Tomb Raider

Tomb Raider

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Splinter 16/mar./2013 às 0:56
GTX 580 (3GB ) performence problems on Tomb Raider
my system:

Intel Q6600 2.4 GHZ
GTX 580 3 GB
5 GB RAM
SSD Harddrive 240 GB
Windows 8 pro 64 bit

after the new patch and geforce driver 314.21 I only get a little imporovment. Laras Hair looks ok now no gliches any more. But the Freams performence are still very had. I had no problems with the relased game after 2 patches I have overall 13-20 Freams. On the relae original version I had 60 freams on maximal graphic. only laras hair was promblem. But now the whole game I have 13-20 Freams. Please keep patch the game. Performence problems are still there...

Edit: after 314.22 and the new patch on 25.03.2012 I have worser performence....

Thank you!
Última edição por Splinter; 25/mar./2013 às 21:18
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Exibindo comentários 115 de 64
Gregory 16/mar./2013 às 1:26 
Escrito originalmente por Splinter:
my system:

Intel Q6600 2.4 GHZ
GTX 580 3 GB
5 GB RAM
SSD Harddrive

after the new patch and geforce driver 314.21 I only get a little imporovment. Laras Hair looks ok now no gliches any more. But the Freams performence are still very had. I had no problems with the relased game after 2 patches I have overall 13-20 Freams. On the relae original version I had 60 freams on maximal graphic. only laras hair was promblem. But now the whole game I have 13-20 Freams. Please keep patch the game. Performence problems are still there...

Thank you!


I feel you straight into this problem.Last patch and driver did almost nothing but maybe just maybe bring some stability on framerates like the ones we are getting like more stable 40-45 fps for example but we still dont gain more fps.Both did nothing here for me.I even have a GTX660Ti 2GB and compare to your card we almost have the same power in cards yet that was disapointment again.


Huge areas like Shanty Town are 35-45 fps with tressfx and tesselation on then all else max (including new ultra shadows) only DOF set to normal.Without tressfx its averaging around 40-50 (only5-7 fps gain).Framerates are more or less the same as before.


Thankfully Nixxes said this after he quoted my post:

http://forums.eidosgames.com/showthread.php?t=135416


Its the 2nd last comment on that page.He says this:

Performance is still a focus for us here, as well as for NVIDIA, so future patches or drivers could very well still improve this also.


So that means we will be having more performance patches and Nvidia drivers in the future and lets hope they make it right.
Última edição por Gregory; 16/mar./2013 às 1:33
Splinter 16/mar./2013 às 1:33 
I hope so, thank you very much. I will update this theard after new patches about GTX 580,
Frame rates have never been an issue with my GTX 690 it runs perfectly smoothly on full, the problem i have is game stability which means that the game crashes every couple of mins even with the new drivers and game update.
Splinter 16/mar./2013 às 1:36 
I do not have nay game crashes only bad freams problems
Gregory 16/mar./2013 às 1:46 
Escrito originalmente por Xavien:
Frame rates have never been an issue with my GTX 690 it runs perfectly smoothly on full, the problem i have is game stability which means that the game crashes every couple of mins even with the new drivers and game update.


Yeah well not everyone can go for 690 and i kinda getting jealous there (you lucky guy) but developers need to learn that to max even a todays game out you dont have to go for a card like yours.That would be a disaster.I mean a 690 isnt a graphics card for everyone to own not only by economical matter but also its way powerful than just being used for games so its a hardware thats not needed and even a 660Ti or 670 or 680 should be able to max easily such games yet they cant and they bleed to death and cannot reach a 60 fps at most times and situations so you are forced to go buy a card like 690 or titan but that would be unfair.


If they clearly starting to push us there into buying such cards just to max a game out i can already tell the gaming industry isnt going very well and will keep getting worse.Thats not support but disaster.Such cards isnt an everyday thing to buy like you are buying a gum everyday.From 100 ppl only 20 of them have a 690 or titan.
Última edição por Gregory; 16/mar./2013 às 1:54
Gregory 16/mar./2013 às 1:46 
Escrito originalmente por Splinter:
I do not have nay game crashes only bad freams problems

Me too.
I dont really feel very lucky, it is a sweet card for everything else i agree but there seems to be major issues with tomb raider with it, ive got a friend who is running a ati 5770 and although he cant run it on full settings it is very stable with no crashes, the crashes make the game pretty unplayable so i may have to either buy it on a ps3 or maybe just pass this title by which is a real shame :(
Migz - DH 16/mar./2013 às 3:12 
Escrito originalmente por Gregory:


I feel you straight into this problem.Last patch and driver did almost nothing but maybe just maybe bring some stability on framerates like the ones we are getting like more stable 40-45 fps for example but we still dont gain more fps.Both did nothing here for me.I even have a GTX660Ti 2GB and compare to your card we almost have the same power in cards yet that was disapointment again.

