It isn't a catastrophe as long as workarounds exist.
Last edited by Dusk of Oolacile; 15 Aug, 2016 @ 6:36am
Toquinha 15 Aug, 2016 @ 6:44am 
The problem isn't the runtime itself, because it says nothing about the OS-wide libraries and doesn't interfere with them. The problem is that VALVe does nothing in regards to detecting if the person has this or that driver or this library or not, requiring the user to delete certain runtime libraries and thus forcing Steam to use the system-wide stuff.

I actually find the runtime a smart idea. Linux needs standards, and VALVe are probably gonna save the Linux gaming once Microsoft decides to compete with them in a lower-standar level (doing bad competition).
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Date Posted: 21 May, 2015 @ 9:35am
Posts: 7