Sonic & All-Stars Racing Transformed Collection

Sonic & All-Stars Racing Transformed Collection

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Cryoned Mar 4, 2013 @ 8:54pm
Disable startup movies?
Anyone know how to do this?

I tried to delete the usm files or using a blank ones but then the game hangs in a black screen after boot.

I don't understand why devs doesn't give us the option to skip it with esc key at least.
Last edited by Cryoned; Mar 4, 2013 @ 11:22pm
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Showing 1-15 of 19 comments
VestedGamr Mar 4, 2013 @ 8:56pm 
The game loads data during the intro segment. You can skip the final video but the company watermarks are unskippable.
IceBlade Mar 4, 2013 @ 8:56pm 
A lot of game elements are loaded in the background as the logos are displaying. Probably they finish loading a lot sooner than the logos take to display, but as far as I know, there's no way to skip the SEGA and Sumo logo, along with the splash screen.
You can get into the game slightly faster by joining off someone in Steam with the game closed.
PS. Jinx
Last edited by IceBlade; Mar 4, 2013 @ 8:57pm
Zork Nemesis Mar 4, 2013 @ 10:35pm 
There's absolutely no way to remove them, confirmed by S0L, though I don't remember where that post was. He lamented that the Sumo staff has to sit through them too...
Amy R. Mar 5, 2013 @ 6:11am 
I'm gonna be honest here, i tested the theory in offline mode and there is a way to disable the intro movies (just not the skippable one). now from testing it affects nothing so i'm not sure what data is supposed to be loading while they run, i was able to skip the skippable intro at the same point, nothing was wrong with any menu and loading of the races was exactly the same.

So i know what SOL said that they're needed to load date in the back, but when i disabled them i didn't have any issues at all.
I'm not gonna post how it's done as i'm unwilling to affect peoples games incase of a ban for a modified file while online, but it is possible and it doesn't affect the game in anyway from what i can tell.
Amy R. Mar 5, 2013 @ 6:34am 
All of them apart from the one you can skip (the intro movie), when I started the game it jumped strait to the intro and I could skip it within seconds - nothing was missing and everything worked just fine.

I'm gonna ink a video in a minute to show you the start up.
Last edited by Amy R.; Mar 5, 2013 @ 7:02am
Amy R. Mar 5, 2013 @ 6:47am
Quick demo of the no intros in offline mode, your seeing it from the moment I start the game.
Same demo with the intros enabled, again your seeing it from the moment I start the game.
You'll noticed with the intro adverts it takes around 30 seconds to get to the menus, with the no intros fix it takes 15 seconds.

Simply put, whatever It loads has enough time to do so on the banner and first few seconds of the intro movie, it doesn't need the 3 intros (sega, sumo and criware) at the very start.
Last edited by Amy R.; Mar 5, 2013 @ 7:00am
Evolvei Jun 2, 2013 @ 4:39pm 
Bump. Do not enjoy paying for a game, then be forced to to look at vanity advertisements over and over due to some delusional executive. Needs an option to disable advertising.
BlackLionPT Jun 2, 2013 @ 7:44pm 
S0L already explained this. The game finish the loading of the background contents shortly after the first video starts saying "SEGAAAAAAA". If you join a online match using invite outside the game you can clearly see that the game will play a bit of the intro video before skipping to the menu. It's really a loading problem, skipping the intros won't really help much the game's boot :/
Evolvei Jun 2, 2013 @ 8:10pm 
I do not believe them. I also do not think consumers parroting their lies solves the problem. Multicore processors, MultiGB Video cards, SSD's. Does not take that long to load what is needed to start that game. I believe in taking a stand against paying money to repeatedly have to wait for vanity advertising I do not want everytime I start the game.
IceBlade Jun 2, 2013 @ 8:31pm 
This is a console port. Logos have always been a way to hide loading on consoles. It could definitely be shorter as outlined in this thread.
I think that saying that we're "parroting their lies" is not entirely the best way to put your point across, as what I said was not a lie. Also note that a game 'loading' often goes far beyond just copying the contents of the game folder to addressable space, thus making the loading bottleneck not entirely I/O bound.
The factors you've listed don't really solve load times in many games; they only act as an increasingly alarming gap between mainstream games development and enthusiast desktop PCs.
If you want a real issue with paying for advertisements, then go to whatever cinema that you frequent and complain there. It's a much bigger problem.
Evolvei Jun 2, 2013 @ 10:58pm 
Either you work for one of the companies attempting to justify something that could be fixed or you enjoy long intros before you can simply start the game. Which is it?
IceBlade Jun 2, 2013 @ 11:26pm 
The world is full of mysteries; some black, some white, some inbetween...
Actually no, you're just way off... I don't think there was anything in my post that stated that I liked intros, or that I worked for the company. I just see it as an odd thing to specifically complain when there are much more obtuse and irate forms of advertising present in today's society, not just games.
There's nothing I can really do to make you think otherwise; I'm merely providing explanations (or hypotheses if you will) as to why things are the way they are.
Evolvei Jun 2, 2013 @ 11:33pm 
This is a games forum. This is a games site. This is a good game with too long an amount of time before playing due to advertising that I do not want to see over and over again each time I start the game. I do not enjoy advertising anywhere, especially not in a product I paid for.
IceBlade Jun 2, 2013 @ 11:47pm 
It's really fine to think that way - in an ideal world no person would have to put up with any problems whatsoever. The reality, though, is that game logos do exist, and will exist for time both to advertise middleware, publishers etc and to mask a load screen which can, depending on game engine, be optimised to load on systems with lower I/O, and deal with compressed data which extracts during that time - note that's only one factor in loading.

Coming on to this forum, bumping an almost three-month old thread and accusing the consumers (I'm going to assume you meant the people who frequent this forum) of "parroting their lies" is something quite offensive, and stuff like this is generally frowned upon on many forums. It's not a very good way of trying to get your point across, particularly if you come into a place that you aren't familiar with.

BTW I don't disagree with what you said in regards to advertising. I think, though, that a more holistic point of view is also necessary, and to consider the reasons why it may have been put in there in the first place. Licensing and legal matters are also a huge part.
Evolvei Jun 3, 2013 @ 12:06am 
Gamers want to see advertising and delays in starting the game or they do not.

If gamers do not want the delays before starting games then they have to speak up against the delays and advertising instead of making excuses or assumptions for the game designers.

Making excuses can be left to the game designers. Repeating what the game designers used as an excuse is parroting the game designers.

Anyone defending something that is wrong when they are not a part of the games design team is inane fan behavior.

This is not about personal attacks. Its about behavior.

The fact that the thread was posted 3 months ago and the problem was never fixed is the problem. There is too long of a delay and too much advertising in the beginning of this game.
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Date Posted: Mar 4, 2013 @ 8:54pm
Posts: 19