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Player-hosted/listen server means to specify that the servers require the host to be an active player. For private/unlisted servers, you can join by share-code and hopefully a couple other methods that we're still testing implementation. Public servers will show up on the join server list. You can password protect your server in either configuration.
Immediate Goals:
Quality of Life Improvements–Please expect our first 2-3 months after launch to be focused on improving the immediate needs of players to make the game the best it can be for long-term growth!
Roadmap Assessments– We will compare the feedback/suggestions/requests from players at launch with our internal planned feature list and the time we will be able to sustain early access to then dictate our priorities.
Improved Shrine Labors– Part of your trials on the Crossroads is to visit the shrines of the Olympians and complete their associated Labors. We aim to upgrade this existing experience with more thoughtful and challenging quests before adding the remaining shrines.
Short-term Goals:
Expand the Crossroads and advance the narrative – You’ll notice when you join our game on the 15th that part of our map is locked! We will be working to open this up to players which will include the remaining 4 Olympian shrines. With all 12 shrines on the map to complete, we will be able to progress the player on to the final arc of our narrative.
More buildables –We have a backlog of art assets nearly finished, namely buildables, that we can see being wrapped up in the short-term to expand players' options!
On the Table:
Character Creator (including a female protagonist), more mythical enemies, and mod support – These are things the Dev team would like to see in our 1.0. Where they fall in our priority list remains to be decided!
You should try out our Fandom Wiki [dawn-of-defiance.fandom.com] which we hope to see grow with more information soon. If not there, visit our Discord to ask community members for help!