Dev Talk — Visional Wheel S1: Starfall Inversion
4:51am
Dear Metas,
Following Lunar Oracle, the Visional Wheel is about to turn, landing on a new anomaly: Starfall Inversion, in which a massive, inverted star draws near Nalcott!

Starfall Inversion Introduction
A colossal, shattered star looms in the heavens, its gravitational tides sweeping across Nalcott. Under their aberrant influence, objects and structures on the surface begin to rise uncontrollably. Yet, amid the chaos lie hidden challenges, treasures, and lots of fun! Are you ready to ascend into the sky?
Planned Period: Late May – Late September
Affected Scenarios: Manibus, Evolution's Call, Prismverse's Clash, The Way of Winter (not including novice scenarios)

Lunar Oracle Rule Adjustments
1. Survival Environment and Gameplay Adjustments
The inverted star will approach Nalcott daily from 9:00 AM to 9:00 PM (in-game time, about 30 real-world minutes), unleashing immense gravitational tides.
Under their influence, structures on the surface will be pulled skyward, creating extraordinary aerial exploration zones in some settlements. Use the floating energy rings to swiftly traverse the sky, uncover mysterious Star Advent Loot Crates and Unstable Aggregates, and collect special materials known as Gravity Crystals—but beware of gravity-warped Deviants!
When affected by the gravitational tides, you will enter a unique low-gravity state known as Stellar Levity, allowing for higher jumps, extended airtime, immunity to fall damage, and significantly increased Load capacity. Additionally, new formulas will let you craft items that further enhance your aerial exploration and mobility (see below).
As a Meta-Human, you will quickly adapt to the low gravity, mastering a devastating plunge attack. Perform a melee attack from high altitude to quickly descend in your aimed direction until you hit something or land.
Deviations still struggle to unleash their full power in the skies, but fear not—there are lots of available footholds.
2. Combat Updates
Starfall Inversion will also introduce new gear sets and mod suffixes, as well as some Cradle adjustments.
a) Gear Set: Gravity Tide Set
1 piece: Increases jump height.
2 pieces: Increases Magazine Capacity.
3 pieces: Take reduced DMG from Deviants while airborne, and gain a DMG boost after mid-air movement.
4 pieces: Even larger damage boost after mid-air movement.
b) Mod Suffix: Downstar
Applicable Mods: Pants and Shoes
Suffix Effect: When attacking units below you, you gain Crit DMG, Elemental DMG, Weapon DMG, and Status DMG buffs.
c) Cradle: Some Cradle effects will be adjusted to fit the new Visional Wheel season

3. Survival Changes
During a Starfall Inversion, you can obtain Gravity Crystals by opening Star Advent Loot Crates in surface settlements, collecting Unstable Aggregrates in the sky, or defeating gravity-warped Deviants. Gravity Crystals can be used to craft special items or construction parts after unlocking the requisite formulas.
a)Survival Items
Gravity Neutralizer: A mysterious device, the product of Rosetta research or Mayfly grit. It can be toggled on or off at will. If enabled during a Starfall Inversion, you can hold Jump in mid-air to hover in place., or automatically hover while using ADS or OTS.
Gravity Tuner: Zero gravity can be inconvenient. The Gravity Tuner temporarily nullifies the anti-gravity effects of a Starfall Inversion. Use it again to disable its tuning effect. The Gravity Tuner is fully reusable.
There are also lots of other convenient item formulas and recipes to be discovered!

b) Construction Parts
Anti-Gravity Foundation: A special floating foundation that can support other structures. Can be built in your territory or other buildable areas, allowing you to bring your dream floating city to life. Note that Gravity Crystals are not refunded when demolishing Anti-Gravity Foundations.
(Anti-Gravity Foundations are similar to ceilings and compatible with all ceiling wallpaper cosmetics.)
c) Vehicles
During a Starfall Inversion, vehicles gain increased jump height, extended airtime, and will not lose Durability from high-altitude falls.
d) Starfall Treasures
Open Star Advent Loot Crates for a chance to obtain special items, recipes and formulas, four types of gravity-warped animals and their skins, and six types of gravity-warped Deviations.
Collect Unstable Aggregrates for a chance to obtain mods with the Downstar suffix and the Gravity Tide set or individual pieces.
4. Starfall Collection Event
Collect Gravity Crystals to unlock wonderful rewards, including new weapon skins, charms, avatars, collection items, and more.
There is a weekly cap on Gravity Crystals that count toward event progress. After reaching this cap, event progress will be limited.
During the event, Gravity Crystals can also be used to redeem items and rewards from past Visional Wheel seasons, but redemption limits apply.

5.Schedule for Other Scenarios
After this update, servers with the Visional Wheel tag will automatically change to Starfall Inversion.
All Lunar Oracle phenomena will stop completely, and special items (such as Lunar Whispers) will no longer drop.
Since zero gravity affects PvP combat balance, most PvP scenario servers will not feature the Visional Wheel tag. For a fair and balanced PvP experience, choose a server without the Visional Wheel tag. But if you're bored of regular combat, try a Visional Wheel server.
Starfall Inversion is unavailable in the new scenario undergoing beta testing.

If you have any suggestions or feedback on the above content, feel free to share them with us through the Co-Dev Feedback Platform or on Discord.

