Kerbal Space Program

Kerbal Space Program

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Maverick Jul 21, 2013 @ 3:02pm
Is MechJeb really cheating?
I recall in the earlier spaceflight era where astronauts complained that they didn't have enough to do and "allowances" were made to accommodate them. In fact this manual ability probably saved the Apollo 11 objective and the Apollo 13 astronauts.

During mission "test phase" I use "simulated" missions with fuel mods that I can activate/deactivate to test theories and builds but always, I use no fuel mods or "cheats" on actual mission day. Keeping it "pure" adds to the sense of purpose and satisfaction.

But I always use MechJeb. Obviously on a multi-unit build station you'd go nuts without it. But given what we could do with today's computer power, a tool like "Mechjeb" would be standard and doing it "the hard way" would be well, to put it bluntly, quite stupid.

I am keen on views here. As a belligerent purist I'm comfortable with it but there is that nagging doubt. Reassure me. Pacify me. I want desperately to be made of the "Right stuff" :)

As an adjunct, is Kerbal every going to be bound by budgetary constraints? Currently there are simply no limits to how much cash I can throw at space (a bit like early NASA days lol).....
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Showing 1-15 of 109 comments
[Sco] Cooper Kid Jul 21, 2013 @ 3:09pm 
I don't regard it as cheating as such, but I've never used it as I think it would take some of the fun out of the game. There's nothing more satisfying than building a rocket from scratch, launching it, getting into orbit, reaching a destination, maybe landing and planting a flag, then returning home. Afterwards you can sit back and think "I did that". With MechJeb you'd do very little of this yourself. It's tantamount to using a walkthrough to get through an adventure game. That's just how I feel.
forcemaster2000 Jul 21, 2013 @ 3:13pm 
How can you cheat in a game you're playing by yourself? I didn't use mechjeb at first, simply because I didn't know about it. I almost gave up on KSP when it came to trying to rendezvou with another ship (I still can't do it on my own). If it weren't for mechjeb, I wouldn't still be playing. It lets me have fun designing and building rockets and systems, and it takes care of the monotony.
benneralan Jul 21, 2013 @ 3:17pm 
I think this is a personal matter. I like to design, but I don't like to pilot, so I don't consider Mechjeb cheating. Those who like to pilot may not think the same. In any case, I always recommend that you learn how to fly manually first, because Mechjeb sometimes fails and you need to pilot yourself.

Originally posted by Maverick:
As an adjunct, is Kerbal every going to be bound by budgetary constraints?
The budget avaliable will be limited when they introduce the career mode.
Last edited by benneralan; Jul 21, 2013 @ 3:28pm
Jarjarstar Jul 21, 2013 @ 3:24pm 
MechJeb isnt cheating but it does prevent you from becoming as good at ksp as you could be. I used mechjeb when i started playing so i could see how to get my ship into orbit and such but now I piolit all my rockets into space. MechJeb is a good starting mod.
sierra_one_ Jul 21, 2013 @ 4:08pm 
Hopefully this won't turn into a MechJeb superiority flamewar like on the official forums! There are no space programs (with the possible exception of North Korea) that only have one man piloting, docking, transferring and landing rockets by themselves. MechJeb is incredibly useful for performing mundane tasks like lifting off, calculating transfer orbits and working out Delta-V in-flight.

It's up to the player. There is no multiplayer mode or competitive side to KSP, so one player's use of MechJeb has no effect on any other players. If a player loves the idea of building bases and driving rovers in space, they might automate the in-flight process and have fun their own way. Of course, MechJeb should be used in moderation (I'm doing my 0.21 save entirely MechJeb free to break my growing habit of using Smart A.S.S) to keep a player's skills honed, but it's an excellent mod and should be used and enjoyed by the community.
Strom Jul 21, 2013 @ 6:38pm 
I don't consider it cheating. I use it, actually. Most people use it if they have trouble with the controls. It's absolutely fine if you use it, but if you'd like, you can see what Mechjeb does, and try to mimic it yourself. (This sentence probably didn't make sense. I don't make sense. :P)
VestedGamr Jul 21, 2013 @ 6:45pm 
I don't see it as cheating. Actually, I personally see it as a necesity. I make heavy use of the LT-N and other small, low-thrust, high-efficiency engines for orbital maneuvers, and as such even the smallest burns could take a good sized fraction of an hour. I'm not going to sit around watching a spacecraft burn fuel for half an hour. I have important things to do.

I'm also hopeless with docking.
Last edited by VestedGamr; Jul 21, 2013 @ 6:46pm
GraviTyKillz Jul 21, 2013 @ 6:51pm 
who would operate a rocket with a joystick? Most of the systems would be computer controlled. and that is what mcjeb does for you.
Epiphyte Jul 21, 2013 @ 6:52pm 
It certainly isn't cheating as going anywhere beyond minmus is incredibly tedious/frustrating without it.

That said, I certainly wouldn't advise using it until you've landed on the mun and returned to Kerbin by eyeballing it. Probably do some docking in orbit too. By that point, you know enough about orbital mechanics that you'll actually understand what ot use mechjeb for
Naiba Jul 21, 2013 @ 6:53pm 
Originally posted by GraviTyKillz:
who would operate a rocket with a joystick?

Jebadiah Kerman: "You really have to ask?"
meLon Jul 21, 2013 @ 7:12pm 
Well, I used to have MechJeb before the update, I mainly used it to get the extra info, with out having to hover the mouse over Api, Peri, etc.. And When with my current game I get to the point where a burn takes more then, say, a few minutes, I might get MechJeb again, so that he can hold the direction.
I really like the manual control aspct, it feels more kerbal, but in all fairness MechJeb is less cheating then how most FPS games go about reloading a gun.
But with practice, getting into orbit and going to the moon becomes easy with out any help (so much so, I'm temped to do an apollo style mission cockpit only).
But now I must give cred to Scott Manly, for half the stuff I said, and for sharring the knowledge that allowed me to get this far in KSP.
B.A. Barrackus Jul 22, 2013 @ 2:48am 
i dont use mechjeb for the autopilots, but the manouver planner, smart-♥♥♥, translatron and info windows are indisposable.

yes, i admit, i do use autopilots for long burns, but then again, who wouldn't
Maño78 Jul 22, 2013 @ 2:54am 
I don't see Mech-Jeb as cheating, personally i don't use it because i want to do everything myself and i don't enjoy having things automated, but cheating? No, it's just a gameplay preference, it wouldn't even be cheating in multiplayer, it would only be cheating if a competition was going on and the rules were "no mechjeb for all pilots.," then it'd be cheating.

One thing i'd say about Mechjeb however is that it should come with a warning, that it can rob some players of an achievement they may have preferred to do manually for the first time, when looking back on it in retrospect.
Last edited by Maño78; Jul 22, 2013 @ 2:55am
StainX Jul 22, 2013 @ 3:22am 
Depends, for me everything gets boring really quick with mechjeb.
But sometimes if you have to launch stuff like a satellite communication network with 29 satellites, it gets also boring without mechjeb :/
EightOneGulf Jul 22, 2013 @ 3:51am 
I used to launch almost everything by hand, but if you have to launch 10+ parts to the same station over and over again I just enable mechjeb and go do something else. However when you just start playing KSP I highly encourage doing everything manual so you can learn the basics.
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Date Posted: Jul 21, 2013 @ 3:02pm
Posts: 109