Placid Plastic Duck Simulator

Placid Plastic Duck Simulator

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Stuck Ducks!
Last edited by NerdyGearhead92; Jul 29, 2023 @ 6:53am
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Showing 1-10 of 10 comments
TrinitySeven Aug 1, 2023 @ 1:56am 
does anyone give a duck?
NerdyGearhead92 Aug 3, 2023 @ 6:46pm 
Seems like there have been no ducks given...:steamsad:
Sniper404 Aug 4, 2023 @ 4:24am 
Best game mechanic. Save the game, exit to main menu, press load game. Works 100% of the time.
NerdyGearhead92 Aug 4, 2023 @ 1:44pm 
Well yeah, as always...
I just thought something else would be more immersive. I know it's just a simple screensaver type of game so I'm likely asking for too much. It's no big deal. Still love the game.
Thorne Aug 7, 2023 @ 5:18pm 
I wouldn't mind a stuck duck retrieval system. Yeah, you can reset, but then there goes my special ducks and depending on which map sometimes it takes forever for them to spawn. Sometimes a fave duck is passed out and you have to decide do I reset?

I mostly play Hippospace, and I like the fact that the ducks are all spread out in different parts of the map, and now they have to disperse again. It's a small thing, not a game breaker, but would be nice if implemented.
NerdyGearhead92 Aug 8, 2023 @ 6:01pm 
Imagine a contraption we could use to push or pull stuck ducks. We could call it the Duck Sucker!!!:steamhappy::steamhappy::steamhappy:
TrinitySeven Aug 10, 2023 @ 1:19pm 
Originally posted by cory.harrison92:
Imagine a contraption we could use to push or pull stuck ducks. We could call it the Duck Sucker!!!:steamhappy::steamhappy::steamhappy:

Or a "mother" ducky getting the little lost ones back on track, hah!
Karas Dec 24, 2023 @ 3:12am 
Honestly there should be a button, preferably R to reset all the ducks in the current map.
TrinitySeven Dec 24, 2023 @ 6:19am 
also some proper mini games for the multiplayer. As it is the game is mostly just pure ZERO player idle. If they would buff the single player or Multi it would be a LOT more engaging for the player base to have choices.
HastyLumbago Oct 5, 2024 @ 9:41pm 
My mom figured out that if you zoom into ducks on solid ground and repeatedly quack them, they will slowly roll away from the camera.

Of course, her ducks are also splashing higher and higher each time they hit the water, until they exit the map via the top, so it might just be a weirdness with her machine? That said, I did witness this working twice, once from a pretty good distance from the pool.
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