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(Do it right after you run the server query and exit the game) as the file gets overwritten each time you play.)
C:\Users\user name\Documents\My Games\America's Army Proving Grounds\AAGame\Logs\AAclient.log
Just the last 100 lines or so, should be goo, but make sure that I can see the whole server query process.
[0031.31] Log: Initializing Engine Completed
[0032.69] Log: >>>>>>>>>>>>>> Initial startup: 32.69s <<<<<<<<<<<<<<<
[0032.85] SteamUGCManager: FSteamUGCAsyncPublishedItemQueryResponse::ProcessAsyncCallback Entered
[0032.85] DevGFxUI: TypeError: Error #1009: Cannot access a property or method of a null object reference.
at scaleform.clik.core::UIComponent/configUI()
at scaleform.clik.core::UIComponent/validateNow()
[0032.85] DevGFxUI: TypeError: Error #1009: Cannot access a property or method of a null object reference.
at scaleform.clik.core::UIComponent/configUI()
at scaleform.clik.core::UIComponent/validateNow()
[0032.85] DevGFxUI: TypeError: Error #1009: Cannot access a property or method of a null object reference.
at scaleform.clik.core::UIComponent/configUI()
at scaleform.clik.core::UIComponent/validateNow()
[0032.85] DevGFxUI: UGFxInteraction::Send - CALLBACK_ViewportResized
[0032.85] ScriptLog: ViewportResized::AAHUD_Menu
[0033.44] Log: PunkBuster Server: pb_sv_SsNext = 185872 (0 to 999999)
[0033.44] Log: PunkBuster Server: pb_sv_LogNext = 10 (1 to 999999)
[0033.48] Log: PunkBuster Server: PB Log File F:\SteamLibrary\steamapps\common\America's Army\AAPG\Binaries\Win32\pb\svlogs\00000010.log Opened for PG (w)
[0033.51] Log: PunkBuster Server: 0 Power Players loaded from F:\SteamLibrary\steamapps\common\America's Army\AAPG\Binaries\Win32\pb\pbpower.dat
[0033.52] Log: PunkBuster Server: 0 PB Rcon Filters loaded from F:\SteamLibrary\steamapps\common\America's Army\AAPG\Binaries\Win32\pb\pbrcon.dat
[0033.53] Log: PunkBuster Server: 0 Map lines loaded from F:\SteamLibrary\steamapps\common\America's Army\AAPG\Binaries\Win32\pb\pbsvmaps.cfg
[0033.54] Log: PunkBuster Server: No Master Query Sent - DNS has not yet resolved for MASTER3.EVENBALANCE.COM
[0033.54] Log: PunkBuster Server: Attempting to resolve master7.evenbalance.com
[0033.67] Log: PunkBuster Server: Resolved to [50.62.82.210]
[0034.76] Log: PunkBuster Server: PunkBuster Server for PG (v1.892 | A1376 C2.341) Enabled
[0034.78] Log: PunkBuster Client: |a| PBCL Init Failed
[0034.79] ScriptLog: Checking command line options
[0035.53] ScriptLog: OnAAULoginComplete(True, ERROR: Could Not Retrieve Soldier Data)
[0038.92] Log: [SERVER BROWSER] Requesting Server List
[0043.42] Log: [SERVER BROWSER] Server List Request finished.
[0043.42] Log: [SERVER BROWSER] Servers found: 268
[0043.42] ScriptLog: Server List Query Complete: eAASDQR_SUCCESS
[0047.70] Log: UAAGameEngine::Exec: Now shutting down steam server connections
[0047.70] Log: AAGame running in client/standalone mode, resisting urge to destroy steam before quit.
[0047.70] ScriptLog: Sending stats and unregistering: Cotton Candy
[0047.70] Log: Closing by request
[0047.70] Log: appRequestExit(0)
[0048.29] Exit: Preparing to exit.
[0048.56] Exit: Game engine shut down
[0048.62] TobiiEyeX: FTobiiEyeXController::EyeXShutdown()
[0048.62] TobiiEyeX: FTobiiEyeXController::UnregisterConnectionStateChangedHandler()
[0048.64] TobiiEyeX: TX_RESULT_EYEXNOTINITIALIZED = txUnregisterConnectionStateChangedHandler()
[0048.64] TobiiEyeX: FTobiiEyeXController::UnregisterStateChangedHandler()
[0048.64] TobiiEyeX: TX_RESULT_EYEXNOTINITIALIZED = txUnregisterStateChangedHandler(userPresence)
[0048.64] TobiiEyeX: FTobiiEyeXController::UnregisterStateChangedHandler()
[0048.64] TobiiEyeX: TX_RESULT_EYEXNOTINITIALIZED = txUnregisterStateChangedHandler(status.gazeTracking)
[0048.64] TobiiEyeX: FTobiiEyeXController::UnregisterQueryHandler()
[0048.64] TobiiEyeX: TX_RESULT_EYEXNOTINITIALIZED = txUnregisterQueryHandler()
[0048.64] TobiiEyeX: TX_RESULT_EYEXNOTINITIALIZED = txUnregisterEventHandler()
[0048.64] TobiiEyeX: TX_RESULT_EYEXNOTINITIALIZED = txDisableConnection()
[0048.64] TobiiEyeX: TX_RESULT_EYEXNOTINITIALIZED = txReleaseObject()
[0048.64] TobiiEyeX: TX_RESULT_EYEXNOTINITIALIZED = txShutdownContext()
[0048.64] TobiiEyeX: TX_RESULT_EYEXNOTINITIALIZED = txReleaseContext()
[0048.65] TobiiEyeX: TX_RESULT_EYEXNOTINITIALIZED = txUninitializeEyeX()
[0048.65] TobiiEyeX: FTobiiEyeXController::~FTobiiEyeXController()
[0048.66] Exit: Windows client shut down
[0048.66] Exit: XAudio2 Device shut down.
[0048.69] Exit: AK Audio shut down.
[0048.88] Exit: Object subsystem successfully closed.
[0048.88] Log: Shutting down FaceFX...
[0048.89] Log: FaceFX shutdown.
[0048.99] Exit: Exiting.
[0048.99] Log: Log file closed, 12/25/16 09:27:51
Also it doesnt get re writen as i see logs from past startings of the game :p
Looks like it might be something with your filters, the game sees the servers.
Please delete the contents of My Documents\My Games\America's Army Proving Grounds\AAGame\Config