Brotato

Brotato

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Blobfish  [developer] Sep 28, 2022 @ 3:21am
Beta branch
Hello :ezpotato:

This is the thread for the beta branch of the game. You'll find the current change log below.

What is it?
This is a branch where new patches are tested before they go live for everyone.

How to access
In your library, right click on Brotato => Properties => Betas => Select the beta branch (instead of "default")

Note: if you have weird issues or the game is not launching on the beta branch, try unsubscribing from all mods.
Last edited by Blobfish; Nov 20, 2024 @ 5:27am
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Showing 1-4 of 4 comments
blob-ging  [developer] Jan 21 @ 7:36am 
PATCH 1.1.9.0.beta-1
  • Ported over a lot of the performance optimizations from the amazing "Performance Booster" mod by WL. A big thank you from our side for the hard work.
  • Improve performance of spawning gold and consumables
  • Properly disable unused UI elements to improve performance
  • During startup any missing Steam achievements, which sould be unlocked based on your savefile, are automatically unlocked. This allows for a more performant implementation of achievement tracking.
  • Various translation adaptions (big thanks to all the community feedback for improved translations)
blob-ging  [developer] Jan 22 @ 12:20am 
PATCH 1.1.9.0.beta-2
  • Fixed Builder crashing at the end of a wave
  • Gardens now properly spawn fruits again
Last edited by blob-ging; Jan 22 @ 12:20am
blob-ging  [developer] Jan 22 @ 6:42am 
PATCH 1.1.9.0.beta-3
  • Creating an empty savefile no longer crashes the game
  • Fixed character ordering in the character selection. It was not always consistent.
  • Fixed a bug where items like padding did not update correctly on gold changes
  • Normal and cursed inventory items now again retain the order in which they were bought
blob-ging  [developer] Jan 23 @ 1:10am 
PATCH 1.1.9.0.beta-4
  • Enemies killed by Lucky's or Baby Elephant's effect now properly drop material again
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