Mercenary Kings

Mercenary Kings

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Steel Soldier not Spawning
In single player he spawned but in local co-op he didn't come out of his cave.
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Showing 1-15 of 18 comments
Nagittchi Jul 31, 2013 @ 9:32pm 
There's about four places he can spawn in that map.
niconico Aug 1, 2013 @ 12:08am 
Jep I can confirm this, it happend in 2 Player Local Co-Op during the 'Kill' Mission of the Steel Soldier. All possible spawn points were empty. And I've farmed him over and over again during single Player with no problem at all.
The Mission was started after leaving the party with the the first player, rejoining and then choosing Missions with the second Player, this was done to be able to continue the second players Misson/Gamestate. Cheers!
Jnat Sep 19, 2013 @ 4:59am 
Same here, solo, no spawn in the "kill 1 steel soldier mission" Roamed on every spot, no steel soldier...
PyromaniacLVI Oct 10, 2013 @ 10:10pm 
I've had this happen too, the only time it did I got close enough for him to come out and I didnt fight him, when I tried to look for him after he wouldn't spawn. Had to quit and start again but it worked after I did that.
Anti-Fun Nov 1, 2013 @ 2:01pm 
Restarted the mision like three times now, still has not spawned. In any of the spawn points :X
Kendaï Nov 2, 2013 @ 4:28am 
I have the same problem, I keep going !
For me Raid Rover is not spawning either D: Checked every spawn, boss does not show up at all :<
Anti-Fun Nov 4, 2013 @ 1:29am 
I am trying for a third day in advance to have the Steel Soldier spawn itself.

I am droping this game until the next patch
i'll investigate, in the mean time try to equip the computer bionic mod, it will reveal his position from the mission start
The_Social_Moth Jun 17, 2014 @ 12:38am 
I'm not finding him...
Juice-box Hero Jun 30, 2014 @ 1:51am 
Not spawning for me either. 10 months later and this bug still exists?!
The_Social_Moth Jun 30, 2014 @ 2:40am 
Originally posted by Tribute Alx:
i'll investigate, in the mean time try to equip the computer bionic mod, it will reveal his position from the mission start

It'd be appreciated if you guys did something for this... I supported the kickstarter and it already feels like you've walked on from this project, issues remaining notwithstanding. Being unable to play through a game I believed in is, hm... not pleasant.

It had such promise but the execution feels a little limited; but I guess that's on me for expecting it to be like Metal Slug or something... or maybe myself and other game reviewers aren't the only ones feeling it. Food for thought.
Guys, I found out later this wasn't a bug. I just didn't understand that bosses spawned in different locations. If I could delete the discussion I would, because there isn't an issue.

I don't know if there are other bugs for other bosses, but the experience that made me make this discussion was just a misunderstanding. I haven't encountered any real bugs with this game and the intense criticism is unfounded.
The_Social_Moth Jul 1, 2014 @ 6:47pm 
Originally posted by Adjudicator of Moths:
Guys, I found out later this wasn't a bug. I just didn't understand that bosses spawned in different locations. If I could delete the discussion I would, because there isn't an issue.

I am aware that he spawns in one of four different locations; the first mission dealing with this was possible because I saw on the map that he was in a different spot, then went to fight him and killed him.

The problem is that in the mission dealing with the steel soldier where you have to capture him instead of kill him, he's not spawning into the map. In the version where you have to kill him he spawned in and moved between the points, probably as he should; in the "capture" version he never spawned. I moved between all points constantly until I died in the mission (it was a LONG time) and it was notably NOT working as probably intended, especially since I'd succeeded on the last mission which played out practically identically.

Basically, he never appeared on the map or mini map, as he did in the "kill" mission.

As for "intense" criticism... if you look at my wording I'm pretty fair, saying it fell short of promise that it made (even if the devs didn't make such claims) and left me feeling a little disappointed. It feels like they went for something and didn't push the envelope, and the repetition of environments and missions gets a little tired after a while. The weakness of the Kickstarter game model is that development times are terribly short, though. Sad that this one didn't shoot for the stars and instead stayed stuck in the jungles.
Last edited by The_Social_Moth; Jul 1, 2014 @ 6:57pm
Rolo Nov 18, 2016 @ 10:01pm 
so hey, another not spawning case here :( currently using local coop mode.
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