Dragon's Dogma 2

Dragon's Dogma 2

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StackzGaming Mar 27, 2024 @ 6:31am
Can we get a little more about WHY the story is bad?
Not "it's boring". Why?

Is it boring because the characters are uninteresting (DioField Chronicle)?

Is it boring because of a lack of towns and NPCs (Elden Ring)?

Is it boring because it's clear no effort was put into making an interesting story (Final Fantasy XVI)?

Is it boring because you can sense a good story but it's told poorly (Stranger of Paradise)?

Is it boring because the story was rushed/unfinished/etc. (Forspoken)?

Is it boring because the story took a backseat to wokeness (Forbidden West)?

Is it boring because a story simply isn't there (Days Gone)?

Is it boring because they butchered a pre-existing story (Final Fantasy VII/Rebirth)?

Looking for details, more details, more specifics.

Don't care about "same enemy every time",
don't care about performance (that's usually someone running a 10-year old machine),
don't care about the price (if it's a good enough story with compelling characters, I can justify it).
Originally posted by Bussysugger9000:
Originally posted by inveni_te_ipsum:
Not "it's boring". Why?

Is it boring because the characters are uninteresting (DioField Chronicle)?

Is it boring because of a lack of towns and NPCs (Elden Ring)?

Is it boring because it's clear no effort was put into making an interesting story (Final Fantasy XVI)?

Is it boring because you can sense a good story but it's told poorly (Stranger of Paradise)?

Is it boring because the story was rushed/unfinished/etc. (Forspoken)?

Is it boring because the story took a backseat to wokeness (Forbidden West)?

Is it boring because a story simply isn't there (Days Gone)?

Is it boring because they butchered a pre-existing story (Final Fantasy VII/Rebirth)?

Looking for details, more details, more specifics.

Don't care about "same enemy every time",
don't care about performance (that's usually someone running a 10-year old machine),
don't care about the price (if it's a good enough story with compelling characters, I can justify it).

Story quests are largely 'sneak around the castle' in a combat game with no stealth mechanics (you can literally just walk past the guards).

That aside the story idea is somewhat interesting wow evil monarch, you do some quests to build rapport with certain characters around the castle that I thought would lead to some interesting lore / later interactions.

Nope.

Legit no one is relevant. Some random elf is has more quest time than a character that takes up 1/3 of the marketing material for the game.

Make no mistake I am having fun with the combat, but gawdamn I know DD1 was not renowned for its story but I assumed that was due to the 40% budget issue. This, to me, confirms that whoever is responsible for the DD scripts might actually just be jaw droppingly unskilled. Bro as not heard

Also there's no scaling so if you overlevel the final boss too much and have basic running around skills you'll actually munch him. Also up until that point the final boss is high key plot irrelevant.

So yeah in conclusion I am absolutely praying some nerdy genius will come up with a cool story expansion mod or something (I don't reckon CAPCOM would change pre-post game content with DLC). Or they can be nice and give me a BBI equivalent with a Cockatrice and some 7 health bar scary things and maybe that'll tide me over more.
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Showing 1-15 of 39 comments
rolfvonsmirker Mar 27, 2024 @ 6:32am 
There's a story?
upuaut2 Mar 27, 2024 @ 6:42am 
they just trying to pull things off their arses. anything to show their hatred is enough, dont need any reasons. i dont think the story is bad.
Ichbin Mar 27, 2024 @ 6:44am 
The story is very... Bethesda. It's an excuse for you to go places, and play the game.
Last edited by Ichbin; Mar 27, 2024 @ 6:44am
Mijj Mar 27, 2024 @ 6:44am 
This game seems like a remake even the title doesn't show the II
The story is the same (even the true ending)
El Macho Mar 27, 2024 @ 7:03am 
Lack of Character interaction..

