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번역 관련 문제 보고
Anyone who sees the 2 stated issues above as a very bad should look at what they themselfs are doing, which brings us to the solutions.
The first concern states the logic of the situation, time, prodution speed and officail statements. Your mind sees that and asks,"Where is this so called game?" To counter this question answer it with the fact YOU know, "It's layed out in some form of work at Valve's office." Now you may ask me how do we know its even there, let me answer that for you with a link. http://half-life.wikia.com/wiki/Future_of_the_Half-Life_series You see why I love wikipedia, facts are 99.9% true there. (Nothing EVER is 100% expect for the phrase 100% itself) Reading the page tells you most of the trouble these developers went through to silence and censor all of this information, which I explain the reason why I thnik they do in a sec. Why would someone protect something they know doesnt exitst?
The secound concern of the situation is the emotion half of this Half-Life 3/ 2:ep3 problem. Instead of promoting Half-YOUR-Life to spamming Valve (which will cause the game to take much longer to be made beacuse of your actions, more on that later) go do somthing else, your just wasting your time sending emails, items, and/or message. Why not play Garry's Mod, it can do just about anything. No matter what you like, Gmod's got you covered. Plus if you don't have Garry's Mod, you most likely can buy it. If you can read this, you have Steam, as long as you got the computer compatabillaty you are on your way.
Bottom line is, THINK. If players try to speed up the game's progress speed, Valve will have to deal with a issue rather than just making the game. I'm going to qoute something here, Why would you kick a horse if it's top speed?" or to make it sound modern, "What's the point of filling a botttle with more water after it's full?" If you want the game, let Valve do it in peace.
More posts to come and fell free to post YOUR TRUE opinion.
I myself have been very fortunate with valve. I have had no real big issues with my arsenal of 50 games. Of the ones I have installed and tried only two have given me any real grief, but nothing that is overly taxing since I still have the origianl disks and an old pc running win 98 that i can play them on when I'm in the mood for retro, so for me those were non issues. Also for the old games that don't need an old pc to run I just create a virtual drive and put the games there and run them, Heck I do not even need to have steam running for those games, just mount the drive log onto it and select and run. Again I have been fortunate.
However I am a stickler about my pc and research before instlalling. I check the forums and see what kind of trouble I may expect. Are there solutions? If so can I implement them should I encounter any of those issues. I work in engineering though we do not make games where I work I have been in enough meetings with various department heads of the big three (electrical, mechanical, and software), to get a good idea on why and how the title got shelved and how difficult it may become to dust it off given changes in coding and hardware, and more unfortunately the attention span and problem sovling ability of the targeted demographic. And if and when it does I will no longer be in that targeted range. Now I was waaaay back when the ride first started, but not now. That being said I would indeed be one of the first to check it out should they be in the mood to continue the story.
More posts sometime, trying to get that full time first.
Anyway I am a bit confused. Are hoping for an enlightned conversation about HL3 content? Rumour, conjector, or known fact? In the hope that any associated developer will read it and take a few points? Or are you hoping to provide a venue to get people to release pent up frustration over the long wait and cliff hanger ending of HL2 ep2 in a controlled and constuctive way?
In any event I will try to keep my irritation for a certian type of posters to minimum. In my opinion it has been on the shelf so long that re-hasing it for today is a daunting task. Gabe may have very detailed notes about the conclusion of ep3 and the borialis. Then again he may not. If they are planning on skipping straight to HL3 then those questions will be on the top of the minds of the fan base of the story arc. (the previoulsy mentioned cliff hanger). How do those issues get addressed? Opening cut scene? A playable prelude? A naration?. Or just cold turkey skip right to the action and let the player figure things out as they go? How big are the maps? Do we need to put a arrow telling where the player should go? Do we need to highlight useable items? Invisable walls? Or just natural maps the guide the player along the path? Do we need tesselation? Rain? Snow? Flayable vehicles? A console version? Or a PC port? Those answers will be the overall deciding factor of the limitaions of gameplay. Then how to apply that to the wanted story and wind up with the doable story.