DOOM 3: BFG Edition

DOOM 3: BFG Edition

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Ultra N64iac ~sign~ 2014 年 1 月 7 日 上午 8:47
Doom 3 RoE: Delta Labs?
Did they take out the constant hell flux? What the hell.
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motorsep 2014 年 1 月 7 日 下午 6:07 
what's that?
Ultra N64iac ~sign~ 2014 年 1 月 7 日 下午 8:08 
The entire area is under a visual effect that warps you between Mundus and Inferno dimensions, making everything blood red and spawning corpses which vanish between fluxes. http://www.youtube.com/watch?v=vehZJfCuvXE
motorsep 2014 年 1 月 7 日 下午 8:51 
And how does it look like in BFG ?
Ultra N64iac ~sign~ 2014 年 1 月 7 日 下午 8:56 
Just like any other level. I'm disappointed it's what made the level unique.
motorsep 2014 年 1 月 8 日 上午 5:20 
Hmm... Interesting. I am not sure why would they remove this.

I wonder if another effect is in BFG, where player stops and is unable to move (but can look around) and the level around him transforms into hellish version, and then transforms back.
Ultra N64iac ~sign~ 2014 年 1 月 8 日 上午 7:15 
It's similar to that (it was in the old one too) but this one is constant and doesnt freeze the player.
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張貼日期: 2014 年 1 月 7 日 上午 8:47
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