Using the benchmark, I compared the last patch with old drivers to this patch and new drivers with my SLI 570s.

Ultimate Graphics, Depth of Field Ultra, SSAO Normal, FXAA On
--- SLI
------ TressFX Off - Gained 30.6 FPS (120.2, post-patch vs. 89.6 with old patch/driver)
------ TressFX On - Gained 14.4 FPS (74.4, post-patch vs. 60 with old patch/driver)
--- Single-GPU
------ TressFX Off - Gained 17.4 FPS (63.5, post-patch vs. 46.1 with old patch/driver)
------ TressFX On - Gained 7.5 FPS (37.9, post-patch vs. 30.4 with old patch/driver)

Ultimate Graphics, Depth of Field Off, SSAO Normal, FXAA On
--- SLI
------ TressFX Off - Gained 17.9 FPS (158.8, post-patch vs. 142.9 with old patch/driver)
------ TressFX On - Gained 6.3 FPS (86.9, post-patch vs. 80.6 with old patch/driver)

As you can see, using GTX 570s, this game runs very well.

I'm unsure why some 6xx users are still having troubles, and I definitely don't know why the OP's GTX 580 has such low "freams" unless you two are still using SSAA x4. If so, turn that off.
Última edição por Migz - DH; 16/mar./2013 às 3:14
Splinter 16/mar./2013 às 3:42 
no change to me only 3-4 better freams wenn ssaa is off
Splinter 16/mar./2013 às 3:43 
I do not play the game anymore, until the peformance is better. I`ll wait.
Gregory 16/mar./2013 às 5:28 
Escrito originalmente por Migz - DH:
Escrito originalmente por Gregory:


I feel you straight into this problem.Last patch and driver did almost nothing but maybe just maybe bring some stability on framerates like the ones we are getting like more stable 40-45 fps for example but we still dont gain more fps.Both did nothing here for me.I even have a GTX660Ti 2GB and compare to your card we almost have the same power in cards yet that was disapointment again.

Using the benchmark, I compared the last patch with old drivers to this patch and new drivers with my SLI 570s.

Ultimate Graphics, Depth of Field Ultra, SSAO Normal, FXAA On
--- SLI
------ TressFX Off - Gained 30.6 FPS (120.2, post-patch vs. 89.6 with old patch/driver)
------ TressFX On - Gained 14.4 FPS (74.4, post-patch vs. 60 with old patch/driver)
--- Single-GPU
------ TressFX Off - Gained 17.4 FPS (63.5, post-patch vs. 46.1 with old patch/driver)
------ TressFX On - Gained 7.5 FPS (37.9, post-patch vs. 30.4 with old patch/driver)

Ultimate Graphics, Depth of Field Off, SSAO Normal, FXAA On
--- SLI
------ TressFX Off - Gained 17.9 FPS (158.8, post-patch vs. 142.9 with old patch/driver)
------ TressFX On - Gained 6.3 FPS (86.9, post-patch vs. 80.6 with old patch/driver)

As you can see, using GTX 570s, this game runs very well.

I'm unsure why some 6xx users are still having troubles, and I definitely don't know why the OP's GTX 580 has such low "freams" unless you two are still using SSAA x4. If so, turn that off.


LOL.im not using SSAA not even going near it and the in-game benchmark option is a joke.Wheres the hard reading on that benchmark?Some open empty see in a narrow small path.I can hit 60 fps in that thing without tressfx like breakfast in the morning.The camera btw gets up close in that benchmark from the very start ti'll it finishes and if you use tressfx on it the closer you get while having tressfx ON the less fps you have as the game is right now because i bet even with the newest drivers Nvidia must NOT still supporting tressfx fully because from what i remember no one mentioned or said anything yet till now if they support tressfx at all.