Do things here, kill things there, run here, gather that, there's nothing in the game that makes me care for anyone at all, there's not a single bond between me and anyone else, even at the true ending, they mean to show as if a strong bond is there between you and your pawn but the kindest thing I've ever did to my pawn is throwing her into the sea to cure her std.

If we could have a level of effort in character interaction like FF7 Rebirth.. I would throw this game in my GOTY list.
StackzGaming Mar 27, 2024 @ 7:05am 
Originally posted by dogsmokespipe:
Bad story because videogame, where all your problems are solved by stabbing something to death.

So what you're saying is, you don't like good guy vs. bad guy stories. If so, just say so. Some don't like that.

I'd rather have that than something like Elden Ring where there's basically no point other than fighting and exploration. At that point you might as well play FPS games. Even Rainbow Six: Letdown had a passable story to it.
Balm Mar 27, 2024 @ 7:06am 
Originally posted by inveni_te_ipsum:
Not "it's boring". Why?

Is it boring because the characters are uninteresting

Is it boring because of a lack of towns and NPCs

Is it boring because it's clear no effort was put into making an interesting story

Is it boring because you can sense a good story but it's told poorly

Is it boring because the story was rushed/unfinished/etc.

Is it boring because a story simply isn't there

Is it boring because they butchered a pre-existing story

all of those

if you want a specific example, at a certain point towards the end of the main story, the actual god character in the game setting has to step in and mind control some crony so he gives you a quest item

literally 'and then god mind controlled some random guy to give you something you need', as a plot device

not only does the story commit the unforgivable sin of using mind control, it uses it in conjunction with mcguffin delivery, and actually god intervening directly to mess with a minor character the main character could handle on his own

its blindingly stupid and offensive

demonstrating that the pathfinder (god) can simply bend people to his will, invalidates everything else that happened in the game, because the pathfinder could have just mind controlled everybody to make things happen the way they were hoping for, from the onset

this simple fkup detonates the entire narrative of the game and what we thought were the established rules of the setting (the god character cannot directly intervene with people and is just guiding you)
Last edited by Balm; Mar 27, 2024 @ 7:10am
StackzGaming Mar 27, 2024 @ 7:12am 
Originally posted by Balm:
Originally posted by inveni_te_ipsum:
Not "it's boring". Why?

Is it boring because the characters are uninteresting

Is it boring because of a lack of towns and NPCs

Is it boring because it's clear no effort was put into making an interesting story

Is it boring because you can sense a good story but it's told poorly

Is it boring because the story was rushed/unfinished/etc.

Is it boring because a story simply isn't there

Is it boring because they butchered a pre-existing story

all of those

if you want a specific example, at a certain point towards the end of the main story, the actual god character in the game setting has to step in and mind control some crony so he gives you a quest item

literally 'and then god mind controlled some random guy to give you something you need', as a plot device

not only does the story commit the unforgivable sin of using mind control, it uses it in conjunction with mcguffin delivery, and actually god intervening directly to mess with a minor character the main character could handle on his own

its blindingly stupid and offensive

demonstrating that the pathfinder (god) can simply bend people to his will, invalidates everything else that happened in the game, because the pathfinder could have just mind controlled everybody to make things happen the way they were hoping for, from the onset

this simple fkup detonates the entire narrative of the game and what we thought were the established rules of the setting (the god character cannot directly intervene with people and is just guiding you)

Interesting. Rather similar sounding to the deus ex machina that happens near the end of Tales of Arise, actually. Didn't like it there either.
Future Goat-han Mar 27, 2024 @ 7:15am 
Lots of plot points are wrapped up abruptly, some not at all, and some aren't even explored. The ending was also abrupt and anticlimactic especially when compared to the first game. It's not really that bad, but it leaves you wanting more. Probably will take a couple playthroughs to understand everything.

