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sudo yum install alsa-plugins-pulseaudio.i686
enjoy!
In the strace, after loading libasound.so and the config files, it does open up a bunch of devices inside /dev/snd as well... The last one opened is /dev/snd/pcmC0D0p, and doesn't appear to be closed at any point. I do see that a call to mmap2 failed for some reason, I wonder if that's what's getting in the way:
open("/dev/snd/pcmC0D0p", O_RDWR|O_NONBLOCK|O_CLOEXEC) = 6
fcntl64(6, F_SETFD, FD_CLOEXEC) = 0
close(5) = 0
ioctl(6, AGPIOC_ACQUIRE or APM_IOC_STANDBY or SNDRV_PCM_IOCTL_INFO, 0xfffffffffff5a35c) = 0
fcntl64(6, F_GETFL) = 0x80802 (flags O_RDWR|O_NONBLOCK|O_CLOEXEC)
ioctl(6, AGPIOC_INFO or SNDRV_PCM_IOCTL_PVERSION, 0xfffffffffff5a2c4) = 0
clock_gettime(CLOCK_MONOTONIC, {3731803, 844890616}) = 0
ioctl(6, AGPIOC_SETUP or SNDRV_PCM_IOCTL_TTSTAMP, 0xfffffffffff5a2cc) = 0
mmap2(NULL, 4096, PROT_READ, MAP_SHARED, 6, 0x80000) = -1 ENXIO (No such device or address)
ioctl(6, SNDRV_PCM_IOCTL_SYNC_PTR, 0xfffffffffff5a2d8) = 0
(a bunch more ioctl calls follow after that)
Anyway, if anyone's got any further suggestions, I'd love to hear 'em. I'll keep poking around as well.
I know this is an old thread but I had a similar problem with sound on Arch 64-bit that I was able to somewhat resolve. Here's what I did (copied from another thread):
Anyway, the error message was:
I still get pops and hisses the first few times I start the game but it seems to go away if I restart the game once or twice.