SILENT HILL 2

SILENT HILL 2

Statistieken weergeven:
WE NEED A PATCH ALREADY
I'm so DONE with crashing to desktop every hour or so with that UE error!!!

And no I won't run the game with dx11 and lose RT because I want it

Also fix the damn haptics that stop working after few minutes...

Don't even get me started on the stuttering.

I don't remember a PC port this bad, even Dead Space remake, Jedi survivor, CP77 & RE Village we're released in a far better state

*UPDATE: I solved the crashing issue by disabling my cpu overclock 👍*
Laatst bewerkt door Nimbo; 15 okt om 1:21
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61-75 van 91 reacties weergegeven
Origineel geplaatst door Damp_Surprise:
Is PC gaming a scam? The cost is so high, and your games almost never work lol

No consoles are that’s why your online service cost money. PS5 pro will be $700 n doesn’t include the disk drive or stand there both separate. You can easily build a $700 rig that’s better than a PS5. We all know consoles get better optimization because hardware is the same n easier. Even when a game for PC is optimized it’s impossible to optimize for every combination of hardware folks have.
Origineel geplaatst door Nimbo:
I'm so DONE with crashing to desktop every hour or so with that UE error!!!

And no I won't run the game with dx11 and lose RT because I want it

Also fix the damn haptics that stop working after few minutes...

Don't even get me started on the stuttering.

I don't remember a PC port this bad, even Dead Space remake, Jedi survivor, CP77 & RE Village we're released in a far better state

You deserve all of the crashes for pirating the game 🙂
Origineel geplaatst door OCN John Wick ~ Rabbit:
Origineel geplaatst door Damp_Surprise:
Is PC gaming a scam? The cost is so high, and your games almost never work lol

No consoles are that’s why your online service cost money. PS5 pro will be $700 n doesn’t include the disk drive or stand there both separate. You can easily build a $700 rig that’s better than a PS5. We all know consoles get better optimization because hardware is the same n easier. Even when a game for PC is optimized it’s impossible to optimize for every combination of hardware folks have.

Source? Please, build me a new PC that's better than the PS5 Pro for $700. Calling your bluff on this one. Consoles are sold at a loss (and that's at scale) because they'll make the money up through games, accessories, services, licensing, etc.

Seriously, you're up in the night if you think you can build a PC that's better than the PS5 Pro for $700. Prove me wrong...
Might as well not hold your breathe as it is not gonna happen:
https://steamcommunity.com/app/2124490/discussions/0/4699034745345784157/?tscn=1728970117

UE5 issue.
Laatst bewerkt door Magneto; 15 okt om 0:57
Literally haven't had a single crash, i'm going to put this down to user error and/or a problem with the users configuration.
Origineel geplaatst door Zahramar:
Might as well not hold your breathe as it is not gonna happen:
https://steamcommunity.com/app/2124490/discussions/0/4699034745345784157/?tscn=1728970117

UE5 issue.

That's not accurate and seems a simplistic claim. We may agree on the game being a stutter-fest in its current state. However, we should blame the developer for releasing a game in such a technical state, showing awful traversal stutters and hitches, not the graphics engine itself.

Unreal Engine is a tweakable/adaptive tool, and results depend on how the developers use, tweak, and adapt it to the project's needs. It's possible to release an Unreal Engine-powered game without significant traversal stutters and hitches during gameplay, but we need non-lazy devs and a custom development approach.

The traversal stutter in UE can be fixed but requires developers skillful in the engine and a group of hired C++ experts to adapt/tweak some parts of the engine source code (such as the asset-streaming and garbage collector components) in a default/stock state to the particular project needs. Blend Studio for Days Gone followed this custom development approach, and CD PROJEKT RED for future The Witcher projects is doing the same. Also, a comprehensive shader pre-compilation stage is a must-have.

The main factors causing the game's traversal stuttering/hitching, are the asset-streaming and garbage-collecting engine components likely used by Bloober Team in a mostly stock/default state.
Laatst bewerkt door RodroG; 15 okt om 1:09
Not one crash; maybe 2 instances of noticeable stutter for for me, both in cutscenes both likely wouldn't have happened if I used a mod to unlock the fps in cutscenes. Imagine playing games on PC with a potato:black:.
I almost forgot to mention Playing with everything maxed except motion blur, because I hate motion blur.
Origineel geplaatst door Nimbo:
I'm so DONE with crashing to desktop every hour or so with that UE error!!!

