I'm looking to test out specific builds (specific gem upgrades and loot items), to recreate runs or just skip some RNG in practicing certain rotations. Are there any mods available that would let me do that?
2 players.
It took some attempts and 3/4 hours.
Then me and my friends decided to increase the difficulty... and we are getting stomped.
I got a few questions:
1) how to unlock other rabbits?
2) Are there some recommended rabbits for newcomers? I am playing the one that buffs allies with warcry, and my friend the archer.
3) Is the defensive skill something meant to be saved no matter the rabbit or it is meant to be spammed on cd? for example, which is better between giving +10% extra dmg to all rabbits...
Looking to kickstart your trip into the Moonlit Kingdom? This guide gives primers on each class's playstyle and item builds, as well as some general advice on how to be a better bunny raider.
Quick overview & guide to mechanics that I made during the time the demo was out for friends. This has a fair amount of the mechanics but note that it does not describe all the mechanics that are in the full game.
The game offers a lot of content but little guidance towards that content, the goal of this guide is to clear up some confusion and make sure people now how to access this games full capabilities.
This thread is for bug reports and feedback on the game's demo.
You're still welcome to make your own discussion threads talking about whatever if you want to!
But, this thread will work be the offical log of bugs, changes, things I intend to do, etc. etc..
Known Issues
Haptic feedback not working on some controllers
Private Lobbies don't seem to work... at all. Could be a Gamemaker bug.
Bugs that are still in the demo, but are fixed in the full game
Someti...
Is it just me or that stage is REALLY freaking hard compared to everything else? Especially the second to last encounter. That thing is absolutely ridiculous and harder to beat than the last boss of every other area
I recently completed all classes in hard mode (solo). I'm pretty comfortable with 95% of the attack patterns (still make some dumb mistakes but generally am aware enough i'm making a dumb mistake to defensive them) and some of the class clears were one shots (varied from ratchet builds with only 750 dps on Shira to wild "spam special get bonuses" builds)
I know that Lunar's primary change is in the amount of lives (3 vs 5) which makes damage more punishing, shopkeeper healing more pu...
This feels like a stupid question but I can't seem to find an answer anywhere. Anytime I play solo my items get auto skipped. I get a literal second to choose something and most the time I just hit something random. I'm inclined to believe this is intentional but it seems odd. Would love to know if this is an actual mechanic or a bug. Thanks :3...