login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Help us translate Steam


In any case, here is a very basic test example I made for myself ages ago: http://i.imgur.com/zKWikbL.jpg
I'm using Java for the server and am communicating with it via Winsock in VX Ace. If anyone is interested in making a MP system and can code, just ask and I'll fill you in on the details.
What did you have in mind?
The second that happens then RPG Maker just goes out of control. I myself would even love like a very basic system like ghosting of players and just communication. Clearly doing a full out MP is possible but would also take a lot of time and scripting.
I think just a nice stable MP is just the ability to ghost people around the world sort of fade their char and maybe make them glow or something with their name and other players can like talk locally or something cute haha.
PS I highly suggest you consider posting this here:
http://forums.rpgmakerweb.com/index.php?/forum/34-rgssx-scripts-in-development/
Pretty heavy visited site and would get people perking for interests.
If you know of a thread where someone is interested in making a multiplayer system but not sure where to get started, feel free to let me know.
Thanks, Yeah unfortunately I don't know how to do the programming myself.
I actually got really excited and posted your thing on reddit and a lot of people liked the idea of it:
http://www.reddit.com/r/RPGMaker/comments/2aaw79/someone_one_steam_posted_a_screenshot_with/
Not to mention, I didn't do everything from scratch either -- I used this existing script, which provides wrapper code for some Winsock functions, as a reference for the client side of things: http://eventextender.gri.im/UK.html#socket
I recall having to extend it a bit as it was missing a few vital functions but it was still a great starting point.
Anyway, as aforementioned, I appreciate it. Also, my offer still stands to anyone interested; just ask if you are interested in making one yourself.
I'm going to push this to the others and maybe someone will bite for this. Might be better if you post what you have if your willing on the main RPG Maker forums. http://forums.rpgmakerweb.com/index.php?/forum/35-rgss3-scripts-rmvx-ace/ Just say do whatever as long they keep creddit / open source and I bet it will fly.
Thanks again for replying :)
Plus, if you're knowledgeable enough that a working MP example is the only thing you need to get going, any of the links I posted above should be more than enough -- it was for me at least.
Hope you understand!
My friend is helping out hes actually codded a server in C# and we were hoping or wondering if you had the code still so we could work with it and start getting it to work in RPG Maker.
The java side might help as well as C# and Java are so similar might be useful as an example.
No you cant kill the ghosts in darksouls, those are invaders they try to kill you and you try to kill them, also the phantoms are people who place a summon sign down and help you with certian areas
Is it doable in RM? Well...sorta...in the same way that cutting down a tree with a butter knife is doable. It's not practical.
RM is great at what it does though and you can do a lot more with it if you have some decent scripting/programming knowledge.