Once Human Development Team
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Once Human Version 1.5.2 Bug Fixes (May 9)
2:14am
Dear Metas,
Since the official release of Once Human version 1.5.2, we have been gathering community feedback and actively addressing your concerns. Here are the latest fixes we have implemented:
1. Removed Rift Anchor icons from the World Map in the Manibus scenario to prevent confusion with Teleportation Towers as per player feedback.
2. Fixed an issue where players could leave the Securement Silo - THETA area while the dungeon was ongoing.
3. Fixed an issue where Lightforge Loot Crate dyed fashion variants did not perform idle animations in the wilderness.
4. Fixed an issue where players did not receive first-clear rewards after completing Nightmare-difficulty Securement Silos in The Way of Winter scenario.
5. Fixed an issue where Teleportation Tower unlock status was incorrect for some players.
6. Fixed the input delay when the OTS setting was configured to Hold.
7. Optimized an issue where character skin appeared red under intense light in the wilderness.
8. Fixed an issue where bicycles could maintain extra acceleration after drifting by holding the handbrake key.
9. Fixed an issue where characters and trees appeared overly dark during sunny, rainy, and stormy weather when using Battery Saver graphics on some devices.
Once Human Development Team
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May 8
Dear Metas,
Due to data anomalies in the " Crimson Moon" event, the event will be temporarily taken offline and will reopen after repairs. We sincerely apologize for any inconvenience caused.
Once Human Development Team
Once Human
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Multiple Servers ... Level Limits ... Other Questions
So, I joined the Manibus (novice) server. I'm at level 50 and right now it is pretty empty of players (I think there are only 1 or 2 people requesting team ups). I've also cleared all the towns/bases [got all the crates], defeated all the bosses, and completed all the silos. After all that work, there isn't much more "new" to do. QUESTION #1: So what happens now??? Just replay the old areas, over and over? [gets boring]. Wait for updates and expansions? I see there are other servers Manibus (normal...
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377.3 hrs on record
Posted: May 13
This is honestly a really fun game. But they limit the number of total characters that can be made on a server instead of limiting how many players can be on the server at once. This creates a huge problem long term.

Not only does it mean you can NEVER join your friend's server if it hit it's character limit. It also means if anyone quits, like the tons of people who check out a F2P game then bail after a couple weeks, they all continue to count towards the server character limit for every server they made a character on (up to 10). Those servers will still be considered "full" even if they only have 3 active players who don't even share the same playtime.

Eventually all current servers will be dead servers that are filled with people who no longer play or who switched to other servers. New servers will need to be made for the influx of new players and you'll have to keep switching to those servers if you want an active server. But once you've made characters on 10 severs you'll never be able to join another server again. And those 10 servers will all eventually be dead servers.

This will especially be a huge problem in a couple of weeks as the gaming tourists, who are trying a game cause it's free and new, eventually wander off and leave a slew of dead servers on their way out.

I really, really like this game and think it has huge potential. But until this issue changes I can't recommend the game unless you just want something short term.
 
Lena 🌸
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10 people found this review helpful
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Not Recommended
387.4 hrs on record
Posted: May 7
Short version. Was a great concept when it came out but lack of new content has killed the game. Nothing new other than different deviation is added into the game, but you'll find those paid lootboxes coming out every few weeks. I mean it seems to be a norm to Chinese games, so I'm not too surprised that the game dies in a few months.

中文: 除了付費外觀卡池之外,更新的東西沒幾個,就是不斷的異色異常物騙騙玩家,地圖更新也沒啥誠意,第二次發布的地圖就是之前地圖的上面區域,然後裡面一堆東西看得出沒做完,像是有個明明很有潛力的大洞穴(真的很大)下去啥都沒有,朋友都退了所以就跟著棄坑。

Long version. Story was okay the first and second time (friends spent most time building and fighting together so I think the story doesn't really matter that much), and then it gets boring when they wipe the server every few weeks and you'll have to do all the resource gathering and boss fighting again and again. Basically nothing new after first release, but bug fixes and different color deviation to fake new content. Yes, there was a 'second' map that's basically the upper part of the first map, and you can tell it's rushed with many parts of the map being unfinished. For example there's a gigantic underground cave system near one of the main strong point that has huge potential for story or looting, but instead it's just entirely empty. Spent 30min running around it looking for anything. Nothing.

I think it's quite a pity for such an unique genre and I have no idea why not enough resources are put into it. Lootboxes are not going to save the game when you don't have new stuff. Building your home was a lot of fun, but guess what, good looking textures are also hidden behind paywalls. And you know what happened afterwards.
 
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Boring pile'o ♥♥♥♥ with absurdly overpriced skins.
 
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Hey! I bought steel frame glass expansion from shop... but it is nowhere to be found and it says owned. Can someone help me?
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Ryum
2 hours ago
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Starfall inversion sounds incredible
Floating bases? Even more jumping??? I am happy
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Merle
4 hours ago
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which server to choose
im new and i want to know which server has more people playing? i like pvp, thanks in advance.
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AlienZombie51
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Since you guys are going back to modify some Liteforge skins...
Can we get a update to ALL the skins to have additional affects? like the summer one having bubbles or something tacky with trail effect this also includes guns like the Doom Band SOCR skin that looks like a Guitar, maybe it will be annoying eventually but the skin just changes the look and reload style, it should be similar to the frost gun where it has a different sound, maybe a Guitar rift on the reload or whatever. Gotta make the lite forges a bit more valuable including the past ones....
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Ark_LGX
37 minutes ago
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permanent server
Can we please have a designated permanent server going into the season , I know all servers go permanent but i'm always the last one standing so i feel obligated to leave so i'm not alone this way we know everyone is planning on staying .
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