Droid Assault

Droid Assault

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Level 35
I just wanted a light game that I could complete without getting frustrated, and this was just what I wanted until level 35. Whats up with that stupid level theres like 40 droids in rectangular room, and your teamates get demolished in few seconds, and worst part you can't repeat it right after you fail. Who wants to do same levels over and over again to get to one level that ends in a minute. If you wanted to create a frustrating game you did a great job.
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cprince  [разработчик] 14 авг. 2013 в 13:35 
Hm yeah, level 35 is hella tough. I think maybe we need to tweak that one.
I thought I was doing great, breezing though. Bosses weren't giving me much trouble. Then I hit the brick wall that is L35, which made me question if I was playing the game wrong. I mean, I had a missile droid, a L7 battle droid, and a couple of other [military?] droids. I don't think I came across any other missile droids I could have hacked up to that point. So I just don't see how I could have acquired enough DPS to be able to beat that onslaught of droids in L35.

I'm not sure if I'm playing the game wrong by running with just half a team at all times. But if I run with 8, I feel like I would be spreading the upgrades around too thinly. But in either case, the AI controlled NPC droids don't last enough to matter much either way.
Последно редактиран от Solitonaya; 14 авг. 2013 в 18:26
I got stuck on L30 for days. Recently I've made some changes to my tactics and managed to beat level 50 in a single run (L30 to L50)!
Here's a demonstration of how one may handle it https://www.youtube.com/watch?v=4qSpw70xxwM

Few notes from me:
- plan ahead to get there with a minimum of 5 TP
- rely on a droid that is faster than those flooding the L35
- try to keep to one side at one point during the first minute, then rush to the other side to brake away from the bottom of the level i.e. get to the open space
- keep in mind that a damaged enemy droid keeps shooting at you just as well - put it down for good!
cprince  [разработчик] 15 авг. 2013 в 2:26 
I still think we need to make some adjustments to level 35 though. Will let you know when we're done.
Wow it's nice, never seen developer responding before.
cprince  [разработчик] 21 авг. 2013 в 8:19 
Hot off the press, from Alli:

"New map with short solid walls, big box blocks and empty-space barriers to slow
the initial flood of enemies toward the player which would otherwise destroy the
AI team mates very easily."

Patch imminent.
cprince  [разработчик] 22 авг. 2013 в 16:22 
And it's patched. Haven't tried it myself yet, let us know what you think.
Haven't played the 30ies levels before today, but it was a breeze with a single EMP bot. And fun too.
Still near impossible. The difficulty curve of this game was just right up to this point. The graph went slowly but steadily higher but now skyrocketed to an entirely different piece of graph paper. The previous "danger levels" were downright easy compared to this (even the first 3 bosses are easy in comparison). What irks me, is that I can't have another try right away and must first battle through levels 31-34 first. Why was the checkpoint set at 36, right after the incredibly hard level?
Последно редактиран от Firewalk; 29 авг. 2013 в 13:03
cprince  [разработчик] 30 авг. 2013 в 3:22 
well, that's the nature of checkpoints I suppose. Might I suggest you get a disruptor droid on levels 31-34, as it'll make short work of level 35 as nandum has discovered.
Well I completed this one in 3 tries. But it still was hardest level, I'm now at level 50 I think. If you want to save the game press "Esc" when lvl 35 starts and next time you start you can start from then and not from lvl 31.
PS. Thank you for making it eazier. you just have to shoot cameras that see you first and the you can kill them one by one.
There will be more troubles in L41 to 45
STOP
SHOOTING
PHASER STUFFS
ON ME
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Дата на публикуване: 14 авг. 2013 в 12:36
Публикации: 13