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Other fun one is helmet cameras that allows you to see player view of the tracked person in one of the monitors in the ship. Can't remember if it had support for bigger lobbies.
Brutal Company Plus (Harder game, configurable)
MikesTweaks (General game tweaker, lets you configure stats, deadlines, quota, etc)
MovementCompany (For if you dislike having to deal with stamina)
ReservedItemSlot (Theres one for Walkie and one for Flashlight)
Minimap (Lets you see whats on the moniter, displays on your top right corner)
PersistentPurchases (Your furniture items stay after you get fired)
ShipLoot (Scanner tells you how much the scrap on your ship is worth)
Mimics (New enemy, well implimented)
Lategame Upgrades (Title suggests it all)
NoDeathDespawn (Dont lose items on the ship if everyone dies)
Is the persistent purchases mod client or server side? Me and a buddy were so discouraged after seeing we don’t keep upgrades between games, that’s the only thing keeping us from continually enjoying the game.
LC is a rogue-like. Losing your stuff/upgrades is part of the game
To my understanding its client sided, so as long as the host has it itl work
Im well aware of the type of game it is. I personally mostly play solo, and with all the mods listed there. Its typically a brutal experience, lots of enemies, combat is all but forced upon you, theres basically always a run-ending creature somewhere. Id never make any progress if death meant i lost all my stuff, its hard enough even getting stuff out, even though theres a lot more of it. This is the experience i desire, its tailored to me
[Gameplay Altering Mods]
- Brutal Company Plus
- Skinwalkers <Configure to only let Masked & Brackens mimic player voice>
- Reserved Slots
- FastSwitchPlayerViewInRadar <VERY helpful for sweaty ship console users>
- ShipClock
- ShipLoot
- BetterStamina
[Optional]
- Masked Enemy Overhaul <Removes the masks from masked men & buffs their spawn rate>
- Buyable Shotgun/Shells <Becomes balanced with Brutal Company Plus; Best ship defense against dog and masked hordes>
[Fnnuy Mods]
- Yippee Mod <Hoarder Bug noises are replaced by the yippee tbh autism creature>
- JesterFree <Jester Free Bird; music can be customized>
Bad example literally every roguelike i can think of makes it so your stronger as you go. Either through more unlocks, upgrades or both i know what you mean it’s just a mood killer for me and my buddy.
You do get "stronger" as you progress through the quota with access to upgrades and weapons though so I think it's a fair example You run, get loot, get upgrades, you die, start over. Other than that, no perma upgrade mods exist *yet*, only for suits and furniture
Oh that's the word
thank you
They are called roguelites?! wow I never knew this
Who cares