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Laporkan kesalahan penerjemahan
The version of my Windows, after the update: 22H2
GTX960M, unlike it's desktop counterpart or even 970M does NOT support FL12_1, it only supports up to FL11_0, therefore it also does not support 64bit atomics from Shader Model 6.6 Nanite requires to run.
Which graphics card ?
Which driver version for it ?
There's a certain requiremnt from Agility SDK in terms of driver support.
- Intel Graphics 530: Supports DirectX 12 (12_1 feature level) but ONLY Shader Model 6.4
- GeForce GTX 960 Mobile: Supports DirectX 12 but ONLY 11_0 feature level.
The latest builds of the Agility SDK and one used for this UE5 game require a higher GeForce display driver version than 475.06. You should update to the latest 556.12 drivers.
You are missing years worth of driver updates.
EDIT: Ninja'd
We're always explaining the same things in different Steam game forums ... ;-)
Assuming you have thie exact error message.
EDIT:
To answer this: Yea, they did migrate from Unreal Engine 4 to UE5 for Nanite and Lumen.
https://wccftech.com/the-first-descendant-qa-on-the-game-ue5-implementation-and-future-dlss-3-support/
So the early playtests were on a completely different engine setup and had different hardware requirements.