And no I won't run the game with dx11 and lose RT because I want it

Also fix the damn haptics that stop working after few minutes...

Don't even get me started on the stuttering.

I don't remember a PC port this bad, even Dead Space remake, Jedi survivor, CP77 & RE Village we're released in a far better state

*UPDATE: I solved the crashing issue by disabling my cpu overclock 👍*


If you seriously fixed your fingers to clack on this keyboard and claim that Jedi Survivor ran better than this at launch you are about as delusional as anyone sent to Silent Hill to begin with.
Origineel geplaatst door TeryonTheHuman:
Origineel geplaatst door Nimbo:
I'm so DONE with crashing to desktop every hour or so with that UE error!!!

And no I won't run the game with dx11 and lose RT because I want it

Also fix the damn haptics that stop working after few minutes...

Don't even get me started on the stuttering.

I don't remember a PC port this bad, even Dead Space remake, Jedi survivor, CP77 & RE Village we're released in a far better state

*UPDATE: I solved the crashing issue by disabling my cpu overclock 👍*


If you seriously fixed your fingers to clack on this keyboard and claim that Jedi Survivor ran better than this at launch you are about as delusional as anyone sent to Silent Hill to begin with.

I played Jedi survivor on launch with max rt settings, yes it was terrible and stuttery but only on that one planet. Rest of the game was somehow smooth for me.
Origineel geplaatst door Nimbo:
Origineel geplaatst door Ricback2:
Around 26 hours of gameplay and had just a single crash. This might be something on your end. Optimization however is very poor.

Again, you probably play with RT off.

Turn on RT and lemme know how badly you crash in Appartment chapter.

I'm playing with RT on, max settings and i didn't crash a single time. :lunar2019laughingpig:
Origineel geplaatst door Nimbo:
I'm so DONE with crashing to desktop every hour or so with that UE error!!!

And no I won't run the game with dx11 and lose RT because I want it

Also fix the damn haptics that stop working after few minutes...

Don't even get me started on the stuttering.

I don't remember a PC port this bad, even Dead Space remake, Jedi survivor, CP77 & RE Village we're released in a far better state

*UPDATE: I solved the crashing issue by disabling my cpu overclock 👍*
oh so the problem was on your end all along, nobody saw that coming
Origineel geplaatst door InstableMonster:
Origineel geplaatst door Nimbo:
I'm so DONE with crashing to desktop every hour or so with that UE error!!!

And no I won't run the game with dx11 and lose RT because I want it

Also fix the damn haptics that stop working after few minutes...

Don't even get me started on the stuttering.

I don't remember a PC port this bad, even Dead Space remake, Jedi survivor, CP77 & RE Village we're released in a far better state

*UPDATE: I solved the crashing issue by disabling my cpu overclock 👍*
oh so the problem was on your end all along, nobody saw that coming

Maybe sure my end. But explain to me why every other game I have ever played on this machine never had issues with my overclock except this one?
Origineel geplaatst door Nimbo:
Origineel geplaatst door InstableMonster:
oh so the problem was on your end all along, nobody saw that coming

Maybe sure my end. But explain to me why every other game I have ever played on this machine never had issues with my overclock except this one?

Every game uses different code that executes. One game may be doing something completely different than any other game you played. The whole "no other game does this" isn't really a good argument.

THIS game happens to stress your machine in different ways.

Solution: remove or reduce the overclock.
Laatst bewerkt door Dave; 15 okt om 10:22
Origineel geplaatst door Nimbo:
Origineel geplaatst door InstableMonster:
oh so the problem was on your end all along, nobody saw that coming

Maybe sure my end. But explain to me why every other game I have ever played on this machine never had issues with my overclock except this one?

Cringe.......
I dont get crashes (and im not saying nobody does like many ♥♥♥♥♥♥♥♥ on this forum). But I sure as hell get constant stutters and massive frame drops. This game is definitely ♥♥♥♥♥♥♥ unoptimized and runs like hot garbage.

4070 Ti SUPER
R7 5800X
32GB RAM
Laatst bewerkt door 𝔸 ℕ 𝕋 ℝ 𝕆 𝕏; 15 okt om 12:30
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