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I also won today's first try of the Captain, he still felt difficult, I almost died in both wave 19 and 20, I didn't have a lucky run at all, I mean, getting rocket lunchers is kinda lucky but still, my winning run with Captain before the patch felt better.
Still, I'm sure I only won because of the patch, so thanks for that.
Of the three (melee, ranged, elemental), elemental is obviously the weakest due to elemental being what it is: bunch of burning spreaders, no damage support, better as melee and then there's the lone icicle.
The other two types are strong.
For this what you get is a bit more move speed, and a few max hp. I think to be fair the walking bonus should give xp.
here you can see some tips if you want to do damage hiker
https://steamcommunity.com/sharedfiles/filedetails/?id=3018964960
Agreed. Losing half your experience for two middling bonuses is not worth it. The Hiker is easily my most disliked of the new classes and once I have the achievements, I'll never play as him again. I think if they wanted to buff him, they should either get rid of the experience penalty or at minimum, have him start with a walking stick. It makes zero sense why he doesn't start with one.