Basically i think this benchmark has been made only to have the camera up close as it is and using tressfx with it so it can do some real testing.Thats in my opinion the whole reason this benchmark was set up like this.
Última edição por Gregory; 16/mar./2013 às 5:33
Migz - DH 16/mar./2013 às 6:12 
Escrito originalmente por Gregory:
Wheres the hard reading on that benchmark?

The benchmark is the only way to get reliable readings with multiple computers viewing the same in-game setting.

It also shows DoF (if enabled), post-processing, TressFX, SSAO, Tesselation, AA, AF... it has all of the basic graphic requirements available to be able to swap in and out and see how settings affect framerates.

Escrito originalmente por Gregory:
i bet even with the newest drivers Nvidia must NOT still supporting tressfx fully because from what i remember no one mentioned or said anything yet till now if they support tressfx at all.

Here is the only thing Nvidia has said about TressFX:

The feature should work with any DX11 GPU. Whether this feature will work on launch day with any GPU will depend on the game developer.
https://forums.geforce.com/default/topic/532853/geforce-drivers/nvidia-driver-support-for-tressfx-realistic-hair-in-tomb-raider-2013-/post/3749599/#3749599

Using the release version of the game and initial drivers, players running GTX 680s (who were able to get the game to run) were performing virtually as well as AMD's 7850 cards with TressFX on.

With the 1.00.722.3 patch, I don't know how well top-end Nvidia and AMD cards perform. But with the jumps my 570s have made, I like to think players with 6xx-series cards will see a very large increase too as long as the game runs for them. They might even be better than AMD cards now.

For previous performance data, search in the Steam community forums for "Compare FPS TressFX On vs. Off".

(Edit, corrected statement about Nvidia saying they would support TressFX... they never actually said it)
Última edição por Migz - DH; 16/mar./2013 às 15:48
Arcticspyder 16/mar./2013 às 8:12 
I have had no graphic issues, crashes or glitches at all, I am running two 580 GTX's in SLI! Good frame rates all across the game!
nospamail 16/mar./2013 às 8:36 
Escrito originalmente por Migz - DH:
As you can see, using GTX 570s, this game runs very well.

Ditto.

The developer DID say that some of the graphic features would only be useful to those with 'high end systems'. After all, people that invested $1000-2000 in multiple 680's, 690's or Titans want games that push their rigs too.

I plan on replacing my 570's next year with Titans or the 700 series.
pixxelherz 16/mar./2013 às 9:36 
Escrito originalmente por Migz - DH:
Escrito originalmente por Gregory:


I feel you straight into this problem.Last patch and driver did almost nothing but maybe just maybe bring some stability on framerates like the ones we are getting like more stable 40-45 fps for example but we still dont gain more fps.Both did nothing here for me.I even have a GTX660Ti 2GB and compare to your card we almost have the same power in cards yet that was disapointment again.

Using the benchmark, I compared the last patch with old drivers to this patch and new drivers with my SLI 570s.

Ultimate Graphics, Depth of Field Ultra, SSAO Normal, FXAA On
--- SLI
------ TressFX Off - Gained 30.6 FPS (120.2, post-patch vs. 89.6 with old patch/driver)
------ TressFX On - Gained 14.4 FPS (74.4, post-patch vs. 60 with old patch/driver)
--- Single-GPU
------ TressFX Off - Gained 17.4 FPS (63.5, post-patch vs. 46.1 with old patch/driver)
------ TressFX On - Gained 7.5 FPS (37.9, post-patch vs. 30.4 with old patch/driver)

Ultimate Graphics, Depth of Field Off, SSAO Normal, FXAA On
--- SLI
------ TressFX Off - Gained 17.9 FPS (158.8, post-patch vs. 142.9 with old patch/driver)
------ TressFX On - Gained 6.3 FPS (86.9, post-patch vs. 80.6 with old patch/driver)
.

Are these your average frames or your max frames per second? With the same settings as the first on my two 580s I get avrg 101.9 with a max fps of 120.6. New drivers and TR newest patch.

Also, Migz, I'd like to know what framerates you get in the open areas, mountain camp for example. My frames drop to around 40 or less from around 60-100 and my GPU load drops as well. Do you think that is normal? This happens in all the other open areas.
Última edição por pixxelherz; 16/mar./2013 às 10:44
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