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报告翻译问题
What GPU do you have?
All drivers are up to date
I have 670 GTX and these are my settings:
AO - off
AF - 4x
AA FXAA off
AA Gamma Correction - On
AA Mode - Off
CUDA - All
Max pre-rendered frames - Use 3D app settings
Multi-display - Single
Power management - Adaptive
Tex Filtering Anisotropic Sample optimization - On
Tex filtering Negative LOD bias - Clamp
Tex filtering Quality - Quality
Tex filtering Trilinear - On
Threaded optimization - Auto
Tripple Buffering - On
V-Sync - Use 3D app settings
My driver is 320.49 (probably a bit dated).
Everything works just fine.
Also make sure you are running as Admin when updating drivers, and make sure drivers are updated properly.
Have you tried the settings I posted? Try rebooting maybe?
How much VRAM do you have?
System Information
------------------
Time of this report: 1/5/2014, 13:50:10
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130828-1532)
Language: English (Regional Setting: English)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: GA-970A-D3
BIOS: Award Modular BIOS v6.00PG
Processor: AMD FX(tm)-6100 Six-Core Processor (6 CPUs), ~3.3GHz
Memory: 8192MB RAM
Available OS Memory: 8190MB RAM
Page File: 3150MB used, 13226MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: 120 DPI (125 percent)
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 32bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Input Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: NVIDIA GeForce GTX 550 Ti
Manufacturer: NVIDIA
Chip type: GeForce GTX 550 Ti
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_1244&SUBSYS_351A1458&REV_A1
Display Memory: 4049 MB
Dedicated Memory: 977 MB
Shared Memory: 3071 MB
Current Mode: 1804 x 1014 (32 bit) (30Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: TSB-TV
Monitor Id: TSB0206
Native Mode: 1920 x 1080(i) (60.053Hz)
Output Type: HDMI
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 9.18.0013.3193 (English)
Driver Version: 9.18.13.3193
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 11/23/2013 11:26:48, 18208624 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
Device Identifier: {D7B71E3E-5104-11CF-917B-17151CC2C435}
Vendor ID: 0x10DE
Device ID: 0x1244
SubSys ID: 0x351A1458
Revision ID: 0x00A1
Driver Strong Name: oem48.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section030:9.18.13.3193:pci\ven_10de&dev_1244
Rank Of Driver: 00E02001
D3D9 Overlay: Supported
DXVA-HD: Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
Hopefully this will help, just posted some dxdiag
I ran a program that tests if your pc can run a game, mine said i could run Doom 3 BFG with a great score or something. Its just frustrating after youve tried 30 fixes and none of them work
QA Timing INIT: 000121ms
D3BFG 1.1400 win-x86 Oct 5 2012 11:38:38
3322 MHz AMD CPU with MMX & SSE & SSE2 & SSE3 & HTT
8192 MB System Memory
1024 MB Video Memory
Winsock Initialized
Found interface: {118FCC33-B21A-424B-811A-C5FCDFC5B229} Bluetooth Device (Personal Area Network) - 0.0.0.0 NULL netmask - skipped
Found interface: {48411EC9-9430-498D-9CD1-D7CCE7F7DBB2} Microsoft Virtual WiFi Miniport Adapter - 0.0.0.0 NULL netmask - skipped
Found interface: {D0166095-9CD9-4E9C-9592-F715A797F706} Rosewill RNX-N150PCx Wireless LAN Card - 192.168.1.22/255.255.255.0
Found interface: {AE251908-1A9F-4FA7-BC96-68EEC3B265FD} Realtek PCIe GBE Family Controller - 0.0.0.0 NULL netmask - skipped
Found interface: {228A37FA-637A-4AA5-AF3C-25E8E9978ADD} Hamachi Network Interface - 25.13.56.101/255.0.0.0
Sys_InitNetworking: adding loopback interface
doom using MMX & SSE for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------ Initializing File System ------
Loaded resource file _common.resources
Loaded resource file _ordered.resources
Loaded resource file _sound_pc.resources
Loaded resource file _sound_pc_en.resources
Current search path:
C:\Program Files (x86)\Steam\steamapps\common\DOOM 3 BFG Edition/base
C:\Users\sluggernick\Saved Games\id Software\DOOM 3 BFG/base
file system initialized.
--------------------------------------
WARNING: Unable to open resource file maps/_startup.resources
----- Initializing Decls -----
------------------------------
Couldn't open journal files
execing default.cfg
execing D3BFGConfig.cfg
couldn't exec autoexec.cfg
----- R_InitOpenGL -----
r_fullscreen reset from 4 to 1 because mode list failed.Initializing OpenGL subsystem with multisamples:0 stereo:0 fullscreen:1
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
...using WGL_EXT_swap_control_tear
display device: 0
DeviceName : \\.\DISPLAY1
DeviceString: NVIDIA GeForce GTX 550 Ti
StateFlags : 0x8000005
DeviceID : PCI\VEN_10DE&DEV_1244&SUBSYS_351A1458&REV_A1
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Video\{1C39346D-BFBF-412D-884A-E272FAF26480}\0000
DeviceName : \\.\DISPLAY1\Monitor0
DeviceString: Generic PnP Monitor
StateFlags : 0x3
DeviceID : MONITOR\TSB0206\{4d36e96e-e325-11ce-bfc1-08002be10318}\0002
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0002
dmPosition.x : 0
dmPosition.y : 0
dmBitsPerPel : 32
dmPelsWidth : 1804
dmPelsHeight : 1014
dmDisplayFlags : 0x2
dmDisplayFrequency: 30
...calling CDS: failed, bad mode
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): failed
...shutting down QGL
...unloading OpenGL DLL
Initializing OpenGL subsystem with multisamples:0 stereo:0 fullscreen:1
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
...using WGL_EXT_swap_control_tear
display device: 0
DeviceName : \\.\DISPLAY1
DeviceString: NVIDIA GeForce GTX 550 Ti
StateFlags : 0x8000005
DeviceID : PCI\VEN_10DE&DEV_1244&SUBSYS_351A1458&REV_A1
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Video\{1C39346D-BFBF-412D-884A-E272FAF26480}\0000
DeviceName : \\.\DISPLAY1\Monitor0
DeviceString: Generic PnP Monitor
StateFlags : 0x3
DeviceID : MONITOR\TSB0206\{4d36e96e-e325-11ce-bfc1-08002be10318}\0002
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0002
dmPosition.x : 0
dmPosition.y : 0
dmBitsPerPel : 32
dmPelsWidth : 1804
dmPelsHeight : 1014
dmDisplayFlags : 0x2
dmDisplayFrequency: 30
...calling CDS: failed, bad mode
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): failed
...shutting down QGL
...unloading OpenGL DLL
Unknown command 'vid_restart'
Unable to initialize OpenGL
Shutting down OpenGL subsystem
...shutting down QGL
You should try GPL build, maybe it will help determining the issue (of course that implies compiling and debugging).
I am using Doom 3 BFG engine for my upcoming game, so all these crash issues are interesting to me :)
r_fullscreen reset from 4 to 1 because mode list failed.Initializing OpenGL subsystem with
r_fullscreen can only be 0 or 1
dmPelsWidth : 1804 dmPelsHeight : 1014
That resolution isn't supported by the game. Switch your desktop resolution to something standard, like 1280x720 or 1920x1080 (depends on what aspect ratio your monitor is).
Here is one thing you can do, if you desktop resolution is standard. Go into C:\Users\you\Saved Games\id Software\Doom 3 BFG\base\ and delete .cfg file