Half Minute Hero: Super Mega Neo Climax Ultimate Boy

Half Minute Hero: Super Mega Neo Climax Ultimate Boy

Version Difference Thread
This thread will highlight the features which are exclusive to each version of Half Minute Hero:


-Another Goddess (AKA Valhalla Knights 30), a lenghty challenge mission which was originally chapter 25 of Half Minute Hero on the route where you did not save the village from the volcano in chapter 22. In order to unlock this, you must have defeated 108 evil lords in total (repeats allowed). This particular piece of content was not included in the XBLA and Steam releases due to "legal issues".

-Music Player, originally obtained after beating Hero 3.

-Goddess Room, a feature which contained the bestiary of the game, artwork, and kept track of how much money you have given to the Time Goddess.


-The "Neo-cartoon" graphical style which remains present as default in the Steam version of the game. This was an option alongside the PSP's retro-style graphics.

-The "Time Beast" chapters replace Another Goddess. This scenario arises when the Evil Overlord Hol is awakened early, and so the Hero must gather 5 Time Beasts in order to stop Hol from destroying the world.

-The other game modes, Evil Lord 30, Princess 30 and Knight 30 were reduced to lengthy levels akin to Hero 30.

-Online multiplayer was added to the game. In this mode, players compete to see who can defeat the Evil Lord of a particular level first. These levels are lengthy, and special rules to multiplayer apply in these games.

-XBLA achievements were added.

PC (Steam or Playism):

-Evil Lord 30, Princess 30 and Knight 30 had their game modes from the PSP version restored, while the respective levels from the XBLA version remain playable on the Neo-cartoon graphical style.

-Steam achievements were added.

-All features from the XBLA version of the game were kept intact for the PC version of the game.
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Showing 1-9 of 9 comments
Trivial Man Nov 12, 2012 @ 3:46pm 
There is one more often overlooked change between versions.

-Mission 3: Lord Hadears was a completely new stage added to the Xbox version and retained in the PC version. Naturally, the Boom Sword and Merc's Shield equipment as well as the ally Yohei that are found in this stage were not in the PSP version.
BULLY HUNTER_0 Feb 21, 2013 @ 5:42am 
So PC basically got nothing new except steam achievements that you might as well think out in your head? That's just sad.
cowbell Feb 25, 2013 @ 8:07pm 
I remember several enemy types just disappeared on the PC version. Anyone remember dung beetles, etc.?
PC version also got long leaderboard loading times. :(
Last edited by cowbell; Feb 25, 2013 @ 8:08pm
Hops Feb 27, 2013 @ 8:43am 
Originally posted by Slur:
Originally posted by Insane God♥♥♥♥♥♥864960353901929100:
So PC basically got nothing new except steam achievements that you might as well think out in your head? That's just sad.

We were supposed to get more. Marvelous ♥♥♥♥ed up.

The end.
So this version isn't worth getting if you already have the PSP version?
Hops Feb 27, 2013 @ 8:57am 
Originally posted by Slur:
Originally posted by Morte the Skull (Sgt. Hoplite):
So this version isn't worth getting if you already have the PSP version?

It's worth it if you want a few extra missions. as well as leaderboard support and updated graphics.
I see.
Arucard Mar 3, 2013 @ 1:48pm 
I hope the Goddess Room gets added, and the music player or at least the soundtrack gets added to the store.

I remember the main reason I bought this on PSP was after looking at the retro graphics on the case, I opened it and checked out the manual. The handrawn artwork in there and that shows up in the goddess room as you unlock it is absolutely amazing. I mean it is so beautiful I bought it just to have that book in my possession, even though I do love old school pixel graphics.
Ksempac Mar 15, 2013 @ 1:58pm 
You forgot a huge difference for people who like challenges : in the PSP version of the game, there is a target time to beat, which changes according to the level (and is generally above 30s). In the PC (and maybe XBLA ?) version, that target time is not displayed because it's always 30s (and there is an achievement related to that)
Last edited by Ksempac; Mar 15, 2013 @ 2:02pm
dowolf Mar 27, 2013 @ 10:58pm 
The target times were occasionally kind of silly in how much leeway they gave you, though.

Anyways, some more differences off the top of my head:
-- It takes one less frame to move a single square on foot on PC (relative to PSP), and two frames less on horseback. Movement in battle seems to be slower (though there's significantly less knockback); however, I don't have specific numbers there.
-- Stage 1: The initial 30 seconds do not count against your time on PC; they do on PSP.
-- Random encounters are changed significantly. Two of the biggest culprits are Infinite Desert, where encounters west of the town where you find Barbara are much easier; and Grand Wings, which has 100% triple demon spawns over the northern lake.
-- Speaking of Infinite Desert, Barbara is much cheaper to recruit on PC.
-- Road to Land or Sea's first town is located one square further north. Interestingly, this same stage appears in HMH2, where the town is located one square to the west of where it is in the PC version. Not an especially big change, but I confess I am terribly curious as to why this town keeps migrating.
-- The Have-Nots features massive wage inflation and gives all the important enemies weaknesses for some reason.
-- Golem Valley reduces the number of boulders to one and adds a boss weakness.
-- The boss guarding the Duel Greaves gained a weakness
-- Last Battle in NC versions is stupid.
-- The girl on Crossroads (EL 30 stage 8) is much, much better at tag in the PSP version.
Last edited by dowolf; Mar 27, 2013 @ 11:00pm
QuaziPance May 20, 2014 @ 6:13am 
Would be nice to see this pinned, so that those of us who have already played on XBLA can decide if it's worth it to buy again on steam. From what I can see, it doesn't look like it is.
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