Source SDK

Source SDK

bugs with models
I'm making a map for Garry's mod in Hammer++.
Made a map layout, made lighting, put pipes and some pipe textures became orange
here is a screenshot: https://steamcommunity.com/sharedfiles/filedetails/?id=3399611291
Last edited by Faistir_RU; Jan 3 @ 8:09am
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It can be a texture alignment issue. Look at the lightmap grid view to check.
Angled textures can be stretched, if so, aligning them "to world" should fix the problem.
At least this happens with brushworks.
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