Subnautica 2

Subnautica 2

No Weapons?????????????????????
annoying fish but no knife to practice self defense and maybe cook some steak????????????????????????????????? what kind of disrespect is this
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Showing 1-15 of 31 comments
dude you have an AXE this time around... also the HP of all the mobs PLUS your own aint ballanced yet at all. You do hit them, but you most likely wont do any damage yet (same for some enemy's that are near leviathan size... they hit..... not hard at all and are no threat while a mere YUVENILE(or rather the male) of the Void one ONESHOTS YOU
You literally have an axe and a force gun.
An axe that doesn't even cut butter. Even an air hammer does more damage than this toy.
Originally posted by -=EDF=- Kouta Seto:
dude you have an AXE this time around... also the HP of all the mobs PLUS your own aint ballanced yet at all. You do hit them, but you most likely wont do any damage yet (same for some enemy's that are near leviathan size... they hit..... not hard at all and are no threat while a mere YUVENILE(or rather the male) of the Void one ONESHOTS YOU
Well you don't do any damage with it, and the animals are all unkillable anyway, it's not the health balance or something they're just straight up unkillable.
You can see them "eating" each other sometimes and every time the small fish just get away. They just don't want you to kill animals anymore which i know it's not the principal activity in this game but sometimes, killing an obnoxious predator was fine in the first game.

Though, i fine with not being able to knife a leviathan to death of course, but a marrowbreach or the nibbler something, they're always on your ass and bonking their head it's just not enough, they just circle around and come back 5 second later which is f obnoxious.
I don't dislike the idea of making leviathans and some large predators immortal, i just wish the axe did something against the small ones like the bloom fish. Lots of em that are hard to keep track of without taking some unavoidable hits.
Originally posted by Skibadiveinau:
No.

You are a colonist, sent to a desert world.

But no, instead! You find yourself trapped to an ocean world. Hostile and claustrophobic with a constant clock ticking with survival resources.

Guns sent for that team would not ewen work underwater.

Weapons? That's a different kind of game.
you think just hitting little fish with pretty much anything wouldnt be able to kill it?
This isn't surprising, let's be honest. Many of the lead developers have said that they don't want people killing the fish, that's why BZ had reduced drill damage and no stasis rifle. I disagree with it too, I killed all the ghost leviathans in the lost river so that they would stop messing with my cyclops everytime I went down. This game better have a way to deal with the collector whenever I want to drive this game's cyclops-equivalent through that area if I can't kill the damn thing.
It's annoying when nibblers and other predators swim by your base, constantly harassing player when checking outdoor growbed etc, leaving, entering base, attacking your tadpole, hitting it even when docked in the moonpool. Maybe we could introduce some sort of force field around the base?
idk if its intentional but even when you get vehicles, they constantly chase you until they bite you or distract with a flare, and only a flare stops them in my experience
Originally posted by Skibadiveinau:
No.

You are a colonist, sent to a desert world.

But no, instead! You find yourself trapped to an ocean world. Hostile and claustrophobic with a constant clock ticking with survival resources.
Um ackchyually. You are not a colonist, you are an investigator.
Some hippy dev doesn't wnat us hurting the fish...but there are a billion fish attacking us everywhere we go and we quite literally have no recourse at all.

These seriously reeks of hippy and wacko environmentalist / PETA mindset. it's stupid, unrealistic and immersion breaking. Frankly it makes the game kinda suck.

(Protecting the environment and animals are good things, but extremist take it too far)
Originally posted by Skibadiveinau:
Originally posted by Xarko:
Um ackchually. You are not a colonist, you are an investigator.
Among the colonists, there is a qualified investigator. A colonist indeed, but with a different title.
And with the AI scheme we're seeing. It could be that the QI is something unexpected within the colonist collective.
Not quite. You as an investigator would never even be printed if the actual colonists did their job. Investigator only comes alive if the colonists f*ck up massively.
Originally posted by Skibadiveinau:
No.

You are a colonist, sent to a desert world.

But no, instead! You find yourself trapped to an ocean world. Hostile and claustrophobic with a constant clock ticking with survival resources.

Guns sent for that team would not ewen work underwater.

Weapons? That's a different kind of game.
The devs aren't going to sleep with you.
Originally posted by Skibadiveinau:
Originally posted by Maniac:
you think just hitting little fish with pretty much anything wouldnt be able to kill it?
Umm, you do that right now, don't yopu? You catch them. You can roleplay your ass off on killing them while putting them in the inventory.

Seriously, what are you looking for? You're just downright confrontatioational, while the game takes us all in.
no we dont do that, but the way you are writing i dont want to talk with you about this topic anyway as i dont think a constructive discussion with you would be posible as you are downright confrontatioational so i will just block you instead.
Originally posted by Skibadiveinau:
Originally posted by Archangel:
Some hippy dev doesn't wnat us hurting the fish...but there are a billion fish attacking us everywhere we go and we quite literally have no recourse at all.

These seriously reeks of hippy and wacko environmentalist / PETA mindset. it's stupid, unrealistic and immersion breaking. Frankly it makes the game kinda suck.

(Protecting the environment and animals are good things, but extremist take it too far)
hippy? Man do you understand the idea behind a survival scenario game?

I guess no, and you just want to play 5min of explore and then just shoot everything like a USAian.

Learn to adapt.
Next time respond to what I wrote and not the straw man you hallucinated in your white knighting.

Learn to read and comprehend.

P.S. Also noted you're a bigot against Americans.
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Date Posted: May 15 @ 1:20pm
Posts: 31