Sonic & All-Stars Racing Transformed Collection

Sonic & All-Stars Racing Transformed Collection

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STEELE Feb 16, 2013 @ 6:05am
SOL - Can the lag issue be fixed....
......or collision turned off to prevent people getting fired backwards 100 meters and facing the wrong way?
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Showing 1-15 of 16 comments
devotedtodreams Feb 16, 2013 @ 6:09am 
Agreed; while that can be hilarious at first, it quickly becomes very frustrating, especially when you're doing well and lose your lead or your chance to catch up. It'd be fantastic if this issue could be fixed :)
Lywelyn Feb 16, 2013 @ 6:19am 
i agree with that, we had a friend with whom we were racing and at last he definitely were punched out by this "bumping car" effect it would be wise to fix this as soon as possible, thx you ^^ cheers everyone :P
Last edited by Lywelyn; Feb 16, 2013 @ 6:20am
GreenSwede Feb 16, 2013 @ 6:23am 
Collision turned off is a very good idea. I prefer that instead of flying 200 miles when hitting another player.
Zinc Feb 16, 2013 @ 6:25am 
I've just had the liberty of being knocked back a mile on Sunshine Tour whilst in 2nd place because some flog with awful internet flung me.

For the love of christ, there shouldn't be any collisions in multiplayer. Even if lag wasn't a game-ruining issue, it's still a cheap tactic people can use and it gets extremely irritating.

Why even bother having a ranking system with a game that has an item lottery system and the potential to be knocked well into last. It's a complete joke.
Last edited by Zinc; Feb 16, 2013 @ 6:31am
Amiron Feb 16, 2013 @ 6:30am 
I like the blocking people during drifts if I can but those lag super bumps are just anoying. Maybe a hardcoded limit to how much people can get flung around during a crash would be nice
Finzy Feb 16, 2013 @ 12:27pm 
No collision would be great, I HATE the lag bumps so much. This happened to me just today on Samba Studios, I got bounced miles off the track in the first turn by some lagger, my kart literally FLEW off the map from the collision:

http://cloud-2.steampowered.com/ugc/577855495900093250/451B1336CE64F06C752E6EE682FD4925BA92095B/

If that doesn't prove something's wrong with it then I don't know what does...normally you can't even fall off the track on that map.
Last edited by Finzy; Feb 16, 2013 @ 12:29pm
GreenSwede Feb 16, 2013 @ 1:12pm 
Originally posted by FunkyFinzy:
No collision would be great, I HATE the lag bumps so much. This happened to me just today on Samba Studios, I got bounced miles off the track in the first turn by some lagger, my kart literally FLEW off the map from the collision:

http://cloud-2.steampowered.com/ugc/577855495900093250/451B1336CE64F06C752E6EE682FD4925BA92095B/

If that doesn't prove something's wrong with it then I don't know what does...normally you can't even fall off the track on that map.
I was playing Samba Studios today, and someone hit me from behind at a fast speed. I flew across the level in the first water part, which made me get in first place. I won because of that.
STEELE Feb 16, 2013 @ 1:25pm 
Wow green giant, that has to be 1/100 :P
Lunatix Feb 16, 2013 @ 2:32pm 
I don't think deleting collisions is a solution it's a part of the game, they just need to improve their netcode.
Beeps Feb 16, 2013 @ 2:57pm 
Originally posted by Green Giant:
Originally posted by FunkyFinzy:
No collision would be great, I HATE the lag bumps so much. This happened to me just today on Samba Studios, I got bounced miles off the track in the first turn by some lagger, my kart literally FLEW off the map from the collision:

http://cloud-2.steampowered.com/ugc/577855495900093250/451B1336CE64F06C752E6EE682FD4925BA92095B/

If that doesn't prove something's wrong with it then I don't know what does...normally you can't even fall off the track on that map.
I was playing Samba Studios today, and someone hit me from behind at a fast speed. I flew across the level in the first water part, which made me get in first place. I won because of that.

Same thing happened to me. http://steamcommunity.com/sharedfiles/filedetails/?id=127178762
Hilarious, but needs to be fixed.
This happens to me all the time. I'm not exactly for turning collision off perminantly, but I'll support it as a short-term solution until the lag can be fixed.
Last edited by A Fat, Angry Serval; Feb 16, 2013 @ 3:10pm
STEELE Feb 16, 2013 @ 3:21pm 
My plane forgot to change back into a car. I could not finish the race. Well done SEGA!!

http://cloud-2.steampowered.com/ugc/884100108106545514/FC47FFD92315769FA970AF212465B15706C61D2F/
GreenSwede Feb 16, 2013 @ 4:03pm 
Originally posted by STEELE:
My plane forgot to change back into a car. I could not finish the race. Well done SEGA!!

http://cloud-2.steampowered.com/ugc/884100108106545514/FC47FFD92315769FA970AF212465B15706C61D2F/
SEGA is not the one to blame, they only helped publish this game.
Rumsey Feb 16, 2013 @ 4:20pm 
Originally posted by STEELE:
My plane forgot to change back into a car. I could not finish the race. Well done SEGA!!

http://cloud-2.steampowered.com/ugc/884100108106545514/FC47FFD92315769FA970AF212465B15706C61D2F/

I've had this happen too since the latest patch. It happens if you miss the transformation ring, which fortunately means it's easy to avoid, albeit still pretty annoying.
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Date Posted: Feb 16, 2013 @ 6:05am
Posts: 16