They Bleed Pixels

They Bleed Pixels

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Osaka 3. Nov. 2012 um 5:39 Uhr
Potential Linux/Mac/Other platform ports
I just emailed the developers regarding the game and it's current state on other platforms, this is the response I got.

Thanks for emailing, glad your loving the game so much! We are planning on doing a Linux (and Mac) port. We're currently busy fixing up some final things on the PC build before starting the port. As you mentioned the current one is built in XNA so the port will take some time and we can't say when the LInux version will ship just that it's something we really want to see happen.

We'd love to get it on a portable as well and are looking into possibilities, if/when we have concrete news we'll make an announcement!

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Beiträge 115 von 111
very good news !
Amor Nyx 3. Nov. 2012 um 11:46 Uhr 
Awesome! The recent support for gaming in linux just keeps getting better.
I was going to ask about a possible linux version, thanks for the info. Can't wait!
Any update on linux port? Would love to buy the game but it won't run under wine.
I love Jamestown and I'm eager to play this game.

After jumping a lot of hoops (clean wine profile with WINEARCH=win32, winetricks dotnet40 xna40 d3dx10) I've discovered that XNA 4 didn't like my video card; apparently the only XNA 4 profiles game writers can use are winphone-equivalent graphics or xbox-equivalent graphics.

Anyway, I'd love to see this ported.
♡lucidhalos 11. Juli 2013 um 16:05 Uhr 
Has there been any updates on this? I'd love if this would be available for play on the Mac. It's right up my alley.
Ferk 11. Juli 2013 um 16:39 Uhr 
+1 for Linux support. It's nice to see that they gave such a positive answer. I'm considering if I should buy it now in the summer sale or better wait until there's real support.
bitcrusher 15. Juli 2013 um 21:34 Uhr 
+1 for linux support
Zuletzt bearbeitet von bitcrusher; 15. Juli 2013 um 21:51 Uhr
Nognir 17. Juli 2013 um 8:58 Uhr 
So... any words on Linux support?
Uniquely Named 17. Juli 2013 um 10:07 Uhr 
Not addressing Linux specifically, but SpookyAndrew does seem to be working on the SDL/GL port: . A good portion of his time is spent gaming, but I won't judge :P
SpookyAndrew  [Entwickler] 17. Juli 2013 um 10:28 Uhr 
Yeah, i get this comment from Miguel too :) ... i tend to tab out of a game instead of shuting it down and this still racks up the time ...

As for the ports, these are a thing! When the C/SDL version is done the porting to Mac and Linux (and perhaps other >hint< - cant say more) become SO MUCH EASIER ...
Ifrit 18. Juli 2013 um 1:53 Uhr 
+1 for Linux
Icwhatudidthr 11. Aug. 2013 um 11:42 Uhr 
Linux = instabuy for me!
Wagglesworth 29. Aug. 2013 um 16:27 Uhr 
So, I'm confused, how are the ports coming? is there an estimate as to when they might be finished?
The Atomic Ass 30. Aug. 2013 um 10:57 Uhr 
Ursprünglich geschrieben von taylort210:
So, I'm confused, how are the ports coming? is there an estimate as to when they might be finished?
There isn't any progress reports, or estimate. Spooky Andrew (one of the developers, and I would assume the coder) has simply said that it is being worked on, and that it is the primary focus of his working attention.

That being said, I hope it's soon. :)
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