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If you have/download the disk version configuration tool (see this post[www.gog.com] for a link) you could also try switching the game to DirectDraw. A few posts up in that topic there is a description of how to manually set the game resolution, if the old config tool changes it.
Try right clicking on the div.exe executable, selecting Properties try running it different compatibility modes (I think with Win 9x compatibility, Windows 7 automatically sets the program to run on a single core, which could be easier than alt-tabbing out of the game, starting the Task Manager and selecting Set Affinity from the right click menu in the Processes tab).
While the computer speed really shouldn't be an issue, if nothing else helps you could try something like CPU Speed Adjuster or CPUGrab.net to see if that would make a difference.
All the things you mentioned, I tried already. No luck.
Although I .. WAIT FOR IT... FOKIN FIXED IT!
When it comes to solving things, I have kinda insane trait of not letting go until I solved the damn thing. So I kept digging.. And there is this little program.. One of a kind.. DxTory.. The program lets you alter your FPS in any game.. So I set FPS of Divine Divinity to 30 and everything is dandy and normal paced now.
There is this tutorial for the program, if anyone interested(rgabriel15 is the man!):
http://forums.steampowered.com/forums/showthread.php?t=1820131
I have the same kit and Windows System also tells me ~15.2GHz
Edit: I updated my BIOS from this site
http://www.biostar.com.tw/app/en/mb/introduction.php?S_ID=363 and now Windows reports 2.5GHz.
A better solution may be the Windows 8 Performance "Patch" (works in Win 7, as well, though this issue is much more associated with Win 8).
Alternately: Windows 8 slow graphics problem fixed using WineD3D[www.gog.com]