Specifically: we never find out what happens to the Queen or the Regentkin. The mercenary who wants to fight you gets no real explanation as to his motives for being involved in the plot besides he wants to fight the Arisen. Phaesus's motives are not really explained or not made all that clear. There is no killing yourself to allow your pawn to become human. There's no Seneschal in this version of the story as far as I can tell. The main quest feels incomplete tbh
Last edited by Future Goat-han; Mar 27, 2024 @ 7:17am
The 5th Seraph Mar 27, 2024 @ 7:16am 
From what I've seen so far the story isn't bad.

But everything about it is very much "Japan imitating European"... kinda like you get in isekai manga, except far less blatant.

The part that might be most relevant here is that while in Europe and America, re-using the same old story with a few twists would be considered unoriginal and lazy, Japan tends to regard repetitive storytelling as some sort of virtue, or as having some sort of special zen meaning unto itself... hence why almost every game series in Japan revolves around just making the same story again and again in slightly different settings with slightly different gimmicks.... e.g. Pokémon, Dynasty Warriors, Tales series, etc.
Heck, check out the Gundam franchise, where every single series tells the same story with the same character archetypes, the same attitudes, the same mistakes, and the only thing that changes is where the spiky bits on the signature white mecha is.

Dragon's Dogma is, like so many others, literally just a story of history repeating itself ad infinitum. That is the meta-plot of the series, like it is the meta-plot of countless others. So Dragon's Dogma 2 is the same plot as Dragon's Dogma 1, but in a new location and with new gameplay gimmicks. If we ever see a Dragon's Dogma 3, it will be exactly the same nonsense.
In fact I would bet money that DD2, if it doesn't flop entirely in the long-term, will get another Dark Arisen style DLC that probably revolves around some guy going: "I hate history repeating forever so I became a monster. Please beat me up to return to your regularly scheduled repetition."
Harry.Taco Mar 27, 2024 @ 7:17am 
Talking as if a Bad Story is some kind of consensus. Whats your problem buddy? Get lost Troll.
Balm Mar 27, 2024 @ 7:22am 
interestingly enough, the actual main plot of the game is NEVER resolved, not by the end of the game

you never find out what happened to the false arisen, you never deal with him yourself, you never deal with the 'plotting bad guy' yourself, you just get flown off by the dragon have your eternal battle and then you get thrust into post game

so all the buildup from part 1 of the game? Nothing comes of it, you just fight the dragon and ignore it because everybody dies or fks off after that and you become the king anyways

nothing you did in the city mattered, because everybody would have wound up in the same place in the end assuming you fought the dragon and won

it was all, 100% a waste of time and totally pointless, except for sending you off to meet the guy with the mcguffin that needs to be empowered with mcguffin juice

Last edited by Balm; Mar 27, 2024 @ 7:24am
Balm Mar 27, 2024 @ 7:26am 
they send you off to investigate the false arisen guy and get all his details, and you NEVER find out what became of him and never face off with him yourself! you go to a NINJA VILLAGE, and you never get to actually get a proper showdown battle with the NINJA false arisen

COME ON. COME ONNNNNN.

it's crazy, it's pants on head dumb storytelling, and its not lost in japanese translation and its not actually japanese storytelling (I play a lot of jrpgs and other japanese games), its just straight up foolish and bad

Like stranger of paradise was dumb and belligerent, but at least it was coherent and wrapped up the simple plot points and had a fun and easy to understand plot twist.

This is just nonsensical.
Last edited by Balm; Mar 27, 2024 @ 7:31am
MR. Snits Mar 27, 2024 @ 7:29am 
I didn't have high expectations with the story going into DD2. I appreciated the story in DD1 for what it was, the typical Capcom jank added some charm to it as well. With that said I expected the story for this game to be pretty much the same deal.
I don't understand how people had high expectations for the story with how much hype the game was getting. DD was always about the quality of the gameplay.
Gamefever Mar 27, 2024 @ 7:31am 
If the story is bad,
Could you rate it in Starfield points?
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Date Posted: Mar 27, 2024 @ 6:31am
Posts: 39