Инсталирайте Steam
вход
|
език
Опростен китайски (简体中文)
Традиционен китайски (繁體中文)
Японски (日本語)
Корейски (한국어)
Тайландски (ไทย)
Чешки (Čeština)
Датски (Dansk)
Немски (Deutsch)
Английски (English)
Испански — Испания (Español — España)
Испански — Латинска Америка (Español — Latinoamérica)
Гръцки (Ελληνικά)
Френски (Français)
Италиански (Italiano)
Индонезийски (Bahasa Indonesia)
Унгарски (Magyar)
Холандски (Nederlands)
Норвежки (Norsk)
Полски (Polski)
Португалски (Português)
Бразилски португалски (Português — Brasil)
Румънски (Română)
Руски (Русский)
Финландски (Suomi)
Шведски (Svenska)
Турски (Türkçe)
Виетнамски (Tiếng Việt)
Украински (Українська)
Докладване на проблем с превода
As for the timer, once it reaches zero, it's done. It doesn't do anything else.
About the timer, if you have played more than two hours (which I assume you have according to yourself), you can see It's another "lesson" the game teaches you. Read the image.
There are not too many games around that make you look at how most other games actually play. I thought that was a simple but very effective way to design a game. This one did it, and they didn't have to do any type of voice acting, or story that in most games are just not long enough, or flat out boring....Go here, get item, kill this or that, and collect the reward. Ths game my reward was to move a little bit further. I would probably get more done on it if I played for more than 10-15 minutes at a time, but that is really all I can spare to play because of work. In those 10-15 minutes I get more out ot this than a $50 game could. Don't get me wrong there are some really cool games out there, but when one wants to just kick back and try someting new I would recommend this to anyone, just for the type of game play that I have not found in any other game.
Thanks for the help with the timer too. Like I said, I should have learned my lesson shortly after I played for a little bit....Thanks and Cheers :)